Player Matchup

Anhur
Anhur
GARftw
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,751 Elo+
Solo
Nox
Nox
Jessicapro
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
N3RDSMASH
Sun Wukong
Level 4
God Stats
1W - 1L
1,742 SR
Queue Stats
49W - 63L
1,365 Elo+
Party 1
Ymir
Ymir
PurpNurpz
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,365 Elo+
Party 1
Fenrir
Fenrir
o0Notgood0o
Fenrir
Level 4
God Stats
8W - 13L
1,390 SR
Queue Stats
13W - 28L
1,322 Elo+
Party 1
Team Averages
Level 13
1,526 SR
1,434 Elo+

VS

Team Averages
Level 23
1,469 SR
1,440 Elo+
Izanami
Izanami
Mltsublshl6495
Izanami
Level 28
God Stats
66W - 67L
1,584 SR
Queue Stats
82W - 90L
1,502 Elo+
Party 2
Loki
Loki
ProWillPro
Loki
Level 4
God Stats
6W - 5L
1,235 SR
Queue Stats
6W - 7L
1,203 Elo+
Party 3
Chaac
Chaac
delicinq
Chaac
Level 49
God Stats
6W - 3L
1,301 SR
Queue Stats
77W - 75L
1,476 Elo+
Party 3
Kukulkan
Kukulkan
isaaas
Kukulkan
Level 18
God Stats
17W - 13L
1,681 SR
Queue Stats
40W - 49L
1,541 Elo+
Solo
Neith
Neith
nickbakkeshreds
Neith
Level 16
God Stats
24W - 28L
1,544 SR
Queue Stats
30W - 33L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GARftw
Anhur
17
4 / 3 / 6
11,858
988
8,574
18,235
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 5 / 6
13,576
1,131
24,276
16,407
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
N3RDSMASH
Sun Wukong
17
2 / 8 / 8
11,191
933
6,804
17,514
17,119
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
18
1 / 6 / 10
12,296
1,025
10,873
28,206
38,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
1 / 12 / 8
10,772
898
10,811
19,450
9,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

56

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
11,002
917
13,629
9,829
4,236
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 7 / 13
12,769
1,064
12,997
15,277
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
delicinq
Chaac
20
10 / 1 / 16
13,590
1,133
24,368
21,770
30,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
isaaas
Kukulkan
19
4 / 0 / 16
12,735
1,061
22,186
2,655
1,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 5 / 12
12,927
1,077
19,145
15,655
6,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
15
Kills
34
34
Deaths
15
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anhur
GARftw
Anhur
4
3
6
2.33
L
7
5
6
2
W
3
2
11
4.25
L
Sun Wukong
N3RDSMASH
Sun Wukong
2
8
8
0.75
W
9
7
13
2.21
L
Ymir
1
6
10
1
W
Chaac
delicinq
Chaac
10
1
16
18
W
Kukulkan
isaaas
Kukulkan
4
0
16
12
W
8
5
12
2.8
L
Fenrir
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,338
Damage
92,325
99,812
Taken
65,186
78,846
Mitigated
47,512
13,983
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
GARftw
Anhur
8,574
5,950
0
3,939
18,235
6,521
0
3,878
14,279
0
40,499
L
24,276
1,521
1,035
4,131
16,407
7,733
0
2,632
13,608
49,611
0
W
13,629
10,271
292
943
9,829
4,236
0
7,394
2,435
0
29,570
L
Sun Wukong
N3RDSMASH
Sun Wukong
6,804
2,262
0
902
17,514
17,119
0
3,930
13,444
0
26,397
W
12,997
4,516
0
741
15,277
5,721
0
5,547
9,730
0
21,314
L
Ymir
10,873
1,115
0
3,699
28,206
38,279
0
8,166
19,827
28,633
0
W
Chaac
delicinq
Chaac
24,368
3,742
1,090
9,497
21,770
30,115
0
10,711
11,013
0
39,282
W
Kukulkan
isaaas
Kukulkan
22,186
713
0
0
2,655
1,158
0
1,621
1,034
59,096
0
W
19,145
9,174
800
2,743
15,655
6,282
0
9,876
5,779
0
45,134
L
Fenrir
10,811
2,524
0
277
19,450
9,194
0
3,580
15,600
0
20,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,693
Gold Earned
63,023
224
Minions Killed
235
4
Camps Cleared
7
1,067,804
Distance Traveled
1,055,458
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,858
988
76
6
2
232,154
0
L
Nox
13,576
1,131
70
6
0
244,282
1
W
Izanami
11,002
917
44
4
0
169,481
1
L
Sun Wukong
11,191
933
39
3
0
189,162
0
W
Loki
12,769
1,064
20
2
2
194,623
0
L
Ymir
12,296
1,025
27
2
0
183,465
2
W
Chaac
13,590
1,133
36
3
4
249,215
0
W
Kukulkan
12,735
1,061
90
8
1
257,183
1
W
Neith
12,927
1,077
45
4
0
184,956
2
L
Fenrir
10,772
898
12
1
2
218,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role