Player Matchup

Scylla
Scylla
BroKemm
Scylla
Level 18
God Stats
11W - 17L
1,230 SR
Queue Stats
99W - 82L
1,626 Elo+
Party 3
Cupid
Cupid
HighNoon35
Cupid
Level 11
God Stats
1W - 2L
1,305 SR
Queue Stats
35W - 31L
1,348 Elo+
Solo
Neith
Neith
Terman
Neith
Level 12
God Stats
0W - 3L
1,171 SR
Queue Stats
3W - 11L
1,330 Elo+
Solo
Odin
Odin
distraks
Odin
Level 29
God Stats
1W - 3L
1,387 SR
Queue Stats
67W - 52L
1,500 Elo+
Solo
Arachne
Arachne
horizonticel
Arachne
Level 25
God Stats
2W - 2L
1,549 SR
Queue Stats
167W - 147L
1,625 Elo+
Party 3
Team Averages
Level 19
1,328 SR
1,486 Elo+

VS

Team Averages
Level 27
1,573 SR
1,518 Elo+
Kukulkan
Kukulkan
Gigogruz
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 114L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Jvigatron
Danzaburou
Level 26
God Stats
10W - 6L
1,606 SR
Queue Stats
89W - 78L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Owehi
Nu Wa
Level 33
God Stats
9W - 8L
1,552 SR
Queue Stats
46W - 41L
1,605 Elo+
Party 2
Sun Wukong
Sun Wukong
RiddlIer
Sun Wukong
Level 22
God Stats
4W - 5L
1,824 SR
Queue Stats
46W - 41L
1,605 Elo+
Party 2
Mercury
Mercury
canival
Mercury
Level 27
God Stats
19W - 11L
1,384 SR
Queue Stats
104W - 99L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BroKemm
Scylla
20
4 / 9 / 14
13,795
985
17,173
21,292
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
19
6 / 9 / 10
13,923
995
18,214
23,424
9,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Terman
Neith
19
4 / 11 / 13
13,516
965
16,034
24,759
9,379
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
20
3 / 7 / 14
13,175
941
10,272
27,506
34,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
horizonticel
Arachne
19
4 / 2 / 12
13,223
945
14,105
21,326
7,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gigogruz
Kukulkan
20
4 / 4 / 22
14,112
1,008
29,918
11,852
5,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jvigatron
Danzaburou
18
2 / 4 / 15
12,827
916
11,271
12,734
5,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Owehi
Nu Wa
20
11 / 2 / 19
15,297
1,093
33,894
16,409
6,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
RiddlIer
Sun Wukong
20
7 / 4 / 19
14,708
1,051
18,269
22,594
18,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
canival
Mercury
20
14 / 7 / 11
15,878
1,134
20,591
18,717
8,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
124
21
Kills
38
38
Deaths
21
63
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Scylla
BroKemm
Scylla
4
9
14
1.22
W
Kukulkan
Gigogruz
Kukulkan
4
4
22
3.75
L
Cupid
6
9
10
1.22
W
Danzaburou
Jvigatron
Danzaburou
2
4
15
2.38
W
Nu Wa
Owehi
Nu Wa
11
2
19
10.25
W
Sun Wukong
RiddlIer
Sun Wukong
7
4
19
4.13
L
Neith
Terman
Neith
4
11
13
0.95
W
Mercury
canival
Mercury
14
7
11
2.79
L
Odin
3
7
14
1.43
L
Arachne
horizonticel
Arachne
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,798
Damage
113,943
118,307
Taken
82,306
68,501
Mitigated
44,426
11,833
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BroKemm
Scylla
17,173
1,477
0
0
21,292
7,990
0
13,833
7,369
43,597
0
W
Kukulkan
Gigogruz
Kukulkan
29,918
2,031
0
1,866
11,852
5,910
0
2,278
9,574
61,961
0
L
Cupid
18,214
9,610
1,446
3,580
23,424
9,390
0
12,800
10,534
0
72,921
W
Danzaburou
Jvigatron
Danzaburou
11,271
4,367
0
1,574
12,734
5,463
0
4,711
8,023
0
33,263
W
Nu Wa
Owehi
Nu Wa
33,894
6,875
239
2,906
16,409
6,185
0
4,200
12,209
63,983
0
W
Sun Wukong
RiddlIer
Sun Wukong
18,269
2,635
0
4,617
22,594
18,431
0
3,946
18,598
0
37,954
L
Neith
Terman
Neith
16,034
8,884
0
4,466
24,759
9,379
0
10,859
13,798
0
45,925
W
Mercury
canival
Mercury
20,591
13,410
0
212
18,717
8,437
0
2,884
15,833
0
58,005
L
Odin
10,272
3,227
0
50
27,506
34,161
0
13,005
14,395
900
18,658
L
Arachne
horizonticel
Arachne
14,105
8,574
0
2,291
21,326
7,581
0
12,817
8,399
0
31,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,632
Gold Earned
72,822
277
Minions Killed
328
3
Camps Cleared
14
1,276,374
Distance Traveled
1,329,701
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,795
985
59
4
1
251,290
0
W
Kukulkan
14,112
1,008
84
6
0
240,510
0
L
Cupid
13,923
995
127
9
0
242,057
1
W
Danzaburou
12,827
916
47
3
1
208,734
1
W
Nu Wa
15,297
1,093
61
4
0
258,377
0
W
Sun Wukong
14,708
1,051
56
4
2
306,166
0
L
Neith
13,516
965
39
3
0
205,599
0
W
Mercury
15,878
1,134
80
6
11
315,914
1
L
Odin
13,175
941
16
1
0
262,732
1
L
Arachne
13,223
945
36
3
2
314,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role