Player Matchup

Scylla
Scylla
Masked Botch
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,919 Elo+
Party 2
Ne Zha
Ne Zha
PapiGankMan
Ne Zha
Level 26
God Stats
2W - 0L
1,276 SR
Queue Stats
104W - 14L
1,971 Elo+
Party 2
Fenrir
Fenrir
iGenesyn
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 1L
1,991 Elo+
Party 2
Team Averages
Level 23
1,425 SR
1,960 Elo+

VS

Team Averages
Level 49
1,584 SR
1,585 Elo+
Thor
Thor
Dean_janes
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 84L
1,586 Elo+
Solo
Danzaburou
Danzaburou
abisac03
Danzaburou
Level 28
God Stats
47W - 35L
1,704 SR
Queue Stats
314W - 248L
1,638 Elo+
Party 1
Fafnir
Fafnir
chiquielias3000
Fafnir
Level 104
God Stats
2W - 2L
1,549 SR
Queue Stats
165W - 95L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
12 / 0 / 6
9,164
916
12,510
3,147
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
11
2 / 1 / 14
8,604
860
7,791
8,545
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
iGenesyn
Fenrir
11
4 / 0 / 14
8,251
825
5,526
6,300
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,782
578
1,772
8,259
2,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
abisac03
Danzaburou
8
1 / 6 / 0
6,328
633
6,737
9,749
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 1
6,569
657
2,761
14,020
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
18
Kills
1
1
Deaths
18
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Scylla
12
0
6
15
W
Ne Zha
2
1
14
9
L
Danzaburou
abisac03
Danzaburou
1
6
0
0.17
L
0
5
1
0.1
W
Fenrir
iGenesyn
Fenrir
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
11,270
17,992
Taken
32,028
10,680
Mitigated
14,014
7,759
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,772
232
0
0
8,259
2,742
0
2,659
5,447
0
5,317
W
Scylla
12,510
1,793
136
1,411
3,147
1,010
943
681
2,466
35,567
0
W
Ne Zha
7,791
2,678
0
4,381
8,545
5,106
437
1,648
6,897
0
36,090
L
Danzaburou
abisac03
Danzaburou
6,737
1,877
0
2,106
9,749
3,066
0
3,770
5,840
0
25,774
L
2,761
685
0
2,839
14,020
8,206
0
5,528
7,920
15,469
0
W
Fenrir
iGenesyn
Fenrir
5,526
1,854
0
1,831
6,300
4,564
1,485
470
5,830
0
22,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
18,679
128
Minions Killed
69
0
Camps Cleared
0
587,227
Distance Traveled
473,202
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,782
578
13
1
0
143,329
0
W
Scylla
9,164
916
71
7
0
177,530
0
W
Ne Zha
8,604
860
27
3
0
213,422
0
L
Danzaburou
6,328
633
38
4
0
160,157
2
L
Fafnir
6,569
657
18
2
0
169,716
2
W
Fenrir
8,251
825
30
3
0
196,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role