Player Matchup

Janus
Janus
BleedingSoulz_
Janus
Level 156
God Stats
29W - 23L
1,528 SR
Queue Stats
248W - 183L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
IHoX_SyP
Erlang Shen
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 15L
1,756 Elo+
Party 2
Jing Wei
Jing Wei
Susano-_-Link77
Jing Wei
Level 160
God Stats
4W - 1L
1,815 SR
Queue Stats
478W - 281L
1,821 Elo+
Party 2
Tyr
Tyr
SyPiQky
Tyr
Level 149
God Stats
21W - 7L
1,809 SR
Queue Stats
234W - 132L
1,819 Elo+
Party 2
Poseidon
Poseidon
iSpark7
Poseidon
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
566W - 475L
1,624 Elo+
Party 1
Team Averages
Level 135
1,630 SR
1,718 Elo+

VS

Team Averages
Level 139
1,650 SR
1,578 Elo+
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Buppince
Nemesis
Level 120
God Stats
12W - 8L
2,034 SR
Queue Stats
586W - 542L
1,615 Elo+
Solo
Ymir
Ymir
TST_Adler
Ymir
Level 141
God Stats
7W - 5L
1,479 SR
Queue Stats
68W - 55L
1,523 Elo+
Solo
Chang'e
Chang'e
drwasteman
Chang'e
Level 145
God Stats
21W - 25L
1,738 SR
Queue Stats
635W - 642L
1,726 Elo+
Solo
Ravana
Ravana
warby1900
Ravana
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
258W - 269L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,892
519
9,119
10,436
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
IHoX_SyP
Erlang Shen
17
4 / 4 / 12
11,027
525
13,748
21,027
15,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
19
1 / 2 / 6
12,664
603
7,986
13,159
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
19
4 / 4 / 5
12,362
589
15,193
22,581
23,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
iSpark7
Poseidon
20
11 / 2 / 4
12,913
615
14,619
11,872
4,041
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
4 / 6 / 1
10,739
511
8,780
14,879
6,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Buppince
Nemesis
17
5 / 5 / 5
10,631
506
14,681
17,753
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
14
1 / 2 / 6
8,902
424
5,066
17,631
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
drwasteman
Chang'e
16
3 / 4 / 3
9,864
470
13,441
15,087
6,097
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
warby1900
Ravana
17
2 / 6 / 3
10,052
479
11,365
15,706
13,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
23
Kills
15
15
Deaths
23
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
6
1
0.75
W
3
3
4
1.67
L
Nemesis
Buppince
Nemesis
5
5
5
1.5
W
Erlang Shen
IHoX_SyP
Erlang Shen
4
4
12
2.5
W
Jing Wei
1
2
6
2
W
Tyr
4
4
5
1.63
L
Ymir
1
2
6
2
L
Chang'e
drwasteman
Chang'e
3
4
3
1.13
W
Poseidon
iSpark7
Poseidon
11
2
4
6.5
L
Ravana
warby1900
Ravana
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,665
Damage
53,333
79,075
Taken
81,056
51,291
Mitigated
49,016
20,865
Healing
22,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,780
5,708
0
5,730
14,879
6,166
0
2,442
12,437
0
62,987
W
9,119
410
0
937
10,436
3,385
0
6,299
4,137
72,719
0
L
Nemesis
Buppince
Nemesis
14,681
7,869
0
4,461
17,753
8,225
0
4,594
13,141
0
84,552
W
Erlang Shen
IHoX_SyP
Erlang Shen
13,748
6,737
0
4,771
21,027
15,279
53
6,224
14,803
6,504
44,600
W
Jing Wei
7,986
6,609
0
5,470
13,159
4,765
688
1,809
11,350
0
88,559
W
Tyr
15,193
2,369
0
9,687
22,581
23,821
1,045
2,514
20,067
384
88,380
L
Ymir
5,066
891
0
1,201
17,631
14,885
0
7,766
9,589
34,549
0
L
Chang'e
drwasteman
Chang'e
13,441
1,292
1,374
5,553
15,087
6,097
0
7,255
7,604
75,607
0
W
Poseidon
iSpark7
Poseidon
14,619
2,333
0
0
11,872
4,041
0
2,042
9,830
117,583
0
L
Ravana
warby1900
Ravana
11,365
3,114
0
3,774
15,706
13,643
372
2,731
12,957
421
62,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,858
Gold Earned
50,188
697
Minions Killed
535
0
Camps Cleared
0
2,170,093
Distance Traveled
1,932,996
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,739
511
109
5
0
281,674
5
W
Janus
10,892
519
149
7
0
463,320
2
L
Nemesis
10,631
506
133
6
0
455,158
1
W
Erlang Shen
11,027
525
56
3
0
425,260
5
W
Jing Wei
12,664
603
168
8
0
405,074
3
W
Tyr
12,362
589
163
8
0
449,909
4
L
Ymir
8,902
424
51
2
0
418,522
13
L
Chang'e
9,864
470
131
6
0
379,525
0
W
Poseidon
12,913
615
161
8
0
426,530
5
L
Ravana
10,052
479
111
5
0
398,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role