Player Matchup

Danzaburou
Danzaburou
Silver I
Aeseroth
Danzaburou
Silver I
Level 109
God Stats
7W - 2L
1,981 SR
Queue Stats
11W - 12L
1,566 MMR
Party 1
Fenrir
Fenrir
Gold IV
JHollman
Fenrir
Gold IV
Level 145
God Stats
8W - 1L
1,631 SR
Queue Stats
49W - 41L
1,574 MMR
Party 1
Hel
Hel
Gold IV
Ímperius
Hel
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 80L
1,574 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,704 SR
1,571 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,524 SR
1,522 MMR
Ares
Ares
Silver I
ShieldBeare
Ares
Silver I
Level 152
God Stats
16W - 13L
1,277 SR
Queue Stats
131W - 101L
1,555 MMR
Party 2
Chang'e
Chang'e
Silver II
lllBackSpace
Chang'e
Silver II
Level 138
God Stats
3W - 3L
1,795 SR
Queue Stats
114W - 113L
1,506 MMR
Party 2
Hou Yi
Hou Yi
Silver II
sniffless
Hou Yi
Silver II
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 120L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aeseroth
Danzaburou
18
5 / 4 / 7
15,484
704
19,585
19,418
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
JHollman
Fenrir
17
6 / 5 / 6
14,793
672
12,131
21,557
21,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 5 / 8
13,920
633
12,215
16,504
6,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditePersephoneCthulhuSetScylla

VS

Bans
TsukuyomiThothAnhurNoxSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
15,151
689
14,136
22,184
30,603
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
lllBackSpace
Chang'e
17
4 / 6 / 7
13,393
609
13,082
18,946
9,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
sniffless
Hou Yi
18
6 / 3 / 8
14,062
639
17,368
16,746
7,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
13
Kills
14
14
Deaths
13
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aeseroth
Danzaburou
5
4
7
2.13
W
Fenrir
JHollman
Fenrir
6
5
6
1.8
L
4
4
10
2.25
L
Chang'e
lllBackSpace
Chang'e
4
6
7
1.25
L
Hou Yi
sniffless
Hou Yi
6
3
8
3.33
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
44,586
57,479
Taken
57,876
36,101
Mitigated
48,400
24,657
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aeseroth
Danzaburou
19,585
7,761
0
7,762
19,418
8,387
1,976
9,455
9,841
0
95,899
W
Fenrir
JHollman
Fenrir
12,131
3,729
0
2,883
21,557
21,388
597
10,089
11,206
0
41,016
L
14,136
252
0
2,992
22,184
30,603
220
3,288
17,753
30,040
0
L
Chang'e
lllBackSpace
Chang'e
13,082
429
4,999
6,120
18,946
9,946
643
4,115
14,237
85,818
0
L
Hou Yi
sniffless
Hou Yi
17,368
8,823
0
3,699
16,746
7,851
1,343
4,350
11,993
0
84,909
W
12,215
578
5,626
8,386
16,504
6,326
1,000
7,127
9,103
86,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
42,606
284
Minions Killed
255
0
Camps Cleared
0
1,227,997
Distance Traveled
1,103,752
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,484
704
123
6
0
380,458
4
W
Fenrir
14,793
672
38
2
0
417,131
3
L
Ares
15,151
689
20
1
0
371,200
4
L
Chang'e
13,393
609
137
6
0
374,210
8
L
Hou Yi
14,062
639
98
4
0
358,342
7
W
Hel
13,920
633
123
6
0
430,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role