Player Matchup

Sobek
Sobek
Platinum V
Deputy_WuBeast
Sobek
Platinum V
Level 89
God Stats
25W - 22L
1,508 SR
Queue Stats
787W - 885L
1,694 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
JUNIlOR---
Aphrodite
Platinum IV
Level 86
God Stats
25W - 7L
1,576 SR
Queue Stats
374W - 338L
1,706 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
King_Mambass
Sun Wukong
Gold IV
Level 126
God Stats
4W - 7L
1,200 SR
Queue Stats
19W - 23L
1,686 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,428 SR
1,695 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,441 SR
1,676 MMR
Odin
Odin
Gold IV
FAUSTIELREY
Odin
Gold IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 123L
1,745 MMR
Party 2
Xbalanque
Xbalanque
Silver I
datam0sh-
Xbalanque
Silver I
Level 160
God Stats
1W - 1L
1,693 SR
Queue Stats
447W - 499L
1,586 MMR
Party 2
Ah Puch
Ah Puch
Gold IV
el_rimba333
Ah Puch
Gold IV
Level 89
God Stats
0W - 1L
1,128 SR
Queue Stats
58W - 47L
1,697 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
14,773
672
11,974
27,576
37,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
JUNIlOR---
Aphrodite
19
5 / 0 / 9
13,799
627
12,300
18,817
13,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
King_Mambass
Sun Wukong
18
6 / 3 / 6
14,146
643
16,736
26,100
23,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CthulhuGuan YuPersephoneCu ChulainnChang'e

VS

Bans
DanzaburouCerberusCupidCabrakanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
12,667
576
10,755
18,938
10,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
datam0sh-
Xbalanque
13
0 / 7 / 5
11,336
515
17,770
16,365
9,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
el_rimba333
Ah Puch
17
4 / 4 / 3
13,227
601
28,921
12,899
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
L
3
4
4
1.25
W
Aphrodite
JUNIlOR---
Aphrodite
5
0
9
9.5
W
Sun Wukong
King_Mambass
Sun Wukong
6
3
6
3
L
Xbalanque
datam0sh-
Xbalanque
0
7
5
0.36
L
Ah Puch
el_rimba333
Ah Puch
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,010
Damage
57,446
72,493
Taken
48,202
74,809
Mitigated
25,592
39,664
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,974
482
0
4,710
27,576
37,710
114
9,835
17,091
35,389
0
L
10,755
2,288
0
4,688
18,938
10,395
72
9,830
8,230
0
30,542
W
Aphrodite
JUNIlOR---
Aphrodite
12,300
348
12,992
15,290
18,817
13,128
802
9,074
9,201
80,465
0
W
Sun Wukong
King_Mambass
Sun Wukong
16,736
4,304
0
6,672
26,100
23,971
2,309
8,783
16,702
0
81,600
L
Xbalanque
datam0sh-
Xbalanque
17,770
4,973
0
1,284
16,365
9,788
204
7,705
8,218
3,894
53,502
L
Ah Puch
el_rimba333
Ah Puch
28,921
833
0
3,362
12,899
5,409
62
6,201
6,245
108,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
37,230
274
Minions Killed
247
0
Camps Cleared
0
1,249,275
Distance Traveled
1,095,805
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,773
672
36
2
0
403,681
0
L
Odin
12,667
576
23
1
0
394,684
3
W
Aphrodite
13,799
627
158
7
0
402,404
0
W
Sun Wukong
14,146
643
80
4
0
443,190
5
L
Xbalanque
11,336
515
56
3
0
345,458
2
L
Ah Puch
13,227
601
168
8
0
355,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role