Player Matchup

Yemoja
Yemoja
Gold V
BoomerTheGreat1
Yemoja
Gold V
Level 45
God Stats
26W - 31L
1,145 SR
Queue Stats
222W - 239L
1,260 MMR
Solo
Chiron
Chiron
Gold V
MiIdIy1137
Chiron
Gold V
Level 87
God Stats
37W - 28L
1,342 SR
Queue Stats
70W - 73L
1,247 MMR
Solo
Discordia
Discordia
Silver II
jorlex009
Discordia
Silver II
Level 129
God Stats
23W - 34L
1,587 SR
Queue Stats
320W - 372L
1,276 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,358 SR
1,261 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 69
1,572 SR
1,244 MMR
Sobek
Sobek
Gold III
ELmatoss_Qc
Sobek
Gold III
Level 79
God Stats
51W - 49L
1,555 SR
Queue Stats
77W - 89L
1,241 MMR
Party 1
Kukulkan
Kukulkan
Silver II
NazTy-_-N3AL
Kukulkan
Silver II
Level 85
God Stats
32W - 29L
1,689 SR
Queue Stats
332W - 348L
1,261 MMR
Party 1
Fenrir
Fenrir
Silver I
smokingyodead
Fenrir
Silver I
Level 42
God Stats
16W - 14L
1,472 SR
Queue Stats
299W - 325L
1,232 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 10
9,443
630
4,409
14,490
13,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
MiIdIy1137
Chiron
16
11 / 1 / 1
11,738
783
19,553
15,332
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
jorlex009
Discordia
15
6 / 3 / 7
11,113
741
15,831
8,974
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KumbhakarnaDanzaburouZeusChaacAphrodite

VS

Bans
CthulhuMedusaNeithSkadiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
10,041
669
7,464
17,852
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
NazTy-_-N3AL
Kukulkan
13
0 / 6 / 5
9,136
609
9,057
11,028
3,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 8 / 2
11,074
738
11,344
20,400
8,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
8
8
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
L
2
3
5
1.5
W
Chiron
MiIdIy1137
Chiron
11
1
1
11.5
L
Kukulkan
NazTy-_-N3AL
Kukulkan
0
6
5
0.42
W
Discordia
jorlex009
Discordia
6
3
7
3.17
L
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
27,865
38,796
Taken
49,280
23,445
Mitigated
29,479
13,437
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,409
935
2,382
1,611
14,490
13,986
184
5,523
8,967
18,230
0
L
7,464
396
0
3,339
17,852
16,858
0
3,850
13,608
21,845
0
W
Chiron
MiIdIy1137
Chiron
19,553
9,153
805
7,045
15,332
6,090
3,248
8,308
7,024
0
71,667
L
Kukulkan
NazTy-_-N3AL
Kukulkan
9,057
333
0
939
11,028
3,791
0
6,160
4,550
48,557
0
W
Discordia
jorlex009
Discordia
15,831
733
0
1,594
8,974
3,369
0
3,001
5,973
50,161
0
L
11,344
3,417
453
3,657
20,400
8,830
0
9,181
10,753
0
35,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
30,251
170
Minions Killed
162
0
Camps Cleared
0
806,290
Distance Traveled
734,698
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,443
630
25
2
0
232,481
0
L
Sobek
10,041
669
23
2
0
267,972
5
W
Chiron
11,738
783
73
5
0
294,313
1
L
Kukulkan
9,136
609
88
6
0
246,199
4
W
Discordia
11,113
741
72
5
0
279,496
2
L
Fenrir
11,074
738
51
3
0
220,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role