Player Matchup

Hou Yi
Hou Yi
IrianRedLion
Hou Yi
Level 29
God Stats
12W - 4L
1,795 SR
Queue Stats
60W - 42L
1,626 Elo+
Solo
Hercules
Hercules
Razemod
Hercules
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 73L
1,718 Elo+
Solo
Terra
Terra
Vi Maters
Terra
Level 24
God Stats
2W - 2L
1,715 SR
Queue Stats
9W - 6L
1,403 Elo+
Solo
Nu Wa
Nu Wa
hector_x07
Nu Wa
Level 23
God Stats
7W - 7L
1,352 SR
Queue Stats
135W - 160L
1,494 Elo+
Solo
Da Ji
Da Ji
iN-Russia-alo29
Da Ji
Level 26
God Stats
7W - 6L
1,888 SR
Queue Stats
103W - 144L
1,393 Elo+
Solo
Team Averages
Level 26
1,650 SR
1,527 Elo+

VS

Team Averages
Level 20
1,574 SR
1,458 Elo+
Thoth
Thoth
Holy-Dionysus
Thoth
Level 28
God Stats
8W - 6L
1,883 SR
Queue Stats
112W - 143L
1,768 Elo+
Solo
Arachne
Arachne
KisamaKimi
Arachne
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
307W - 325L
1,581 Elo+
Party 1
Izanami
Izanami
MustaineBOI6355
Izanami
Level 15
God Stats
5W - 8L
1,407 SR
Queue Stats
7W - 14L
1,305 Elo+
Solo
Cu Chulainn
Cu Chulainn
tmickeyd29
Cu Chulainn
Level 24
God Stats
76W - 87L
1,583 SR
Queue Stats
192W - 234L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
xXBEEZKNEEZ13Xx
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
7 / 4 / 5
12,642
527
12,745
19,374
8,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Razemod
Hercules
18
3 / 3 / 12
11,357
473
11,585
19,363
20,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
Vi Maters
Terra
20
4 / 0 / 3
13,735
572
18,724
19,362
18,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
18
2 / 5 / 5
11,365
474
7,722
13,999
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 4
13,595
566
16,226
15,471
7,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,301
388
4,752
7,046
3,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
KisamaKimi
Arachne
19
10 / 5 / 0
12,031
501
14,060
25,319
12,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 10 / 1
10,079
420
9,766
18,300
6,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
tmickeyd29
Cu Chulainn
19
2 / 4 / 0
11,215
467
11,302
21,584
18,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 1
10,119
422
4,946
18,468
12,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
14
15
Deaths
27
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hou Yi
7
4
5
2.38
L
Arachne
KisamaKimi
Arachne
10
5
0
2
L
1
10
1
0.15
W
Hercules
Razemod
Hercules
3
3
12
3
W
Terra
Vi Maters
Terra
4
0
3
5.5
W
Nu Wa
2
5
5
0.9
W
11
3
4
4.33
L
Cu Chulainn
tmickeyd29
Cu Chulainn
2
4
0
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,002
Damage
44,826
87,569
Taken
90,717
60,142
Mitigated
54,277
27,240
Healing
25,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,752
210
0
1,069
7,046
3,452
580
535
6,511
41,029
0
W
Hou Yi
12,745
6,768
0
6,516
19,374
8,355
3,322
1,641
17,708
0
97,171
L
Arachne
KisamaKimi
Arachne
14,060
10,294
0
9,513
25,319
12,786
40
6,510
18,809
0
79,582
L
9,766
6,185
0
3,881
18,300
6,330
1,598
2,115
16,185
0
65,096
W
Hercules
Razemod
Hercules
11,585
3,196
1,338
4,721
19,363
20,942
1,026
2,179
17,134
0
37,783
W
Terra
Vi Maters
Terra
18,724
2,639
1,454
10,194
19,362
18,282
1,528
3,027
16,310
88,463
0
W
Nu Wa
7,722
2,206
90
1,972
13,999
5,271
1,817
656
13,193
52,189
0
W
16,226
4,365
0
955
15,471
7,292
131
123
15,298
0
107,535
L
Cu Chulainn
tmickeyd29
Cu Chulainn
11,302
1,621
0
6,609
21,584
18,927
0
13,118
8,466
14,481
54,579
L
4,946
1,087
135
3,832
18,468
12,782
594
4,168
14,300
0
45,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,694
Gold Earned
52,745
588
Minions Killed
520
0
Camps Cleared
0
2,219,594
Distance Traveled
2,207,130
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,301
388
75
3
0
383,998
2
W
Hou Yi
12,642
527
148
6
0
400,692
5
L
Arachne
12,031
501
116
5
0
503,362
0
L
Izanami
10,079
420
115
5
0
419,477
0
W
Hercules
11,357
473
44
2
0
447,269
3
W
Terra
13,735
572
175
7
0
499,522
10
W
Nu Wa
11,365
474
82
3
0
393,094
0
W
Da Ji
13,595
566
139
6
0
479,017
0
L
Cu Chulainn
11,215
467
130
5
0
423,785
3
L
Guan Yu
10,119
422
84
4
0
476,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role