Player Matchup

Tsukuyomi
Tsukuyomi
BarryBee680
Tsukuyomi
Level 4
God Stats
6W - 4L
1,497 SR
Queue Stats
6W - 4L
1,444 Elo+
Solo
Vamana
Vamana
NFSaenz
Vamana
Level 13
God Stats
9W - 13L
1,271 SR
Queue Stats
20W - 20L
1,305 Elo+
Party 1
Thanatos
Thanatos
Relvecchio
Thanatos
Level 29
God Stats
7W - 7L
1,276 SR
Queue Stats
23W - 32L
1,215 Elo+
Party 1
Amaterasu
Amaterasu
Saladdine
Amaterasu
Level 15
God Stats
1W - 5L
1,220 SR
Queue Stats
11W - 19L
1,227 Elo+
Party 1
Fenrir
Fenrir
SharShark13
Fenrir
Level 8
God Stats
6W - 12L
1,239 SR
Queue Stats
8W - 18L
1,224 Elo+
Solo
Team Averages
Level 14
1,301 SR
1,283 Elo+

VS

Team Averages
Level 21
1,533 SR
1,452 Elo+
Artio
Artio
BSAwarfighter
Artio
Level 13
God Stats
12W - 6L
1,620 SR
Queue Stats
13W - 8L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
QntmTheory
Tsukuyomi
Level 18
God Stats
36W - 19L
1,519 SR
Queue Stats
100W - 98L
1,304 Elo+
Solo
Kali
Kali
Shadeslayer1324
Kali
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Sushomaki
Cthulhu
Level 5
God Stats
7W - 0L
1,500 SR
Queue Stats
14W - 11L
1,424 Elo+
Party 2
Ra
Ra
squierdonovan
Ra
Level 24
God Stats
4W - 2L
1,528 SR
Queue Stats
21W - 15L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BarryBee680
Tsukuyomi
20
3 / 10 / 17
14,110
941
16,432
29,602
11,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
NFSaenz
Vamana
20
3 / 3 / 23
15,060
1,004
23,946
32,350
45,885
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thanatos
Relvecchio
Thanatos
20
13 / 12 / 8
16,896
1,126
31,519
24,845
9,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Saladdine
Amaterasu
20
5 / 12 / 19
15,377
1,025
15,785
31,346
24,154
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
20
6 / 4 / 15
15,470
1,031
21,581
24,010
13,798
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 31
14,080
939
12,015
27,464
42,628
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
QntmTheory
Tsukuyomi
20
13 / 4 / 19
16,240
1,083
35,730
23,810
15,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 9 / 30
15,690
1,046
29,976
31,593
19,673
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sushomaki
Cthulhu
20
6 / 4 / 28
15,037
1,002
21,525
18,424
31,076
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 4 / 18
17,331
1,155
34,739
15,191
7,172
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
167
30
Kills
41
41
Deaths
30
82
Assists
126
Player
Kills
Deaths
Assists
KDA
W
1
9
31
1.83
L
Tsukuyomi
BarryBee680
Tsukuyomi
3
10
17
1.15
L
Vamana
NFSaenz
Vamana
3
3
23
4.83
W
Tsukuyomi
QntmTheory
Tsukuyomi
13
4
19
5.63
L
Thanatos
Relvecchio
Thanatos
13
12
8
1.42
L
Amaterasu
Saladdine
Amaterasu
5
12
19
1.21
W
5
9
30
2.22
L
Fenrir
6
4
15
3.38
W
Cthulhu
Sushomaki
Cthulhu
6
4
28
5
W
16
4
18
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,263
Damage
133,985
142,153
Taken
116,482
104,860
Mitigated
116,303
28,483
Healing
33,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,015
1,387
1,028
3,153
27,464
42,628
0
678
26,508
28,336
0
L
Tsukuyomi
BarryBee680
Tsukuyomi
16,432
6,354
0
4,102
29,602
11,272
0
14,633
14,744
0
48,425
L
Vamana
NFSaenz
Vamana
23,946
8,752
0
6,701
32,350
45,885
0
15,825
16,387
11,595
54,091
W
Tsukuyomi
QntmTheory
Tsukuyomi
35,730
9,138
0
7,811
23,810
15,754
0
1,240
22,395
209
58,964
L
Thanatos
Relvecchio
Thanatos
31,519
11,591
0
9,560
24,845
9,751
0
10,534
14,136
0
53,211
L
Amaterasu
Saladdine
Amaterasu
15,785
4,324
0
4,530
31,346
24,154
0
14,873
16,234
0
31,730
W
29,976
16,719
174
9,771
31,593
19,673
0
2,068
29,350
0
51,065
L
Fenrir
21,581
6,809
460
3,130
24,010
13,798
0
11,746
12,164
306
42,600
W
Cthulhu
Sushomaki
Cthulhu
21,525
1,283
931
576
18,424
31,076
0
478
17,923
41,319
0
W
34,739
3,585
6,427
3,524
15,191
7,172
0
959
14,182
64,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,913
Gold Earned
78,378
282
Minions Killed
258
10
Camps Cleared
4
1,476,840
Distance Traveled
1,435,254
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,080
939
30
2
0
247,175
0
L
Tsukuyomi
14,110
941
50
3
3
286,729
0
L
Vamana
15,060
1,004
104
7
0
281,486
0
W
Tsukuyomi
16,240
1,083
34
2
1
294,817
0
L
Thanatos
16,896
1,126
50
3
1
298,819
0
L
Amaterasu
15,377
1,025
27
2
1
278,192
0
W
Kali
15,690
1,046
54
4
1
295,526
0
L
Fenrir
15,470
1,031
51
3
5
331,614
0
W
Cthulhu
15,037
1,002
58
4
1
305,161
2
W
Ra
17,331
1,155
82
5
1
292,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role