Player Matchup

Ullr
Ullr
Avyzu
Ullr
Level 29
God Stats
2W - 1L
1,402 SR
Queue Stats
19W - 23L
1,717 Elo+
Solo
Amaterasu
Amaterasu
Drako1327
Amaterasu
Level 15
God Stats
11W - 7L
1,571 SR
Queue Stats
109W - 99L
1,525 Elo+
Party 1
Merlin
Merlin
Gazoolz
Merlin
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
98W - 80L
1,570 Elo+
Party 1
Nemesis
Nemesis
TwitchedMe
Nemesis
Level 16
God Stats
8W - 6L
1,544 SR
Queue Stats
131W - 112L
1,592 Elo+
Party 1
Khepri
Khepri
Zenomm
Khepri
Level 16
God Stats
5W - 0L
1,779 SR
Queue Stats
45W - 23L
1,740 Elo+
Solo
Team Averages
Level 21
1,559 SR
1,629 Elo+

VS

Team Averages
Level 10
1,514 SR
1,602 Elo+
Ymir
Ymir
AgnesTheOld
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,653 Elo+
Party 2
Baron Samedi
Baron Samedi
Doobrt
Baron Samedi
Level 5
God Stats
7W - 6L
1,759 SR
Queue Stats
16W - 15L
1,571 Elo+
Party 2
Artemis
Artemis
PotentPlant
Artemis
Level 6
God Stats
0W - 2L
1,235 SR
Queue Stats
7W - 12L
1,732 Elo+
Solo
Guan Yu
Guan Yu
TheHRex
Guan Yu
Level 7
God Stats
1W - 2L
1,828 SR
Queue Stats
3W - 7L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
itsJelato
Erlang Shen
Level 28
God Stats
5W - 10L
1,247 SR
Queue Stats
339W - 245L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Avyzu
Ullr
18
8 / 1 / 4
11,341
597
11,028
12,469
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Drako1327
Amaterasu
17
3 / 2 / 12
11,051
582
9,302
12,677
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Gazoolz
Merlin
17
9 / 1 / 18
11,263
593
25,830
6,266
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TwitchedMe
Nemesis
19
17 / 2 / 8
12,219
643
20,953
14,361
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Zenomm
Khepri
16
5 / 0 / 22
11,024
580
8,702
14,020
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,827
412
4,684
21,569
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Doobrt
Baron Samedi
11
0 / 9 / 2
6,891
363
4,402
17,877
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
PotentPlant
Artemis
14
2 / 9 / 2
9,293
489
8,430
16,561
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
TheHRex
Guan Yu
13
0 / 9 / 3
7,955
419
4,015
22,416
12,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
itsJelato
Erlang Shen
15
3 / 6 / 1
9,631
507
14,014
18,037
12,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
16
42
Kills
6
6
Deaths
42
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Ullr
Avyzu
Ullr
8
1
4
10
L
Baron Samedi
Doobrt
Baron Samedi
0
9
2
0.11
W
Amaterasu
Drako1327
Amaterasu
3
2
12
4.5
W
Merlin
Gazoolz
Merlin
9
1
18
18
L
Artemis
PotentPlant
Artemis
2
9
2
0.33
L
Guan Yu
TheHRex
Guan Yu
0
9
3
0.17
W
Nemesis
TwitchedMe
Nemesis
17
2
8
10.5
W
Khepri
Zenomm
Khepri
5
0
22
16
L
Erlang Shen
itsJelato
Erlang Shen
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,815
Damage
35,545
59,793
Taken
96,460
43,741
Mitigated
47,355
15,869
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,684
1,022
0
2,650
21,569
10,920
297
7,618
13,592
17,832
0
W
Ullr
Avyzu
Ullr
11,028
7,027
0
4,972
12,469
5,420
3,261
987
11,461
0
75,815
L
Baron Samedi
Doobrt
Baron Samedi
4,402
328
324
3,788
17,877
6,216
408
8,762
8,567
27,425
0
W
Amaterasu
Drako1327
Amaterasu
9,302
3,424
0
4,487
12,677
11,678
6,626
1,992
10,496
4,426
53,353
W
Merlin
Gazoolz
Merlin
25,830
2,543
0
1,198
6,266
2,758
455
1,112
5,129
73,558
0
L
Artemis
PotentPlant
Artemis
8,430
4,245
0
3,361
16,561
4,672
783
3,703
12,740
0
35,614
L
Guan Yu
TheHRex
Guan Yu
4,015
1,023
1,484
4,511
22,416
12,934
693
6,666
15,529
0
28,217
W
Nemesis
TwitchedMe
Nemesis
20,953
11,960
0
1,786
14,361
11,443
836
3,859
10,392
8,621
91,115
W
Khepri
Zenomm
Khepri
8,702
1,043
0
3,426
14,020
12,442
235
2,274
11,671
24,709
0
L
Erlang Shen
itsJelato
Erlang Shen
14,014
7,896
0
2,413
18,037
12,613
0
7,878
10,050
14,989
64,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
41,597
524
Minions Killed
310
0
Camps Cleared
0
1,726,796
Distance Traveled
1,597,367
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,827
412
26
1
0
322,878
2
W
Ullr
11,341
597
135
7
0
355,110
2
L
Baron Samedi
6,891
363
45
2
0
321,263
0
W
Amaterasu
11,051
582
106
6
0
293,663
2
W
Merlin
11,263
593
114
6
0
342,956
0
L
Artemis
9,293
489
63
3
0
256,134
0
L
Guan Yu
7,955
419
59
3
0
352,432
2
W
Nemesis
12,219
643
140
7
0
416,873
1
W
Khepri
11,024
580
29
2
0
318,194
3
L
Erlang Shen
9,631
507
117
6
0
344,660
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role