Player Matchup

Apollo
Apollo
Platinum V
matuloco14
Apollo
Platinum V
Level 81
God Stats
3W - 2L
1,285 SR
Queue Stats
11W - 10L
1,826 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 81
1,285 SR
1,826 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,682 SR
1,602 MMR
Ullr
Ullr
Gold V
Plzerattul
Ullr
Gold V
Level 144
God Stats
5W - 3L
1,682 SR
Queue Stats
9W - 7L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
matuloco14
Apollo
12
1 / 0 / 0
6,975
996
4,083
7,721
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SkadiPoseidonChronosDanzaburouIzanami

VS

Bans
He BoOsirisAh Muzen CabAnhurSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,097
871
4,996
5,699
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Apollo
matuloco14
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,083
Damage
4,996
7,721
Taken
5,699
5,666
Mitigated
2,042
2,854
Healing
1,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,996
1,731
0
1,620
5,699
2,042
0
591
5,108
0
29,617
W
Apollo
matuloco14
Apollo
4,083
2,805
0
2,854
7,721
5,666
992
2
7,719
5,451
35,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,975
Gold Earned
6,097
76
Minions Killed
54
0
Camps Cleared
0
154,422
Distance Traveled
136,747
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,097
871
54
8
0
136,747
2
W
Apollo
6,975
996
76
11
0
154,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role