Player Matchup

Cabrakan
Cabrakan
D3cimals
Cabrakan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Terra
Terra
LoStandards
Terra
Level 128
God Stats
11W - 4L
1,851 SR
Queue Stats
248W - 239L
1,503 Elo+
Solo
Hachiman
Hachiman
Masta Matic
Hachiman
Level 101
God Stats
1W - 0L
1,522 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
The_Wild_Monster
Chang'e
Level 109
God Stats
2W - 2L
1,833 SR
Queue Stats
99W - 79L
1,633 Elo+
Solo
Izanami
Izanami
appyjuise
Izanami
Level 153
God Stats
103W - 85L
1,650 SR
Queue Stats
491W - 466L
1,547 Elo+
Solo
Team Averages
Level 121
1,671 SR
1,537 Elo+

VS

Team Averages
Level 114
1,596 SR
1,572 Elo+
King Arthur
King Arthur
NotAdapt7
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,755 Elo+
Party 1
Merlin
Merlin
PepperoniTe
Merlin
Level 102
God Stats
10W - 10L
1,500 SR
Queue Stats
561W - 522L
1,498 Elo+
Solo
Osiris
Osiris
RTPpython
Osiris
Level 141
God Stats
1W - 2L
1,728 SR
Queue Stats
284W - 220L
1,605 Elo+
Party 1
Rama
Rama
Yanceee
Rama
Level 138
God Stats
3W - 5L
1,438 SR
Queue Stats
62W - 56L
1,475 Elo+
Solo
Sylvanus
Sylvanus
bluestar021
Sylvanus
Level 88
God Stats
25W - 12L
1,812 SR
Queue Stats
171W - 127L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D3cimals
Cabrakan
12
4 / 1 / 2
6,915
629
4,661
6,852
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
3 / 2 / 5
5,929
539
5,324
8,380
3,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Masta Matic
Hachiman
10
1 / 1 / 2
5,797
527
6,374
5,262
1,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 0 / 0
7,651
696
4,884
5,546
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
appyjuise
Izanami
11
5 / 3 / 5
7,076
643
8,792
7,346
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NotAdapt7
King Arthur
9
0 / 5 / 0
5,088
463
3,239
7,938
3,011
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
10
1 / 4 / 4
5,846
531
5,483
6,698
2,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
RTPpython
Osiris
10
2 / 3 / 2
5,838
531
4,781
7,515
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Yanceee
Rama
11
2 / 3 / 1
6,071
552
3,611
8,490
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
bluestar021
Sylvanus
9
2 / 4 / 2
5,737
522
4,881
11,288
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
19
Kills
7
7
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
D3cimals
Cabrakan
4
1
2
5
W
3
2
5
2.75
W
Hachiman
Masta Matic
Hachiman
1
1
2
2
L
King Arthur
NotAdapt7
King Arthur
0
5
0
0
L
Merlin
1
4
4
0.75
L
Osiris
RTPpython
Osiris
2
3
2
1
W
6
0
0
6
L
Rama
Yanceee
Rama
2
3
1
0.83
W
Izanami
appyjuise
Izanami
5
3
5
2.5
L
Sylvanus
bluestar021
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,035
Damage
21,995
33,386
Taken
41,929
16,295
Mitigated
20,506
15,228
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
D3cimals
Cabrakan
4,661
1,006
0
4,114
6,852
3,942
0
1,973
4,879
38,778
0
W
5,324
933
1,119
2,621
8,380
3,999
0
4,263
4,117
15,942
0
W
Hachiman
Masta Matic
Hachiman
6,374
2,981
0
2,686
5,262
1,459
762
1,026
4,236
0
35,240
L
King Arthur
NotAdapt7
King Arthur
3,239
565
0
1,277
7,938
3,011
0
4,427
3,511
0
26,647
L
Merlin
5,483
846
0
2,324
6,698
2,739
0
1,825
4,873
30,708
0
L
Osiris
RTPpython
Osiris
4,781
1,706
0
220
7,515
5,202
0
2,470
5,045
8,421
28,801
W
4,884
1,224
0
4,438
5,546
2,837
0
21
5,525
40,330
0
L
Rama
Yanceee
Rama
3,611
2,512
0
2,127
8,490
3,909
473
3,924
4,566
4,414
28,282
W
Izanami
appyjuise
Izanami
8,792
6,448
0
250
7,346
4,058
486
4,224
3,122
2,922
38,570
L
Sylvanus
bluestar021
Sylvanus
4,881
1,499
2,094
3,503
11,288
5,645
0
3,026
8,262
17,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
28,580
349
Minions Killed
275
0
Camps Cleared
0
993,262
Distance Traveled
980,639
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,915
629
82
7
0
212,210
1
W
Terra
5,929
539
21
2
0
214,563
3
W
Hachiman
5,797
527
68
6
0
202,800
3
L
King Arthur
5,088
463
52
5
0
186,460
0
L
Merlin
5,846
531
52
5
0
180,692
3
L
Osiris
5,838
531
74
7
0
220,367
0
W
Chang'e
7,651
696
95
9
0
191,536
2
L
Rama
6,071
552
72
7
0
198,247
3
W
Izanami
7,076
643
83
8
0
172,153
0
L
Sylvanus
5,737
522
25
2
0
194,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role