Player Matchup

Nemesis
Nemesis
JeekyWeeb
Nemesis
Level 8
God Stats
12W - 16L
1,596 SR
Queue Stats
43W - 53L
1,611 Elo+
Solo
Danzaburou
Danzaburou
ParisDrakeDoee
Danzaburou
Level 33
God Stats
31W - 33L
1,563 SR
Queue Stats
452W - 475L
1,493 Elo+
Party 1
Zeus
Zeus
Relaxyourdeadbro
Zeus
Level 16
God Stats
5W - 10L
1,297 SR
Queue Stats
27W - 34L
1,553 Elo+
Solo
Cthulhu
Cthulhu
SonnyGunz27
Cthulhu
Level 25
God Stats
88W - 81L
1,557 SR
Queue Stats
459W - 465L
1,585 Elo+
Party 1
Loki
Loki
xd 69 haha
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,780 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,604 Elo+

VS

Team Averages
Level 9
1,531 SR
1,598 Elo+
Ymir
Ymir
BlaseDuke792539
Ymir
Level 6
God Stats
8W - 13L
1,500 SR
Queue Stats
11W - 23L
1,369 Elo+
Solo
Bellona
Bellona
Fenaticc-_-
Bellona
Level 6
God Stats
66W - 42L
1,500 SR
Queue Stats
395W - 350L
1,609 Elo+
Solo
Nu Wa
Nu Wa
SanCoC211
Nu Wa
Level 29
God Stats
4W - 2L
1,653 SR
Queue Stats
44W - 26L
1,751 Elo+
Solo
Artemis
Artemis
Sheep_Brasil
Artemis
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 21L
1,569 Elo+
Solo
Ares
Ares
Tomas_Da_Train67
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JeekyWeeb
Nemesis
11
5 / 3 / 4
7,585
506
2,342
8,811
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ParisDrakeDoee
Danzaburou
13
7 / 1 / 7
8,495
566
12,260
7,502
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
10 / 1 / 4
9,459
631
21,236
11,393
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SonnyGunz27
Cthulhu
11
4 / 1 / 7
7,348
490
5,083
12,170
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
9 / 0 / 4
10,507
700
8,197
8,750
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
5,610
374
2,859
11,664
4,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Fenaticc-_-
Bellona
8
1 / 11 / 2
5,869
391
4,383
12,793
6,245
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
SanCoC211
Nu Wa
11
1 / 6 / 3
6,627
442
5,738
8,860
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Sheep_Brasil
Artemis
9
1 / 6 / 1
5,723
382
5,679
9,123
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 9 / 0
5,391
359
3,704
16,361
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
35
Kills
5
6
Deaths
35
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Bellona
Fenaticc-_-
Bellona
1
11
2
0.18
W
Nemesis
JeekyWeeb
Nemesis
5
3
4
2.33
W
Danzaburou
ParisDrakeDoee
Danzaburou
7
1
7
10.5
W
10
1
4
12
L
Nu Wa
SanCoC211
Nu Wa
1
6
3
0.42
L
Artemis
Sheep_Brasil
Artemis
1
6
1
0.25
W
Cthulhu
SonnyGunz27
Cthulhu
4
1
7
7.5
L
0
9
0
0
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,118
Damage
22,363
48,626
Taken
58,801
22,341
Mitigated
24,617
21,474
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,859
1,102
0
0
11,664
4,803
0
7,960
3,704
9,086
0
L
Bellona
Fenaticc-_-
Bellona
4,383
1,021
0
291
12,793
6,245
180
6,840
5,878
98
17,483
W
Nemesis
JeekyWeeb
Nemesis
2,342
628
0
3,726
8,811
3,136
0
1,482
7,209
0
29,662
W
Danzaburou
ParisDrakeDoee
Danzaburou
12,260
7,466
0
3,597
7,502
2,577
1,698
2,315
5,137
0
42,495
W
21,236
2,552
0
5,959
11,393
3,970
2,739
4,472
6,733
73,772
0
L
Nu Wa
SanCoC211
Nu Wa
5,738
1,248
0
1,296
8,860
2,986
0
4,803
3,982
32,411
0
L
Artemis
Sheep_Brasil
Artemis
5,679
2,957
0
625
9,123
3,162
0
2,552
6,521
0
21,774
W
Cthulhu
SonnyGunz27
Cthulhu
5,083
84
1,202
4,026
12,170
5,271
261
2,274
9,794
20,735
0
L
3,704
542
0
545
16,361
7,421
0
4,237
11,949
13,224
0
W
8,197
2,372
0
2,964
8,750
7,387
0
1,298
7,374
73
74,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
29,220
458
Minions Killed
164
0
Camps Cleared
0
1,337,057
Distance Traveled
1,130,487
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,610
374
17
1
0
210,544
0
L
Bellona
5,869
391
27
2
0
197,344
2
W
Nemesis
7,585
506
56
4
0
284,728
0
W
Danzaburou
8,495
566
66
4
0
250,731
0
W
Zeus
9,459
631
137
9
0
245,933
1
L
Nu Wa
6,627
442
72
5
0
242,319
5
L
Artemis
5,723
382
30
2
0
218,435
0
W
Cthulhu
7,348
490
34
2
0
243,045
0
L
Ares
5,391
359
18
1
0
261,845
1
W
Loki
10,507
700
165
11
0
312,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role