Player Matchup

Arachne
Arachne
AXGOLD
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,545 Elo+
Solo
Cupid
Cupid
HEX Kelfs
Cupid
Level 50
God Stats
5W - 12L
1,335 SR
Queue Stats
283W - 287L
1,488 Elo+
Solo
Merlin
Merlin
dantevito
Merlin
Level 68
God Stats
3W - 3L
1,501 SR
Queue Stats
24W - 27L
1,333 Elo+
Solo
Sylvanus
Sylvanus
xWhitethorn
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
zNarzus
Cu Chulainn
Level 116
God Stats
16W - 16L
1,467 SR
Queue Stats
127W - 133L
1,499 Elo+
Solo
Team Averages
Level 93
1,461 SR
1,473 Elo+

VS

Team Averages
Level 82
1,571 SR
1,514 Elo+
Raijin
Raijin
L3GGIT
Raijin
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
386W - 402L
1,507 Elo+
Solo
Aphrodite
Aphrodite
NNeto22
Aphrodite
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
360W - 274L
1,613 Elo+
Solo
Erlang Shen
Erlang Shen
Nagato8899
Erlang Shen
Level 42
God Stats
0W - 2L
1,308 SR
Queue Stats
12W - 22L
1,372 Elo+
Solo
Baba Yaga
Baba Yaga
kroatan00
Baba Yaga
Level 127
God Stats
3W - 4L
1,550 SR
Queue Stats
137W - 118L
1,455 Elo+
Solo
Pele
Pele
teretamen
Pele
Level 57
God Stats
28W - 10L
1,999 SR
Queue Stats
128W - 92L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AXGOLD
Arachne
11
5 / 2 / 1
6,442
644
4,610
5,575
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
HEX Kelfs
Cupid
10
0 / 1 / 0
5,188
519
1,682
3,648
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
dantevito
Merlin
8
1 / 3 / 1
5,127
513
2,474
4,961
1,602
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
xWhitethorn
Sylvanus
8
0 / 1 / 3
5,124
512
3,260
7,594
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
zNarzus
Cu Chulainn
11
8 / 1 / 2
6,968
697
6,436
3,001
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
L3GGIT
Raijin
10
1 / 1 / 0
5,582
558
2,424
4,782
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
NNeto22
Aphrodite
8
2 / 2 / 1
5,318
532
2,340
5,003
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Nagato8899
Erlang Shen
6
0 / 7 / 0
4,212
421
623
6,761
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
kroatan00
Baba Yaga
10
2 / 1 / 3
5,763
576
4,364
4,529
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
10
3 / 3 / 2
6,002
600
4,191
7,341
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
14
Kills
8
8
Deaths
14
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AXGOLD
Arachne
5
2
1
2.75
W
Cupid
HEX Kelfs
Cupid
0
1
0
0
L
Raijin
L3GGIT
Raijin
1
1
0
1
L
Aphrodite
NNeto22
Aphrodite
2
2
1
1.25
L
Erlang Shen
Nagato8899
Erlang Shen
0
7
0
0
W
Merlin
dantevito
Merlin
1
3
1
0.5
L
Baba Yaga
kroatan00
Baba Yaga
2
1
3
3.5
L
Pele
3
3
2
1.33
W
Sylvanus
xWhitethorn
Sylvanus
0
1
3
1.5
W
Cu Chulainn
zNarzus
Cu Chulainn
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
13,942
24,779
Taken
28,416
14,700
Mitigated
12,148
8,003
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AXGOLD
Arachne
4,610
2,705
0
1,537
5,575
3,346
0
1,212
4,363
6,362
28,462
W
Cupid
HEX Kelfs
Cupid
1,682
833
194
514
3,648
1,914
104
1,420
2,109
4,706
25,639
L
Raijin
L3GGIT
Raijin
2,424
390
0
959
4,782
1,238
468
309
4,473
33,991
0
L
Aphrodite
NNeto22
Aphrodite
2,340
534
832
2,116
5,003
3,132
0
1,902
3,101
10,439
0
L
Erlang Shen
Nagato8899
Erlang Shen
623
349
0
125
6,761
3,805
0
672
6,089
0
10,377
W
Merlin
dantevito
Merlin
2,474
77
0
404
4,961
1,602
156
2,390
2,571
25,133
0
L
Baba Yaga
kroatan00
Baba Yaga
4,364
628
0
2,044
4,529
1,666
0
2,966
1,563
29,422
0
L
Pele
4,191
1,203
0
3,235
7,341
2,307
0
1,046
6,295
0
34,069
W
Sylvanus
xWhitethorn
Sylvanus
3,260
799
867
3,595
7,594
5,430
0
3,242
4,324
11,564
0
W
Cu Chulainn
zNarzus
Cu Chulainn
6,436
874
0
892
3,001
2,408
180
651
2,174
2,974
31,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
26,877
247
Minions Killed
239
0
Camps Cleared
0
936,255
Distance Traveled
966,648
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,442
644
72
7
0
213,869
3
W
Cupid
5,188
519
60
6
0
179,774
2
L
Raijin
5,582
558
69
7
0
170,307
1
L
Aphrodite
5,318
532
17
2
0
187,725
2
L
Erlang Shen
4,212
421
21
2
0
195,577
1
W
Merlin
5,127
513
50
5
0
169,641
1
L
Baba Yaga
5,763
576
57
6
0
190,227
3
L
Pele
6,002
600
75
8
0
222,812
3
W
Sylvanus
5,124
512
5
1
0
182,755
2
W
Cu Chulainn
6,968
697
60
6
0
190,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role