Player Matchup

Anubis
Anubis
Cakeskier
Anubis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 1
Thanatos
Thanatos
DiamondHZ
Thanatos
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 1
King Arthur
King Arthur
Ipoomypants
King Arthur
Level 24
God Stats
14W - 19L
1,525 SR
Queue Stats
100W - 115L
1,519 Elo+
Solo
Yemoja
Yemoja
JahJahBinks1600
Yemoja
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 10L
1,201 Elo+
Solo
Hachiman
Hachiman
QueenZyria
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 26
1,505 SR
1,370 Elo+

VS

Team Averages
Level 19
1,616 SR
1,528 Elo+
Merlin
Merlin
DC17
Merlin
Level 25
God Stats
5W - 5L
1,292 SR
Queue Stats
7W - 5L
1,410 Elo+
Party 2
Serqet
Serqet
Zenomm
Serqet
Level 16
God Stats
7W - 5L
1,963 SR
Queue Stats
45W - 23L
1,748 Elo+
Solo
Anhur
Anhur
dianaserotyuk
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 115L
1,500 Elo+
Solo
Nu Wa
Nu Wa
smite1010
Nu Wa
Level 18
God Stats
0W - 1L
1,489 SR
Queue Stats
13W - 17L
1,570 Elo+
Solo
Horus
Horus
waterflair2003
Horus
Level 28
God Stats
1W - 1L
1,837 SR
Queue Stats
8W - 6L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cakeskier
Anubis
15
8 / 8 / 1
10,095
505
8,257
15,605
6,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
DiamondHZ
Thanatos
17
5 / 8 / 4
10,876
544
8,594
21,287
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Ipoomypants
King Arthur
15
1 / 8 / 3
8,775
439
5,045
18,755
10,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 1
8,083
404
953
14,499
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
QueenZyria
Hachiman
19
10 / 3 / 1
13,227
661
12,763
16,655
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DC17
Merlin
9
4 / 4 / 2
7,910
396
2,855
4,125
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Zenomm
Serqet
19
19 / 4 / 6
12,791
640
18,483
15,179
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 17 / 5
7,043
352
501
14,394
2,890
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
smite1010
Nu Wa
20
12 / 2 / 9
12,926
646
35,950
13,514
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 3
7,243
362
717
4,965
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
24
Kills
35
35
Deaths
29
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cakeskier
Anubis
8
8
1
1.06
L
Merlin
DC17
Merlin
4
4
2
1.25
W
Thanatos
DiamondHZ
Thanatos
5
8
4
0.88
W
King Arthur
Ipoomypants
King Arthur
1
8
3
0.31
W
0
8
1
0.06
W
Hachiman
QueenZyria
Hachiman
10
3
1
3.5
L
Serqet
Zenomm
Serqet
19
4
6
5.5
L
0
17
5
0.15
L
Nu Wa
smite1010
Nu Wa
12
2
9
8.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
58,506
86,801
Taken
52,177
34,531
Mitigated
16,356
35,300
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cakeskier
Anubis
8,257
895
0
6,065
15,605
6,595
1,770
4,602
11,003
48,697
0
L
Merlin
DC17
Merlin
2,855
465
0
8
4,125
825
1,818
362
3,763
15,069
0
W
Thanatos
DiamondHZ
Thanatos
8,594
1,621
0
15,679
21,287
6,843
882
8,795
12,394
0
64,232
W
King Arthur
Ipoomypants
King Arthur
5,045
606
0
3,983
18,755
10,707
164
8,185
10,143
0
43,764
W
953
611
1,455
1,274
14,499
5,365
530
10,001
4,498
20,843
0
W
Hachiman
QueenZyria
Hachiman
12,763
6,458
0
6,844
16,655
5,021
430
7,222
8,349
0
88,548
L
Serqet
Zenomm
Serqet
18,483
5,853
0
1,250
15,179
5,435
0
2,630
12,399
0
78,462
L
501
384
0
165
14,394
2,890
143
4,194
10,150
0
3,242
L
Nu Wa
smite1010
Nu Wa
35,950
7,234
0
5,278
13,514
5,185
18
2,024
11,099
104,867
0
L
717
306
158
804
4,965
2,021
548
0
4,965
0
12,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,056
Gold Earned
47,913
445
Minions Killed
313
0
Camps Cleared
0
1,735,330
Distance Traveled
1,310,520
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,095
505
75
4
0
328,891
0
L
Merlin
7,910
396
29
1
0
115,362
0
W
Thanatos
10,876
544
102
5
0
362,617
6
W
King Arthur
8,775
439
88
4
0
383,312
3
W
Yemoja
8,083
404
34
2
0
287,408
0
W
Hachiman
13,227
661
146
7
0
373,102
3
L
Serqet
12,791
640
107
5
0
374,657
1
L
Anhur
7,043
352
5
0
0
269,000
0
L
Nu Wa
12,926
646
144
7
0
365,182
6
L
Horus
7,243
362
28
1
0
186,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role