Player Matchup

Neith
Neith
Akkelah
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Fyll Jess 118
Jormungandr
Level 28
God Stats
7W - 7L
1,842 SR
Queue Stats
136W - 148L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Jean-kety
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Odin
Odin
TheEsamJAJA9
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,093 Elo+
Party 1
Hel
Hel
xooM4RTINoox
Hel
Level 29
God Stats
6W - 6L
1,524 SR
Queue Stats
169W - 189L
1,370 Elo+
Party 1
Team Averages
Level 18
1,573 SR
1,376 Elo+

VS

Team Averages
Level 15
1,523 SR
1,426 Elo+
Ra
Ra
BlackDED3
Ra
Level 8
God Stats
1W - 1L
1,309 SR
Queue Stats
16W - 27L
1,306 Elo+
Solo
Ullr
Ullr
CornelioCuck
Ullr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
DottaSSJ
Ratatoskr
Level 17
God Stats
4W - 0L
1,699 SR
Queue Stats
6W - 5L
1,445 Elo+
Solo
Bellona
Bellona
Paulisxs
Bellona
Level 6
God Stats
11W - 2L
1,605 SR
Queue Stats
33W - 18L
1,534 Elo+
Party 2
Pele
Pele
WizenRaccoon911
Pele
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 32L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akkelah
Neith
8
0 / 5 / 0
4,719
472
2,157
6,114
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Fyll Jess 118
Jormungandr
6
0 / 4 / 0
4,204
420
1,569
6,490
2,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jean-kety
Danzaburou
7
0 / 6 / 0
4,517
452
1,340
5,670
1,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,352
435
1,221
5,441
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 4 / 0
4,009
401
1,997
5,084
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
7,127
713
5,771
4,516
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 0 / 4
6,804
680
6,218
6,898
2,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
DottaSSJ
Ratatoskr
10
4 / 0 / 5
6,277
628
3,531
4,111
1,394
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Paulisxs
Bellona
10
1 / 0 / 0
5,644
564
2,237
3,301
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 1
4,887
489
1,909
4,283
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
20
20
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Akkelah
Neith
0
5
0
0
W
6
0
4
8
W
8
0
4
10
W
Ratatoskr
DottaSSJ
Ratatoskr
4
0
5
6.5
L
Jormungandr
Fyll Jess 118
Jormungandr
0
4
0
0
L
Danzaburou
Jean-kety
Danzaburou
0
6
0
0
W
Bellona
Paulisxs
Bellona
1
0
0
1
L
0
1
0
0
W
1
1
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,284
Damage
19,666
28,799
Taken
23,109
9,220
Mitigated
9,158
4,125
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Akkelah
Neith
2,157
927
0
1,088
6,114
1,411
416
346
5,744
0
20,489
W
5,771
727
219
2,485
4,516
1,563
443
2,085
2,431
46,300
0
W
6,218
3,260
0
210
6,898
2,218
793
445
6,428
0
34,476
W
Ratatoskr
DottaSSJ
Ratatoskr
3,531
1,062
0
355
4,111
1,394
492
0
4,111
0
22,946
L
Jormungandr
Fyll Jess 118
Jormungandr
1,569
967
0
78
6,490
2,137
0
1,857
4,503
16,798
0
L
Danzaburou
Jean-kety
Danzaburou
1,340
268
0
387
5,670
1,489
550
915
4,735
0
17,975
W
Bellona
Paulisxs
Bellona
2,237
903
0
1,280
3,301
2,872
337
60
3,153
3,368
21,694
L
1,221
489
0
260
5,441
2,891
137
244
5,197
0
12,490
W
1,909
475
0
463
4,283
1,111
150
976
3,257
0
13,602
L
1,997
470
499
1,813
5,084
1,292
0
2,324
2,584
13,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,801
Gold Earned
30,739
146
Minions Killed
293
0
Camps Cleared
0
865,114
Distance Traveled
969,992
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,719
472
48
5
0
163,567
2
W
Ra
7,127
713
101
10
0
190,728
1
W
Ullr
6,804
680
55
6
0
197,005
0
W
Ratatoskr
6,277
628
50
5
0
215,853
0
L
Jormungandr
4,204
420
26
3
0
159,205
0
L
Danzaburou
4,517
452
40
4
0
183,989
4
W
Bellona
5,644
564
64
6
0
155,017
0
L
Odin
4,352
435
19
2
0
216,237
2
W
Pele
4,887
489
23
2
0
211,389
0
L
Hel
4,009
401
13
1
0
142,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role