Player Matchup

Cthulhu
Cthulhu
Big0Bertha
Cthulhu
Level 28
God Stats
11W - 2L
1,662 SR
Queue Stats
12W - 6L
1,756 Elo+
Party 1
He Bo
He Bo
BlueMagiC
He Bo
Level 126
God Stats
0W - 1L
1,670 SR
Queue Stats
17W - 8L
1,756 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mercile
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,852 Elo+
Party 1
Team Averages
Level 94
1,610 SR
1,788 Elo+

VS

Team Averages
Level 57
1,591 SR
1,517 Elo+
Ymir
Ymir
An0therName
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,318 Elo+
Solo
Artemis
Artemis
NotKīlauea
Artemis
Level 5
God Stats
2W - 0L
1,773 SR
Queue Stats
3W - 0L
1,734 Elo+
Party 2
Anubis
Anubis
Noxiouss
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big0Bertha
Cthulhu
10
1 / 6 / 2
7,921
566
3,560
14,326
7,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
BlueMagiC
He Bo
11
0 / 3 / 3
7,879
563
6,713
8,640
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Mercile
Ah Muzen Cab
12
2 / 3 / 1
8,459
604
5,864
11,290
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
11,074
791
7,613
9,326
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
NotKīlauea
Artemis
12
1 / 2 / 10
9,145
653
11,535
6,919
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Noxiouss
Anubis
14
6 / 1 / 5
10,320
737
10,925
7,240
4,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Cthulhu
Big0Bertha
Cthulhu
1
6
2
0.33
L
He Bo
BlueMagiC
He Bo
0
3
3
0.5
L
Ah Muzen Cab
Mercile
Ah Muzen Cab
2
3
1
0.83
W
Artemis
NotKīlauea
Artemis
1
2
10
3
W
Anubis
Noxiouss
Anubis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,137
Damage
30,073
34,256
Taken
23,485
13,451
Mitigated
18,603
4,989
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,613
896
0
2,182
9,326
10,491
483
3,128
6,198
33,067
0
L
Cthulhu
Big0Bertha
Cthulhu
3,560
38
119
0
14,326
7,786
0
8,031
6,295
9,804
0
L
He Bo
BlueMagiC
He Bo
6,713
273
0
1,273
8,640
2,733
0
4,479
4,161
33,823
0
L
Ah Muzen Cab
Mercile
Ah Muzen Cab
5,864
2,400
0
3,597
11,290
2,932
0
6,685
4,605
0
33,274
W
Artemis
NotKīlauea
Artemis
11,535
4,107
0
767
6,919
3,824
2,237
2,694
4,225
4,227
41,588
W
Anubis
Noxiouss
Anubis
10,925
755
0
5,720
7,240
4,288
394
4,505
2,735
60,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
30,539
132
Minions Killed
215
0
Camps Cleared
0
724,090
Distance Traveled
724,632
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,074
791
51
4
0
236,040
3
L
Cthulhu
7,921
566
18
1
0
232,198
4
L
He Bo
7,879
563
42
3
0
247,528
3
L
Ah Muzen Cab
8,459
604
72
5
0
244,364
1
W
Artemis
9,145
653
66
5
0
239,988
0
W
Anubis
10,320
737
98
7
0
248,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role