Player Matchup

Cthulhu
Cthulhu
EZE_56
Cthulhu
Level 21
God Stats
3W - 2L
1,843 SR
Queue Stats
11W - 18L
1,694 Elo+
Party 1
Set
Set
i_Go_DuMb_
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,673 Elo+
Party 1
Baron Samedi
Baron Samedi
pegasus_ninja45
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,635 Elo+
Party 1
Arachne
Arachne
pippapotamus
Arachne
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 71L
1,608 Elo+
Solo
Skadi
Skadi
vRelax-Ike-_-
Skadi
Level 14
God Stats
1W - 3L
1,408 SR
Queue Stats
15W - 26L
1,680 Elo+
Party 1
Team Averages
Level 42
1,550 SR
1,658 Elo+

VS

Team Averages
Level 20
1,583 SR
1,572 Elo+
Nemesis
Nemesis
Chubby_Ape_
Nemesis
Level 16
God Stats
6W - 3L
1,787 SR
Queue Stats
45W - 55L
1,475 Elo+
Solo
Tyr
Tyr
JPKingx
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,517 Elo+
Solo
Cthulhu
Cthulhu
SubxSoul
Cthulhu
Level 30
God Stats
23W - 20L
1,500 SR
Queue Stats
81W - 79L
1,500 Elo+
Solo
Sylvanus
Sylvanus
VrossiKian
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,514 Elo+
Solo
Artemis
Artemis
artemis_or_troll
Artemis
Level 6
God Stats
10W - 13L
1,630 SR
Queue Stats
127W - 123L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EZE_56
Cthulhu
17
1 / 6 / 7
12,546
392
17,442
34,692
49,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 9 / 4
14,066
440
23,215
28,883
23,264
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
pegasus_ninja45
Baron Samedi
20
8 / 8 / 5
14,996
469
30,640
28,281
20,209
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
pippapotamus
Arachne
20
4 / 4 / 7
14,069
440
9,708
28,101
15,214
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 8 / 3
12,814
400
15,839
22,572
11,006
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chubby_Ape_
Nemesis
20
2 / 9 / 6
14,932
467
8,184
27,690
12,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
14
1 / 4 / 0
11,568
362
2,876
12,416
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
SubxSoul
Cthulhu
20
5 / 2 / 19
15,735
492
25,575
30,960
28,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
VrossiKian
Sylvanus
20
9 / 4 / 16
17,014
532
19,375
29,235
25,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 2 / 7
19,265
602
46,489
36,566
19,167
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
21
Kills
35
35
Deaths
21
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chubby_Ape_
Nemesis
2
9
6
0.56
L
Cthulhu
EZE_56
Cthulhu
1
6
7
0.75
W
Tyr
1
4
0
0.25
W
Cthulhu
SubxSoul
Cthulhu
5
2
19
7.25
W
Sylvanus
VrossiKian
Sylvanus
9
4
16
4.25
W
18
2
7
10.75
L
6
9
4
0.89
L
Baron Samedi
pegasus_ninja45
Baron Samedi
8
8
5
1.31
L
Arachne
pippapotamus
Arachne
4
4
7
1.88
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,844
Damage
102,499
142,529
Taken
136,867
119,451
Mitigated
96,830
28,388
Healing
62,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chubby_Ape_
Nemesis
8,184
3,044
0
6,547
27,690
12,044
3,381
8,590
18,856
0
100,442
L
Cthulhu
EZE_56
Cthulhu
17,442
1,165
987
1,645
34,692
49,758
1,109
12,656
22,036
43,244
0
W
Tyr
2,876
801
0
5,420
12,416
11,368
831
1,143
10,790
0
25,958
W
Cthulhu
SubxSoul
Cthulhu
25,575
1,291
1,815
2,251
30,960
28,998
532
15,746
13,986
77,906
0
W
Sylvanus
VrossiKian
Sylvanus
19,375
3,158
9,849
13,253
29,235
25,253
912
9,402
19,518
68,280
0
W
46,489
34,015
0
23,551
36,566
19,167
4,121
16,469
19,879
0
181,494
L
23,215
11,347
0
5,703
28,883
23,264
1,189
7,472
21,112
356
84,462
L
Baron Samedi
pegasus_ninja45
Baron Samedi
30,640
1,996
1,831
7,456
28,281
20,209
1,165
9,752
18,529
109,081
0
L
Arachne
pippapotamus
Arachne
9,708
6,912
0
10,572
28,101
15,214
1,669
5,237
22,839
0
100,111
L
15,839
9,111
0
194
22,572
11,006
511
10,229
12,343
3,136
65,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,491
Gold Earned
78,514
561
Minions Killed
620
0
Camps Cleared
0
2,636,880
Distance Traveled
2,489,819
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,932
467
142
4
0
616,928
2
L
Cthulhu
12,546
392
62
2
0
568,852
1
W
Tyr
11,568
362
54
2
0
209,658
0
W
Cthulhu
15,735
492
121
4
0
616,449
2
W
Sylvanus
17,014
532
82
3
0
546,221
5
W
Artemis
19,265
602
221
7
0
500,563
2
L
Set
14,066
440
119
4
0
509,054
0
L
Baron Samedi
14,996
469
144
5
0
485,823
2
L
Arachne
14,069
440
120
4
0
565,837
0
L
Skadi
12,814
400
116
4
0
507,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role