Player Matchup

Xbalanque
Xbalanque
Blizzardy21
Xbalanque
Level 48
God Stats
30W - 19L
1,586 SR
Queue Stats
96W - 116L
1,465 Elo+
Solo
Cerberus
Cerberus
Crualtas
Cerberus
Level 25
God Stats
1W - 1L
1,899 SR
Queue Stats
9W - 8L
1,620 Elo+
Party 1
Janus
Janus
VK_2710
Janus
Level 155
God Stats
1W - 2L
1,216 SR
Queue Stats
124W - 104L
1,630 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xyro-Jaglion
Tsukuyomi
Level 67
God Stats
3W - 3L
1,542 SR
Queue Stats
68W - 36L
1,648 Elo+
Party 1
Sun Wukong
Sun Wukong
iFxshy
Sun Wukong
Level 126
God Stats
2W - 3L
1,641 SR
Queue Stats
112W - 96L
1,615 Elo+
Party 1
Team Averages
Level 84
1,577 SR
1,596 Elo+

VS

Team Averages
Level 87
1,546 SR
1,513 Elo+
Olorun
Olorun
Alexcn23
Olorun
Level 29
God Stats
21W - 12L
1,600 SR
Queue Stats
41W - 27L
1,351 Elo+
Party 3
Hun Batz
Hun Batz
DiabIos-21
Hun Batz
Level 143
God Stats
5W - 6L
1,429 SR
Queue Stats
622W - 538L
1,606 Elo+
Party 2
Janus
Janus
PlagueUnknown
Janus
Level 123
God Stats
37W - 26L
1,679 SR
Queue Stats
515W - 431L
1,616 Elo+
Party 2
Fafnir
Fafnir
Smo59260
Fafnir
Level 20
God Stats
9W - 9L
1,570 SR
Queue Stats
668W - 616L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
boluudo_16
Sun Wukong
Level 119
God Stats
8W - 7L
1,455 SR
Queue Stats
319W - 287L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blizzardy21
Xbalanque
15
3 / 4 / 2
8,734
460
10,337
14,344
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Crualtas
Cerberus
12
0 / 5 / 4
7,771
409
4,802
13,814
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
VK_2710
Janus
16
2 / 1 / 1
9,672
509
5,137
8,332
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Xyro-Jaglion
Tsukuyomi
12
3 / 4 / 1
8,144
429
5,773
11,282
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
iFxshy
Sun Wukong
15
0 / 2 / 0
9,088
478
8,130
17,982
9,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alexcn23
Olorun
14
0 / 3 / 0
8,378
441
5,598
11,326
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
DiabIos-21
Hun Batz
18
11 / 1 / 2
10,900
574
14,635
11,939
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 2 / 5
11,072
583
7,860
7,463
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Smo59260
Fafnir
13
1 / 2 / 2
8,372
441
2,509
11,880
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
boluudo_16
Sun Wukong
18
2 / 0 / 4
10,464
551
16,165
17,658
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
16
16
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
Alexcn23
Olorun
0
3
0
0
L
Xbalanque
Blizzardy21
Xbalanque
3
4
2
1
L
Cerberus
Crualtas
Cerberus
0
5
4
0.4
W
Hun Batz
DiabIos-21
Hun Batz
11
1
2
12
W
2
2
5
2.25
W
Fafnir
Smo59260
Fafnir
1
2
2
1
L
Janus
VK_2710
Janus
2
1
1
2.5
L
Tsukuyomi
Xyro-Jaglion
Tsukuyomi
3
4
1
0.88
W
Sun Wukong
boluudo_16
Sun Wukong
2
0
4
4
L
Sun Wukong
iFxshy
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,179
Damage
46,767
65,754
Taken
60,266
31,013
Mitigated
34,875
24,651
Healing
27,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Alexcn23
Olorun
5,598
2,510
239
6,237
11,326
3,674
1,490
2,561
8,707
60,524
0
L
Xbalanque
Blizzardy21
Xbalanque
10,337
5,185
242
6,116
14,344
5,177
82
4,856
9,318
0
79,082
L
Cerberus
Crualtas
Cerberus
4,802
84
369
3,954
13,814
7,239
0
6,464
7,191
21,254
0
W
Hun Batz
DiabIos-21
Hun Batz
14,635
4,695
0
4,538
11,939
4,816
0
1,672
10,165
0
80,596
W
7,860
270
0
1,144
7,463
2,672
119
2,485
4,744
84,893
0
W
Fafnir
Smo59260
Fafnir
2,509
540
0
4,092
11,880
9,766
93
2,763
9,067
19,984
0
L
Janus
VK_2710
Janus
5,137
133
0
2,500
8,332
2,697
0
1,943
6,261
68,336
0
L
Tsukuyomi
Xyro-Jaglion
Tsukuyomi
5,773
1,511
0
2,728
11,282
6,538
0
1,355
9,801
7,841
35,564
W
Sun Wukong
boluudo_16
Sun Wukong
16,165
3,827
0
11,268
17,658
13,947
219
183
17,475
0
86,340
L
Sun Wukong
iFxshy
Sun Wukong
8,130
2,017
0
8,742
17,982
9,362
0
887
16,378
0
72,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
49,186
585
Minions Killed
621
0
Camps Cleared
0
1,720,857
Distance Traveled
1,857,250
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,378
441
113
6
0
313,327
4
L
Xbalanque
8,734
460
136
7
0
287,068
2
L
Cerberus
7,771
409
74
4
0
341,612
2
W
Hun Batz
10,900
574
128
7
0
427,599
0
W
Janus
11,072
583
180
9
0
399,406
1
W
Fafnir
8,372
441
29
2
0
370,497
0
L
Janus
9,672
509
157
8
0
375,774
2
L
Tsukuyomi
8,144
429
72
4
0
382,108
4
W
Sun Wukong
10,464
551
171
9
0
346,421
2
L
Sun Wukong
9,088
478
146
8
0
334,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role