Player Matchup

Horus
Horus
AsmodeusSama168
Horus
Level 88
God Stats
3W - 5L
1,800 SR
Queue Stats
168W - 151L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
AzureD87
Nu Wa
Level 127
God Stats
17W - 30L
1,352 SR
Queue Stats
52W - 75L
1,396 Elo+
Solo
Ah Puch
Ah Puch
Zacblood
Ah Puch
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 220L
1,478 Elo+
Party 2
Kali
Kali
lCounterCOWl
Kali
Level 140
God Stats
9W - 9L
1,500 SR
Queue Stats
71W - 54L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
lrohl
Cernunnos
Level 67
God Stats
0W - 1L
1,780 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 1
Team Averages
Level 106
1,586 SR
1,472 Elo+

VS

Team Averages
Level 97
1,511 SR
1,415 Elo+
Artemis
Artemis
Nyl-nyl
Artemis
Level 129
God Stats
262W - 201L
1,500 SR
Queue Stats
439W - 460L
1,463 Elo+
Solo
Ymir
Ymir
SethSonOfOdin
Ymir
Level 109
God Stats
4W - 4L
1,361 SR
Queue Stats
11W - 20L
1,289 Elo+
Solo
Aphrodite
Aphrodite
SirBentley416
Aphrodite
Level 105
God Stats
25W - 30L
1,657 SR
Queue Stats
568W - 552L
1,498 Elo+
Solo
Bellona
Bellona
lIIShadowIll
Bellona
Level 58
God Stats
14W - 18L
1,539 SR
Queue Stats
175W - 199L
1,349 Elo+
Solo
Fenrir
Fenrir
nomecriativo784
Fenrir
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 154L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 15
14,076
1,005
12,324
30,254
31,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
AzureD87
Nu Wa
20
4 / 4 / 17
14,223
1,016
37,119
12,454
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Zacblood
Ah Puch
20
10 / 8 / 12
14,831
1,059
24,758
22,157
8,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 9 / 19
14,473
1,034
14,368
25,470
10,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
lrohl
Cernunnos
19
5 / 6 / 10
13,099
936
19,717
24,410
10,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nyl-nyl
Artemis
20
8 / 6 / 21
15,388
1,099
33,454
23,028
11,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 22
13,428
959
11,277
17,243
18,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
SirBentley416
Aphrodite
20
12 / 1 / 21
16,675
1,191
32,935
22,215
11,007
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
lIIShadowIll
Bellona
20
4 / 10 / 22
14,671
1,048
19,983
35,456
26,349
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 8 / 19
14,915
1,065
11,649
20,570
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
139
28
Kills
34
34
Deaths
28
73
Assists
105
Player
Kills
Deaths
Assists
KDA
L
6
7
15
1.93
L
Nu Wa
AzureD87
Nu Wa
4
4
17
3.13
W
Artemis
Nyl-nyl
Artemis
8
6
21
3.08
W
2
3
22
4.33
W
Aphrodite
SirBentley416
Aphrodite
12
1
21
22.5
L
Ah Puch
Zacblood
Ah Puch
10
8
12
2
L
3
9
19
1.39
W
Bellona
lIIShadowIll
Bellona
4
10
22
1.5
L
Cernunnos
lrohl
Cernunnos
5
6
10
1.67
W
8
8
19
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,286
Damage
109,298
114,745
Taken
118,512
65,936
Mitigated
74,931
23,608
Healing
30,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,324
5,775
4,833
7,543
30,254
31,167
0
13,102
16,764
659
17,354
L
Nu Wa
AzureD87
Nu Wa
37,119
9,578
0
0
12,454
5,339
0
2,263
10,157
75,876
0
W
Artemis
Nyl-nyl
Artemis
33,454
15,514
0
3,343
23,028
11,656
0
12,496
10,532
0
66,592
W
11,277
629
806
724
17,243
18,161
0
9,363
7,880
32,151
0
W
Aphrodite
SirBentley416
Aphrodite
32,935
3,829
9,951
12,281
22,215
11,007
0
12,017
10,198
72,965
0
L
Ah Puch
Zacblood
Ah Puch
24,758
2,898
1,713
3,254
22,157
8,443
0
10,330
11,525
48,002
0
L
14,368
6,239
0
3,231
25,470
10,711
0
10,460
14,738
0
36,245
W
Bellona
lIIShadowIll
Bellona
19,983
9,138
0
204
35,456
26,349
0
18,832
16,624
0
55,328
L
Cernunnos
lrohl
Cernunnos
19,717
8,878
135
2,899
24,410
10,276
0
6,881
17,349
0
39,242
W
11,649
2,319
550
3,061
20,570
7,758
0
9,812
10,633
0
34,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,702
Gold Earned
75,077
250
Minions Killed
338
9
Camps Cleared
11
1,214,263
Distance Traveled
1,318,908
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,076
1,005
21
2
1
251,015
0
L
Nu Wa
14,223
1,016
84
6
2
265,531
2
W
Artemis
15,388
1,099
63
5
0
241,816
1
W
Ymir
13,428
959
70
5
0
219,504
0
W
Aphrodite
16,675
1,191
111
8
1
308,524
0
L
Ah Puch
14,831
1,059
61
4
3
223,775
0
L
Kali
14,473
1,034
46
3
2
253,378
0
W
Bellona
14,671
1,048
52
4
2
273,852
0
L
Cernunnos
13,099
936
38
3
1
220,564
0
W
Fenrir
14,915
1,065
42
3
8
275,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role