Player Matchup

Hachiman
Hachiman
AgrielFallen
Hachiman
Level 4
God Stats
3W - 10L
1,285 SR
Queue Stats
88W - 76L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
JGatom
Danzaburou
Level 21
God Stats
76W - 65L
1,600 SR
Queue Stats
84W - 77L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Mixxxxer
Kukulkan
Level 4
God Stats
1W - 7L
1,363 SR
Queue Stats
91W - 78L
1,343 Elo+
Party 1
Mercury
Mercury
alexxx0115
Mercury
Level 4
God Stats
1W - 4L
1,518 SR
Queue Stats
13W - 15L
1,343 Elo+
Party 1
Yemoja
Yemoja
m3rcurius71
Yemoja
Level 4
God Stats
10W - 9L
1,500 SR
Queue Stats
70W - 64L
1,343 Elo+
Party 1
Team Averages
Level 7
1,453 SR
1,366 Elo+

VS

Team Averages
Level 15
1,629 SR
1,456 Elo+
Ra
Ra
LastWhısper
Ra
Level 6
God Stats
2W - 0L
1,761 SR
Queue Stats
3W - 5L
1,342 Elo+
Solo
Bellona
Bellona
Numinext1995
Bellona
Level 8
God Stats
27W - 39L
1,389 SR
Queue Stats
79W - 148L
1,376 Elo+
Party 2
Kali
Kali
johelz
Kali
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
27W - 17L
1,526 Elo+
Solo
Amaterasu
Amaterasu
mttdmn5
Amaterasu
Level 29
God Stats
22W - 8L
1,766 SR
Queue Stats
27W - 15L
1,577 Elo+
Solo
Danzaburou
Danzaburou
xTheRampy
Danzaburou
Level 16
God Stats
11W - 15L
1,503 SR
Queue Stats
111W - 156L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AgrielFallen
Hachiman
17
3 / 9 / 10
11,558
428
13,609
23,761
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
JGatom
Danzaburou
20
4 / 4 / 7
13,525
501
10,413
22,076
9,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Mixxxxer
Kukulkan
18
3 / 13 / 5
12,880
477
18,076
15,991
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
alexxx0115
Mercury
20
13 / 5 / 6
14,384
533
19,867
22,094
9,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
16
0 / 10 / 8
10,635
394
4,765
18,993
17,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 10
16,028
594
14,363
18,920
9,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Numinext1995
Bellona
20
5 / 5 / 8
14,245
528
19,709
20,889
21,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
johelz
Kali
20
16 / 3 / 10
16,682
618
21,676
26,500
12,388
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
mttdmn5
Amaterasu
20
9 / 4 / 10
14,636
542
11,980
25,610
17,401
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
xTheRampy
Danzaburou
19
3 / 5 / 15
13,136
487
12,888
19,534
7,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
23
Kills
41
41
Deaths
25
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AgrielFallen
Hachiman
3
9
10
0.89
L
Danzaburou
JGatom
Danzaburou
4
4
7
1.88
W
8
8
10
1.63
L
Kukulkan
Mixxxxer
Kukulkan
3
13
5
0.42
W
Bellona
Numinext1995
Bellona
5
5
8
1.8
L
Mercury
alexxx0115
Mercury
13
5
6
3.2
W
Kali
johelz
Kali
16
3
10
7
L
Yemoja
0
10
8
0.4
W
Amaterasu
mttdmn5
Amaterasu
9
4
10
3.5
W
Danzaburou
xTheRampy
Danzaburou
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,730
Damage
80,616
102,915
Taken
111,453
51,349
Mitigated
68,925
22,811
Healing
50,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AgrielFallen
Hachiman
13,609
7,762
0
3,782
23,761
8,113
506
953
22,808
0
49,244
L
Danzaburou
JGatom
Danzaburou
10,413
5,369
0
9,055
22,076
9,157
2,676
3,121
18,955
0
106,198
W
14,363
1,737
2,352
6,676
18,920
9,873
4,187
7,608
11,312
114,377
0
L
Kukulkan
Mixxxxer
Kukulkan
18,076
3,204
0
0
15,991
6,378
0
3,768
12,223
76,229
0
W
Bellona
Numinext1995
Bellona
19,709
5,910
0
6,642
20,889
21,357
819
5,246
15,643
8,671
88,571
L
Mercury
alexxx0115
Mercury
19,867
6,455
0
3,815
22,094
9,827
1,386
1,637
20,457
0
101,127
W
Kali
johelz
Kali
21,676
8,325
0
13,876
26,500
12,388
696
7,708
18,792
0
130,256
L
Yemoja
4,765
1,420
4,106
2,053
18,993
17,874
220
5,640
13,263
19,312
0
W
Amaterasu
mttdmn5
Amaterasu
11,980
4,150
0
12,061
25,610
17,401
2,028
3,513
22,097
0
66,844
W
Danzaburou
xTheRampy
Danzaburou
12,888
5,068
0
9,214
19,534
7,906
3,777
4,499
15,035
0
75,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,982
Gold Earned
74,727
535
Minions Killed
733
0
Camps Cleared
0
2,308,174
Distance Traveled
2,510,910
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,558
428
70
3
0
433,697
0
L
Danzaburou
13,525
501
139
5
0
471,062
9
W
Ra
16,028
594
217
8
0
447,103
1
L
Kukulkan
12,880
477
141
5
0
440,932
1
W
Bellona
14,245
528
148
5
0
513,180
0
L
Mercury
14,384
533
161
6
0
596,570
0
W
Kali
16,682
618
145
5
0
559,687
0
L
Yemoja
10,635
394
24
1
0
365,913
0
W
Amaterasu
14,636
542
118
4
0
549,883
7
W
Danzaburou
13,136
487
105
4
0
441,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role