Player Matchup

Hun Batz
Hun Batz
CARlNl
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,747 Elo+
Solo
King Arthur
King Arthur
ErogenousJones
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
nicewaifusmile
Danzaburou
Level 54
God Stats
3W - 2L
1,741 SR
Queue Stats
51W - 53L
1,547 Elo+
Party 1
Artemis
Artemis
smeechan
Artemis
Level 3
God Stats
2W - 2L
1,789 SR
Queue Stats
14W - 13L
1,779 Elo+
Solo
Ymir
Ymir
streetwiseherc
Ymir
Level 9
God Stats
3W - 3L
1,813 SR
Queue Stats
6W - 6L
1,650 Elo+
Party 1
Team Averages
Level 21
1,669 SR
1,657 Elo+

VS

Team Averages
Level 19
1,630 SR
1,541 Elo+
Ymir
Ymir
Fxzeroo
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Rama
Rama
Hexmenz
Rama
Level 29
God Stats
25W - 20L
1,551 SR
Queue Stats
54W - 58L
1,598 Elo+
Solo
Hel
Hel
PhoenixCCG
Hel
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 121L
1,712 Elo+
Solo
Da Ji
Da Ji
The1RealEddie
Da Ji
Level 25
God Stats
5W - 1L
1,945 SR
Queue Stats
46W - 31L
1,568 Elo+
Solo
Hera
Hera
karaxi
Hera
Level 20
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 1L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CARlNl
Hun Batz
10
3 / 4 / 1
5,671
567
3,664
8,620
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ErogenousJones
King Arthur
7
0 / 4 / 0
4,509
451
2,346
6,080
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
nicewaifusmile
Danzaburou
9
1 / 4 / 1
5,258
526
2,839
7,062
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
smeechan
Artemis
9
4 / 6 / 2
6,131
613
5,204
8,974
2,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 3 / 4
5,635
564
5,551
6,159
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fxzeroo
Ymir
8
2 / 3 / 3
5,923
592
1,448
5,362
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Hexmenz
Rama
12
2 / 2 / 1
6,726
673
4,570
5,542
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 4
7,468
747
7,637
7,727
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 2 / 4
7,198
720
9,371
8,483
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
karaxi
Hera
9
1 / 5 / 5
5,987
599
2,931
5,862
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
21
21
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CARlNl
Hun Batz
3
4
1
0.88
L
King Arthur
ErogenousJones
King Arthur
0
4
0
0
W
Ymir
Fxzeroo
Ymir
2
3
3
1.17
W
Rama
Hexmenz
Rama
2
2
1
1.25
W
7
0
4
9
W
9
2
4
5.5
W
Hera
karaxi
Hera
1
5
5
0.7
L
Danzaburou
nicewaifusmile
Danzaburou
1
4
1
0.38
L
Artemis
smeechan
Artemis
4
6
2
0.83
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
25,957
36,895
Taken
32,976
12,465
Mitigated
11,985
8,421
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CARlNl
Hun Batz
3,664
1,130
0
3,172
8,620
2,716
0
3,036
5,584
0
26,278
L
King Arthur
ErogenousJones
King Arthur
2,346
455
0
825
6,080
3,301
0
3,819
2,261
0
16,138
W
Ymir
Fxzeroo
Ymir
1,448
726
0
389
5,362
2,240
668
2,223
3,139
8,556
0
W
Rama
Hexmenz
Rama
4,570
3,052
0
930
5,542
2,624
1,344
631
4,911
4,712
39,664
W
7,637
914
1,911
4,794
7,727
2,594
891
485
7,042
39,587
0
W
9,371
1,798
0
2,290
8,483
3,021
627
1,015
7,468
0
28,040
W
Hera
karaxi
Hera
2,931
803
0
692
5,862
1,506
768
1,197
4,665
22,433
0
L
Danzaburou
nicewaifusmile
Danzaburou
2,839
1,213
0
1,738
7,062
1,697
0
1,266
5,796
0
24,715
L
Artemis
smeechan
Artemis
5,204
3,022
0
2,150
8,974
2,360
0
1,911
7,063
0
19,471
L
5,551
1,968
0
536
6,159
2,391
0
2,592
3,567
13,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
33,302
187
Minions Killed
255
0
Camps Cleared
0
933,574
Distance Traveled
973,594
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,671
567
60
6
0
193,860
1
L
King Arthur
4,509
451
34
3
0
176,551
0
W
Ymir
5,923
592
16
2
0
214,859
0
W
Rama
6,726
673
77
8
0
180,611
0
W
Hel
7,468
747
76
8
0
195,507
0
W
Da Ji
7,198
720
45
5
0
203,681
0
W
Hera
5,987
599
41
4
0
178,936
0
L
Danzaburou
5,258
526
48
5
0
187,089
1
L
Artemis
6,131
613
29
3
0
165,538
0
L
Ymir
5,635
564
16
2
0
210,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role