Player Matchup

Yemoja
Yemoja
DxBamaBoy03
Yemoja
Level 29
God Stats
2W - 7L
1,252 SR
Queue Stats
233W - 239L
1,547 Elo+
Solo
Nemesis
Nemesis
Elijha11232F
Nemesis
Level 28
God Stats
12W - 4L
1,754 SR
Queue Stats
36W - 16L
1,620 Elo+
Party 1
Rama
Rama
GamePharaoh
Rama
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 16L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Razialus
Tsukuyomi
Level 27
God Stats
12W - 12L
1,573 SR
Queue Stats
40W - 45L
1,477 Elo+
Solo
Kukulkan
Kukulkan
turnshavetabled
Kukulkan
Level 15
God Stats
5W - 8L
1,481 SR
Queue Stats
145W - 148L
1,595 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,580 Elo+

VS

Team Averages
Level 17
1,431 SR
1,658 Elo+
Fenrir
Fenrir
Duncansmac9
Fenrir
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 122L
1,584 Elo+
Solo
Set
Set
I_ATHER_I
Set
Level 45
God Stats
0W - 3L
1,153 SR
Queue Stats
50W - 81L
1,383 Elo+
Party 2
Yemoja
Yemoja
Murphlez
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,766 Elo+
Party 2
Skadi
Skadi
Teizec
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,766 Elo+
Party 2
Kukulkan
Kukulkan
Turtlis
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 12L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 0 / 13
8,993
600
5,946
11,135
6,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Elijha11232F
Nemesis
16
5 / 0 / 3
9,686
646
5,025
9,540
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
15 / 1 / 4
10,854
724
16,634
18,081
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Razialus
Tsukuyomi
16
5 / 0 / 0
9,860
657
5,826
6,382
2,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
14
2 / 2 / 1
9,012
601
2,860
5,840
2,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 4 / 0
6,894
460
1,582
9,184
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 7 / 2
6,535
436
5,591
10,208
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Murphlez
Yemoja
9
0 / 4 / 0
6,266
418
4,636
8,581
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Teizec
Skadi
7
0 / 10 / 0
5,193
346
3,159
10,032
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Turtlis
Kukulkan
14
3 / 4 / 0
8,651
577
7,116
8,428
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
29
Kills
3
3
Deaths
29
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
0
0
W
Yemoja
2
0
13
8.5
W
Nemesis
Elijha11232F
Nemesis
5
0
3
6.5
W
15
1
4
17
L
0
7
2
0.14
L
Yemoja
Murphlez
Yemoja
0
4
0
0
W
Tsukuyomi
Razialus
Tsukuyomi
5
0
0
5
L
Skadi
Teizec
Skadi
0
10
0
0
L
Kukulkan
Turtlis
Kukulkan
3
4
0
0.75
W
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
22,084
50,978
Taken
46,433
21,648
Mitigated
24,091
20,507
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,582
287
0
1,564
9,184
7,884
0
130
9,054
3,150
29,291
W
Yemoja
5,946
791
1,933
3,182
11,135
6,589
182
3,323
7,812
17,870
0
W
Nemesis
Elijha11232F
Nemesis
5,025
2,665
0
615
9,540
3,886
0
1,093
8,447
0
84,186
W
16,634
12,381
0
11,955
18,081
6,733
2,410
5,060
13,021
0
78,323
L
5,591
2,620
0
1,029
10,208
5,355
0
3,880
6,262
3,426
25,780
L
Yemoja
Murphlez
Yemoja
4,636
1,631
423
1,514
8,581
5,501
0
1,157
7,424
25,322
0
W
Tsukuyomi
Razialus
Tsukuyomi
5,826
1,588
0
2,310
6,382
2,280
733
36
6,346
0
53,632
L
Skadi
Teizec
Skadi
3,159
2,472
0
314
10,032
1,909
0
914
9,118
0
9,486
L
Kukulkan
Turtlis
Kukulkan
7,116
325
0
1,369
8,428
3,442
0
2,581
5,769
54,124
0
W
Kukulkan
2,860
114
0
512
5,840
2,160
414
2,755
3,085
53,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,405
Gold Earned
33,539
516
Minions Killed
306
0
Camps Cleared
0
1,508,915
Distance Traveled
1,216,741
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,894
460
83
6
0
211,210
0
W
Yemoja
8,993
600
22
1
0
307,162
6
W
Nemesis
9,686
646
134
9
0
380,060
4
W
Rama
10,854
724
124
8
0
254,643
3
L
Set
6,535
436
51
3
0
264,583
0
L
Yemoja
6,266
418
37
2
0
270,560
4
W
Tsukuyomi
9,860
657
118
8
0
305,166
3
L
Skadi
5,193
346
22
1
0
219,469
1
L
Kukulkan
8,651
577
113
8
0
250,919
6
W
Kukulkan
9,012
601
118
8
0
261,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role