Player Matchup

Hercules
Hercules
ECORUJOR
Hercules
Level 46
God Stats
25W - 31L
1,429 SR
Queue Stats
392W - 378L
1,397 Elo+
Party 3
King Arthur
King Arthur
Fojhon
King Arthur
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 28L
1,482 Elo+
Party 4
The Morrigan
The Morrigan
Guido2111
The Morrigan
Level 29
God Stats
12W - 4L
1,929 SR
Queue Stats
118W - 63L
1,863 Elo+
Party 4
Heimdallr
Heimdallr
JDiaz69
Heimdallr
Level 21
God Stats
4W - 8L
1,463 SR
Queue Stats
377W - 401L
1,660 Elo+
Party 3
Janus
Janus
jcjavier
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 83
1,564 SR
1,580 Elo+

VS

Team Averages
Level 48
1,471 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jolt3r
Ymir
Level 17
God Stats
0W - 5L
1,076 SR
Queue Stats
9W - 13L
1,562 Elo+
Party 1
Achilles
Achilles
KqreemSohda
Achilles
Level 38
God Stats
5W - 5L
1,544 SR
Queue Stats
207W - 246L
1,543 Elo+
Party 2
Ra
Ra
anberten
Ra
Level 34
God Stats
8W - 6L
1,572 SR
Queue Stats
136W - 179L
1,333 Elo+
Solo
Set
Set
meatmas
Set
Level 25
God Stats
8W - 8L
1,662 SR
Queue Stats
229W - 234L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ECORUJOR
Hercules
11
3 / 5 / 3
6,996
437
5,374
15,378
6,063
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Fojhon
King Arthur
17
5 / 1 / 4
10,226
639
13,312
16,264
9,059
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Guido2111
The Morrigan
16
6 / 1 / 6
9,340
584
9,313
7,523
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
JDiaz69
Heimdallr
13
3 / 5 / 4
7,941
496
8,904
10,595
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
jcjavier
Janus
15
7 / 2 / 5
9,478
592
8,367
6,246
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 4 / 2
7,401
463
11,952
11,492
4,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Jolt3r
Ymir
12
2 / 3 / 5
7,648
478
4,304
10,785
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
KqreemSohda
Achilles
14
2 / 5 / 0
8,366
523
7,858
19,049
11,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 7 / 2
7,408
463
2,835
9,498
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
14
3 / 5 / 2
7,962
498
8,603
13,058
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
24
Kills
13
14
Deaths
24
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
2
1.5
W
Hercules
ECORUJOR
Hercules
3
5
3
0.9
W
King Arthur
Fojhon
King Arthur
5
1
4
7
W
The Morrigan
Guido2111
The Morrigan
6
1
6
9
W
Heimdallr
JDiaz69
Heimdallr
3
5
4
1
L
Ymir
Jolt3r
Ymir
2
3
5
1.5
L
Achilles
KqreemSohda
Achilles
2
5
0
0.4
L
1
7
2
0.29
W
Janus
jcjavier
Janus
7
2
5
4.75
L
Set
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,270
Damage
35,552
56,006
Taken
63,882
23,045
Mitigated
32,320
17,828
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,952
5,785
0
3,967
11,492
4,068
1,292
2,134
9,284
0
44,887
W
Hercules
ECORUJOR
Hercules
5,374
840
400
3,862
15,378
6,063
139
2,973
12,405
0
20,996
W
King Arthur
Fojhon
King Arthur
13,312
1,402
0
6,631
16,264
9,059
0
971
15,293
0
73,297
W
The Morrigan
Guido2111
The Morrigan
9,313
1,983
18
3,532
7,523
2,456
0
788
6,735
56,888
2,993
W
Heimdallr
JDiaz69
Heimdallr
8,904
3,500
0
2,600
10,595
3,669
745
2,193
8,402
0
38,295
L
Ymir
Jolt3r
Ymir
4,304
731
0
1,339
10,785
7,107
275
1,958
8,731
15,728
0
L
Achilles
KqreemSohda
Achilles
7,858
2,498
0
9,128
19,049
11,805
0
2,201
16,612
0
53,076
L
2,835
422
723
1,067
9,498
3,588
90
4,537
4,667
44,093
0
W
Janus
jcjavier
Janus
8,367
615
0
785
6,246
1,798
472
214
6,032
58,032
0
L
Set
8,603
2,626
0
3,036
13,058
5,752
0
4,437
8,559
0
54,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
38,785
437
Minions Killed
387
0
Camps Cleared
0
1,596,141
Distance Traveled
1,590,998
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,401
463
76
5
0
330,725
1
W
Hercules
6,996
437
32
2
0
330,935
1
W
King Arthur
10,226
639
140
9
0
327,069
7
W
The Morrigan
9,340
584
96
6
0
335,655
7
W
Heimdallr
7,941
496
59
4
0
268,601
6
L
Ymir
7,648
478
30
2
0
356,703
3
L
Achilles
8,366
523
109
7
0
288,957
1
L
Ra
7,408
463
79
5
0
300,273
0
W
Janus
9,478
592
110
7
0
333,881
4
L
Set
7,962
498
93
6
0
314,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role