Player Matchup

Kuzenbo
Kuzenbo
Chikitro2000
Kuzenbo
Level 62
God Stats
6W - 8L
1,500 SR
Queue Stats
56W - 37L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
THERAURU
Danzaburou
Level 5
God Stats
1W - 0L
1,286 SR
Queue Stats
44W - 26L
1,500 Elo+
Party 2
Scylla
Scylla
alejands13
Scylla
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 49
1,429 SR
1,500 Elo+

VS

Team Averages
Level 38
1,588 SR
1,574 Elo+
Horus
Horus
Alex92i
Horus
Level 28
God Stats
3W - 4L
1,695 SR
Queue Stats
185W - 150L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Danco
Tsukuyomi
Level 64
God Stats
9W - 4L
1,727 SR
Queue Stats
9W - 4L
1,682 Elo+
Solo
The Morrigan
The Morrigan
FrappeduMexique
The Morrigan
Level 21
God Stats
2W - 3L
1,342 SR
Queue Stats
82W - 54L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chikitro2000
Kuzenbo
10
3 / 2 / 10
8,665
788
5,479
9,873
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
THERAURU
Danzaburou
14
12 / 0 / 8
10,251
932
10,219
7,476
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
alejands13
Scylla
12
5 / 0 / 13
8,978
816
6,244
3,935
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alex92i
Horus
10
0 / 4 / 2
6,732
612
4,526
12,565
6,738
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
Danco
Tsukuyomi
8
1 / 8 / 1
6,681
607
7,761
9,638
3,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
FrappeduMexique
The Morrigan
9
1 / 8 / 1
6,826
621
5,232
7,806
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
20
Kills
2
2
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
Alex92i
Horus
0
4
2
0.25
W
Kuzenbo
Chikitro2000
Kuzenbo
3
2
10
4
L
Tsukuyomi
Danco
Tsukuyomi
1
8
1
0.19
L
The Morrigan
FrappeduMexique
The Morrigan
1
8
1
0.19
W
Danzaburou
THERAURU
Danzaburou
12
0
8
16
W
Scylla
alejands13
Scylla
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
17,519
21,284
Taken
30,009
14,101
Mitigated
14,420
5,060
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alex92i
Horus
4,526
1,671
941
4,007
12,565
6,738
0
5,318
6,967
0
18,123
W
Kuzenbo
Chikitro2000
Kuzenbo
5,479
1,860
123
1,404
9,873
8,574
328
1,909
7,139
12,049
0
L
Tsukuyomi
Danco
Tsukuyomi
7,761
2,070
0
144
9,638
3,717
0
2,906
6,518
0
18,305
L
The Morrigan
FrappeduMexique
The Morrigan
5,232
1,284
0
170
7,806
3,965
0
3,269
4,011
27,729
0
W
Danzaburou
THERAURU
Danzaburou
10,219
4,001
0
3,033
7,476
4,472
1,795
2,287
5,184
2,119
41,747
W
Scylla
alejands13
Scylla
6,244
414
0
500
3,935
1,055
722
1,041
2,880
26,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
20,239
120
Minions Killed
104
0
Camps Cleared
0
626,922
Distance Traveled
531,620
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,732
612
29
3
0
200,385
2
W
Kuzenbo
8,665
788
16
1
0
218,718
1
L
Tsukuyomi
6,681
607
21
2
0
189,383
1
L
The Morrigan
6,826
621
54
5
0
141,852
0
W
Danzaburou
10,251
932
48
4
0
200,077
2
W
Scylla
8,978
816
56
5
0
208,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role