Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
El_Pezinho
Amaterasu
Level 85
God Stats
167W - 168L
1,465 SR
Queue Stats
503W - 496L
1,391 Elo+
Party 3
Fafnir
Fafnir
Lucgnarson
Fafnir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 202L
1,404 Elo+
Party 3
Ymir
Ymir
Nicoco63
Ymir
Level 29
God Stats
18W - 22L
1,685 SR
Queue Stats
18W - 23L
1,549 Elo+
Party 3
Apollo
Apollo
alonso63150
Apollo
Level 89
God Stats
35W - 33L
1,783 SR
Queue Stats
326W - 343L
1,434 Elo+
Party 3
Team Averages
Level 58
1,587 SR
1,456 Elo+

VS

Team Averages
Level 70
1,435 SR
1,446 Elo+
Bellona
Bellona
DoomDemise
Bellona
Level 86
God Stats
30W - 15L
1,569 SR
Queue Stats
445W - 427L
1,454 Elo+
Party 1
Hades
Hades
Katha_dot_exe
Hades
Level 46
God Stats
22W - 18L
1,575 SR
Queue Stats
249W - 252L
1,458 Elo+
Party 1
Hercules
Hercules
RasNum
Hercules
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 301L
1,388 Elo+
Party 2
Pele
Pele
Sh0wm3yaSk1LL
Pele
Level 44
God Stats
15W - 18L
1,386 SR
Queue Stats
576W - 613L
1,474 Elo+
Solo
Artemis
Artemis
VenturaTD
Artemis
Level 128
God Stats
1W - 6L
1,142 SR
Queue Stats
555W - 630L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 2
7,334
367
2,432
7,170
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
El_Pezinho
Amaterasu
14
2 / 8 / 1
8,587
429
12,129
18,623
14,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Lucgnarson
Fafnir
15
2 / 5 / 4
9,497
475
8,299
18,003
14,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ymir
14
4 / 4 / 7
9,824
491
7,466
15,021
17,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
16
9 / 5 / 6
10,876
544
17,667
13,774
7,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoomDemise
Bellona
20
10 / 1 / 4
13,667
683
14,431
15,156
11,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 4 / 6
10,666
533
13,813
13,934
8,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
RasNum
Hercules
16
1 / 8 / 11
9,781
489
7,236
22,731
9,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 3 / 6
12,055
603
15,977
14,576
9,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
VenturaTD
Artemis
10
2 / 2 / 0
7,918
396
2,268
5,024
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
18
Kills
25
25
Deaths
18
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
2
0.67
W
Bellona
DoomDemise
Bellona
10
1
4
12
L
Amaterasu
El_Pezinho
Amaterasu
2
8
1
0.31
W
5
4
6
2
L
Fafnir
Lucgnarson
Fafnir
2
5
4
0.8
L
Ymir
4
4
7
1.88
W
Hercules
RasNum
Hercules
1
8
11
0.81
W
7
3
6
3.33
W
Artemis
VenturaTD
Artemis
2
2
0
1
L
Apollo
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,993
Damage
53,725
72,591
Taken
71,421
55,651
Mitigated
42,075
18,080
Healing
29,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,432
662
0
5,254
7,170
2,136
0
555
6,615
0
22,791
W
Bellona
DoomDemise
Bellona
14,431
6,313
0
10,187
15,156
11,772
2,213
2,798
12,358
0
101,774
L
Amaterasu
El_Pezinho
Amaterasu
12,129
7,051
0
3,572
18,623
14,777
57
2,990
15,633
5,693
38,065
W
13,813
1,519
672
5,740
13,934
8,853
987
5,899
8,035
57,485
0
L
Fafnir
Lucgnarson
Fafnir
8,299
2,892
0
4,827
18,003
14,404
123
5,683
12,320
48,443
0
L
Ymir
7,466
1,742
0
1,017
15,021
17,103
520
3,266
11,755
33,122
0
W
Hercules
RasNum
Hercules
7,236
2,513
441
9,161
22,731
9,648
1,248
4,957
17,774
0
36,829
W
15,977
5,375
0
1,852
14,576
9,413
148
2,825
11,751
5,798
89,103
W
Artemis
VenturaTD
Artemis
2,268
947
0
1,341
5,024
2,389
0
790
4,234
4,019
20,197
L
Apollo
17,667
13,270
0
3,410
13,774
7,231
3,177
2,226
11,548
0
70,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,118
Gold Earned
54,087
376
Minions Killed
543
0
Camps Cleared
0
1,580,416
Distance Traveled
1,714,914
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,334
367
50
3
0
179,700
2
W
Bellona
13,667
683
198
10
0
423,034
0
L
Amaterasu
8,587
429
68
3
0
375,046
0
W
Hades
10,666
533
100
5
0
319,278
1
L
Fafnir
9,497
475
78
4
0
324,537
4
L
Ymir
9,824
491
49
2
0
343,018
2
W
Hercules
9,781
489
47
2
0
369,497
4
W
Pele
12,055
603
143
7
0
440,300
7
W
Artemis
7,918
396
55
3
0
162,805
2
L
Apollo
10,876
544
131
7
0
358,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role