Player Matchup

Merlin
Merlin
FleshCash
Merlin
Level 105
God Stats
12W - 4L
1,703 SR
Queue Stats
233W - 194L
1,517 Elo+
Party 1
Neith
Neith
Sevosania
Neith
Level 123
God Stats
2W - 1L
1,564 SR
Queue Stats
10W - 9L
1,517 Elo+
Party 1
Bacchus
Bacchus
Yanami
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,589 SR
1,512 Elo+

VS

Team Averages
Level 93
1,397 SR
1,588 Elo+
Zeus
Zeus
FatallQ
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Fifcoczek
Neith
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
Kadecior
Cthulhu
Level 106
God Stats
0W - 6L
1,190 SR
Queue Stats
172W - 180L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FleshCash
Merlin
14
5 / 1 / 8
10,327
738
11,898
9,623
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Sevosania
Neith
15
12 / 1 / 5
11,856
847
15,460
10,357
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Yanami
Bacchus
12
0 / 4 / 13
10,007
715
5,107
11,958
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FatallQ
Zeus
13
3 / 6 / 1
9,814
701
8,293
10,434
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Fifcoczek
Neith
12
1 / 5 / 5
8,809
629
5,882
9,576
4,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Cthulhu
Kadecior
Cthulhu
11
1 / 6 / 4
8,646
618
6,293
16,588
15,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
5
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
FatallQ
Zeus
3
6
1
0.58
L
Neith
Fifcoczek
Neith
1
5
5
0.7
W
Merlin
FleshCash
Merlin
5
1
8
9
L
Cthulhu
Kadecior
Cthulhu
1
6
4
0.5
W
Neith
Sevosania
Neith
12
1
5
14.5
W
Bacchus
Yanami
Bacchus
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
20,468
31,938
Taken
36,598
18,205
Mitigated
22,848
10,422
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
FatallQ
Zeus
8,293
1,025
440
1,722
10,434
3,410
630
3,931
6,391
45,566
0
L
Neith
Fifcoczek
Neith
5,882
2,278
0
568
9,576
4,018
836
5,801
3,599
0
18,749
W
Merlin
FleshCash
Merlin
11,898
138
0
1,864
9,623
3,554
290
3,816
5,675
52,179
0
L
Cthulhu
Kadecior
Cthulhu
6,293
41
728
1,667
16,588
15,420
0
6,560
9,599
20,522
0
W
Neith
Sevosania
Neith
15,460
8,304
0
4,807
10,357
3,936
2,198
5,009
5,170
0
71,547
W
Bacchus
Yanami
Bacchus
5,107
484
1,322
2,429
11,958
10,715
302
5,334
6,457
15,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
27,269
196
Minions Killed
139
0
Camps Cleared
0
744,544
Distance Traveled
687,492
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,814
701
67
5
0
214,598
5
L
Neith
8,809
629
37
3
0
229,314
5
W
Merlin
10,327
738
71
5
0
247,959
2
L
Cthulhu
8,646
618
35
3
0
243,580
2
W
Neith
11,856
847
107
8
0
250,639
2
W
Bacchus
10,007
715
18
1
0
245,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role