Player Matchup

Ymir
Ymir
IIGNCHII DXS
Ymir
Level 23
God Stats
18W - 12L
1,625 SR
Queue Stats
110W - 105L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
bydabid28
Hun Batz
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
161W - 149L
1,555 Elo+
Party 1
Ra
Ra
luca873686
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 28
1,542 SR
1,543 Elo+

VS

Team Averages
Level 20
1,378 SR
1,475 Elo+
Mulan
Mulan
Airbornehalo88
Mulan
Level 25
God Stats
36W - 28L
1,431 SR
Queue Stats
330W - 332L
1,454 Elo+
Party 2
Susano
Susano
HolyGreyskull
Susano
Level 8
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Baron Samedi
Baron Samedi
wickedone50187
Baron Samedi
Level 26
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 12
14,942
786
8,625
24,821
29,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
bydabid28
Hun Batz
20
15 / 5 / 5
16,201
853
29,418
19,722
10,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 15 / 9
10,837
570
1,619
13,916
4,703

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 9 / 8
15,198
800
24,088
23,796
14,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
2 / 2 / 5
10,414
548
1,059
3,884
1,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
wickedone50187
Baron Samedi
16
6 / 10 / 12
13,344
702
14,579
20,762
6,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
21
Kills
21
23
Deaths
21
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
13
9
8
1.89
L
2
2
5
2.25
W
6
3
12
4
W
Hun Batz
bydabid28
Hun Batz
15
5
5
3.5
W
0
15
9
0.3
L
Baron Samedi
wickedone50187
Baron Samedi
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
39,726
58,459
Taken
48,442
44,594
Mitigated
22,852
7,351
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,088
8,365
789
4,340
23,796
14,567
1,755
4,932
18,864
0
67,138
L
1,059
212
0
360
3,884
1,328
0
589
3,295
0
2,743
W
8,625
1,889
0
2,959
24,821
29,776
969
8,779
16,042
44,325
0
W
Hun Batz
bydabid28
Hun Batz
29,418
14,272
0
3,316
19,722
10,115
180
3,652
16,070
0
110,138
W
1,619
405
217
859
13,916
4,703
320
2,750
11,166
11,172
0
L
Baron Samedi
wickedone50187
Baron Samedi
14,579
2,942
668
2,865
20,762
6,957
437
5,055
15,707
40,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
38,956
193
Minions Killed
120
0
Camps Cleared
0
877,370
Distance Traveled
632,063
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
15,198
800
75
4
0
314,240
2
L
Susano
10,414
548
5
0
0
80,202
0
W
Ymir
14,942
786
54
3
0
314,547
0
W
Hun Batz
16,201
853
128
7
0
334,766
0
W
Ra
10,837
570
11
1
0
228,057
5
L
Baron Samedi
13,344
702
40
2
0
237,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role