Player Matchup

Olorun
Olorun
DivineJudis
Olorun
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 62L
1,438 Elo+
Party 1
Bacchus
Bacchus
HOMIEDG
Bacchus
Level 88
God Stats
7W - 1L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
RiceNoodleCake
Hou Yi
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 65L
1,289 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,409 Elo+

VS

Team Averages
Level 45
1,613 SR
1,557 Elo+
Zeus
Zeus
Dominator-Z55
Zeus
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 151L
1,645 Elo+
Party 2
Sylvanus
Sylvanus
Thundy12
Sylvanus
Level 18
God Stats
12W - 14L
1,746 SR
Queue Stats
134W - 145L
1,426 Elo+
Party 2
Thanatos
Thanatos
lewisamv
Thanatos
Level 7
God Stats
4W - 5L
1,593 SR
Queue Stats
9W - 10L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
8 / 3 / 7
11,838
740
9,114
9,975
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
HOMIEDG
Bacchus
15
3 / 2 / 11
10,511
657
5,387
8,755
7,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
6 / 4 / 11
11,602
725
14,343
11,342
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 1
11,127
695
14,121
12,023
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Thundy12
Sylvanus
13
1 / 6 / 7
10,924
683
3,483
16,174
20,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
lewisamv
Thanatos
14
3 / 4 / 3
10,646
665
5,107
12,041
4,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
17
Kills
9
9
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
3
7
3.83
L
5
7
1
0.79
W
Bacchus
HOMIEDG
Bacchus
3
2
11
4.25
W
6
4
11
2.88
L
Sylvanus
Thundy12
Sylvanus
1
6
7
0.75
L
Thanatos
lewisamv
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,844
Damage
22,711
30,072
Taken
40,238
14,540
Mitigated
29,756
8,009
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,114
5,758
221
2,713
9,975
3,853
1,580
6,479
3,226
57,853
0
L
14,121
1,381
0
1,960
12,023
4,389
0
4,429
7,594
59,498
0
W
Bacchus
HOMIEDG
Bacchus
5,387
244
1,221
684
8,755
7,153
312
4,371
4,190
17,300
0
W
14,343
6,399
0
3,170
11,342
3,534
418
6,090
5,012
0
47,077
L
Sylvanus
Thundy12
Sylvanus
3,483
372
2,065
3,760
16,174
20,429
25
6,736
9,438
14,519
0
L
Thanatos
lewisamv
Thanatos
5,107
643
0
6,638
12,041
4,938
623
3,420
8,621
0
45,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
32,697
172
Minions Killed
183
0
Camps Cleared
0
802,545
Distance Traveled
765,300
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,838
740
85
5
0
255,229
2
L
Zeus
11,127
695
110
7
0
241,274
2
W
Bacchus
10,511
657
27
2
0
295,933
0
W
Hou Yi
11,602
725
60
4
0
251,383
5
L
Sylvanus
10,924
683
12
1
0
214,752
3
L
Thanatos
10,646
665
61
4
0
309,274
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role