Player Matchup

Kukulkan
Kukulkan
EdgyEntropy
Kukulkan
Level 145
God Stats
9W - 3L
1,715 SR
Queue Stats
113W - 61L
1,592 Elo+
Party 3
Bellona
Bellona
Luis-593xD
Bellona
Level 109
God Stats
5W - 4L
1,956 SR
Queue Stats
74W - 66L
1,516 Elo+
Party 2
Cerberus
Cerberus
RCG33
Cerberus
Level 25
God Stats
10W - 3L
1,500 SR
Queue Stats
82W - 31L
1,626 Elo+
Party 3
Bakasura
Bakasura
RaccooN_PK1
Bakasura
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
619W - 539L
1,633 Elo+
Party 2
Heimdallr
Heimdallr
tucupi
Heimdallr
Level 146
God Stats
15W - 14L
1,619 SR
Queue Stats
121W - 64L
1,592 Elo+
Party 3
Team Averages
Level 106
1,658 SR
1,592 Elo+

VS

Team Averages
Level 98
1,388 SR
1,431 Elo+
Sylvanus
Sylvanus
General CodFish
Sylvanus
Level 61
God Stats
47W - 63L
1,373 SR
Queue Stats
52W - 72L
1,399 Elo+
Party 1
Osiris
Osiris
JustBalis
Osiris
Level 146
God Stats
5W - 10L
1,500 SR
Queue Stats
103W - 138L
1,500 Elo+
Party 1
Anubis
Anubis
Rupan Adis
Anubis
Level 110
God Stats
9W - 14L
1,527 SR
Queue Stats
355W - 374L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
SearahDuck64
Erlang Shen
Level 127
God Stats
3W - 4L
1,295 SR
Queue Stats
281W - 278L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
Soner Goon
Hou Yi
Level 46
God Stats
0W - 3L
1,245 SR
Queue Stats
327W - 372L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EdgyEntropy
Kukulkan
20
11 / 4 / 15
14,258
648
17,714
10,561
5,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Luis-593xD
Bellona
19
5 / 8 / 8
13,132
597
13,881
23,461
28,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
RCG33
Cerberus
18
4 / 1 / 29
13,079
595
16,689
20,897
22,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
RaccooN_PK1
Bakasura
20
5 / 6 / 10
13,848
629
13,153
17,441
12,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
tucupi
Heimdallr
20
18 / 4 / 12
14,167
644
33,183
23,053
11,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 11 / 5
9,611
437
7,366
23,787
21,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
JustBalis
Osiris
18
9 / 6 / 1
11,718
533
15,170
21,995
19,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Rupan Adis
Anubis
18
3 / 7 / 3
11,494
522
13,250
23,904
12,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
SearahDuck64
Erlang Shen
16
8 / 9 / 2
10,994
500
10,890
24,183
19,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Soner Goon
Hou Yi
13
2 / 10 / 2
8,957
407
7,947
18,428
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
36
43
Kills
23
23
Deaths
43
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EdgyEntropy
Kukulkan
11
4
15
4.63
L
Sylvanus
1
11
5
0.32
L
Osiris
JustBalis
Osiris
9
6
1
1.58
W
Bellona
Luis-593xD
Bellona
5
8
8
1.13
W
Cerberus
RCG33
Cerberus
4
1
29
18.5
W
Bakasura
RaccooN_PK1
Bakasura
5
6
10
1.67
L
Anubis
Rupan Adis
Anubis
3
7
3
0.64
L
Erlang Shen
SearahDuck64
Erlang Shen
8
9
2
1
L
Hou Yi
Soner Goon
Hou Yi
2
10
2
0.3
W
Heimdallr
tucupi
Heimdallr
18
4
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,620
Damage
54,623
95,413
Taken
112,297
79,872
Mitigated
78,141
38,244
Healing
24,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EdgyEntropy
Kukulkan
17,714
2,224
0
3,652
10,561
5,541
3,082
5,481
5,080
79,683
0
L
Sylvanus
7,366
1,344
1,945
3,590
23,787
21,007
425
8,369
15,278
20,936
0
L
Osiris
JustBalis
Osiris
15,170
7,085
0
4,852
21,995
19,390
607
3,969
17,428
7,268
54,274
W
Bellona
Luis-593xD
Bellona
13,881
7,142
0
6,856
23,461
28,127
2,030
3,069
20,392
3,805
74,409
W
Cerberus
RCG33
Cerberus
16,689
1,765
0
10,964
20,897
22,664
364
6,547
14,350
43,265
0
W
Bakasura
RaccooN_PK1
Bakasura
13,153
8,737
0
3,337
17,441
12,022
354
3,887
13,554
11,292
87,962
L
Anubis
Rupan Adis
Anubis
13,250
590
0
10,875
23,904
12,512
0
8,312
15,285
96,542
0
L
Erlang Shen
SearahDuck64
Erlang Shen
10,890
4,951
0
2,159
24,183
19,794
6
7,671
15,962
8,466
53,499
L
Hou Yi
Soner Goon
Hou Yi
7,947
3,038
0
1,481
18,428
5,438
827
7,475
10,949
0
43,295
W
Heimdallr
tucupi
Heimdallr
33,183
17,851
0
13,435
23,053
11,518
6,588
7,669
14,327
0
112,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,484
Gold Earned
52,774
638
Minions Killed
449
0
Camps Cleared
0
2,001,156
Distance Traveled
1,847,978
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,258
648
144
7
0
398,251
2
L
Sylvanus
9,611
437
26
1
0
373,164
4
L
Osiris
11,718
533
111
5
0
346,862
0
W
Bellona
13,132
597
144
7
0
345,808
5
W
Cerberus
13,079
595
55
3
0
414,153
6
W
Bakasura
13,848
629
153
7
0
476,168
3
L
Anubis
11,494
522
162
7
0
306,557
2
L
Erlang Shen
10,994
500
87
4
0
410,293
0
L
Hou Yi
8,957
407
63
3
0
411,102
0
W
Heimdallr
14,167
644
142
6
0
366,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role