Player Matchup

Cthulhu
Cthulhu
EZE_56
Cthulhu
Level 20
God Stats
3W - 2L
1,808 SR
Queue Stats
11W - 18L
1,651 Elo+
Party 1
Neith
Neith
artemis_or_troll
Neith
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
127W - 123L
1,821 Elo+
Solo
Amaterasu
Amaterasu
i_Go_DuMb_
Amaterasu
Level 28
God Stats
1W - 0L
1,397 SR
Queue Stats
8W - 6L
1,637 Elo+
Party 1
Loki
Loki
pegasus_ninja45
Loki
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,589 Elo+
Party 1
Skadi
Skadi
vRelax-Ike-_-
Skadi
Level 14
God Stats
1W - 3L
1,192 SR
Queue Stats
15W - 26L
1,633 Elo+
Party 1
Team Averages
Level 38
1,479 SR
1,666 Elo+

VS

Team Averages
Level 15
1,586 SR
1,656 Elo+
Erlang Shen
Erlang Shen
GreatOldOnez
Erlang Shen
Level 28
God Stats
49W - 52L
1,505 SR
Queue Stats
600W - 641L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
JakeTheSname388
Tsukuyomi
Level 15
God Stats
1W - 1L
1,614 SR
Queue Stats
83W - 88L
1,583 Elo+
Solo
Aphrodite
Aphrodite
RiverParty93
Aphrodite
Level 18
God Stats
7W - 7L
1,551 SR
Queue Stats
12W - 11L
1,580 Elo+
Party 2
Discordia
Discordia
Toryturner21
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,591 Elo+
Solo
Neith
Neith
iKrewKing
Neith
Level 5
God Stats
1W - 1L
1,759 SR
Queue Stats
3W - 1L
1,952 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EZE_56
Cthulhu
12
4 / 3 / 11
9,206
485
8,333
14,615
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
11 / 0 / 7
11,657
614
15,899
13,763
5,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
i_Go_DuMb_
Amaterasu
16
7 / 3 / 9
10,332
544
9,706
15,435
13,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 1 / 5
11,547
608
10,655
9,984
8,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 6 / 7
8,300
437
4,777
8,156
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GreatOldOnez
Erlang Shen
13
7 / 5 / 2
9,189
484
13,701
18,277
17,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
JakeTheSname388
Tsukuyomi
13
3 / 6 / 5
8,659
456
10,796
13,983
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
RiverParty93
Aphrodite
15
3 / 5 / 5
9,425
496
8,811
15,252
12,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Toryturner21
Discordia
7
0 / 5 / 0
6,295
331
948
3,515
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
iKrewKing
Neith
12
0 / 11 / 0
7,266
382
3,862
13,520
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
31
Kills
13
13
Deaths
32
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EZE_56
Cthulhu
4
3
11
3.17
L
Erlang Shen
GreatOldOnez
Erlang Shen
7
5
2
1.6
L
Tsukuyomi
JakeTheSname388
Tsukuyomi
3
6
5
0.92
L
Aphrodite
RiverParty93
Aphrodite
3
5
5
1.1
L
Discordia
Toryturner21
Discordia
0
5
0
0
W
11
0
7
14.5
L
Neith
iKrewKing
Neith
0
11
0
0
W
Amaterasu
i_Go_DuMb_
Amaterasu
7
3
9
3.83
W
9
1
5
11.5
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,370
Damage
38,118
61,953
Taken
64,547
44,692
Mitigated
39,835
15,750
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EZE_56
Cthulhu
8,333
1,728
292
1,018
14,615
13,526
558
3,834
10,781
22,031
0
L
Erlang Shen
GreatOldOnez
Erlang Shen
13,701
7,387
0
2,649
18,277
17,346
969
2,121
16,046
3,395
39,665
L
Tsukuyomi
JakeTheSname388
Tsukuyomi
10,796
2,751
0
2,349
13,983
5,814
559
2,141
11,749
0
38,212
L
Aphrodite
RiverParty93
Aphrodite
8,811
1,966
3,181
7,379
15,252
12,168
518
3,444
11,758
50,457
0
L
Discordia
Toryturner21
Discordia
948
334
0
0
3,515
770
332
0
3,390
13,665
0
W
15,899
7,533
0
9,427
13,763
5,562
6,255
1,608
12,155
0
84,756
L
Neith
iKrewKing
Neith
3,862
1,973
0
1,171
13,520
3,737
1,387
1,316
12,204
0
29,006
W
Amaterasu
i_Go_DuMb_
Amaterasu
9,706
4,137
0
3,387
15,435
13,320
1,176
2,568
12,652
0
52,818
W
10,655
3,747
0
1,540
9,984
8,092
726
637
9,183
7,283
75,516
W
4,777
2,612
0
86
8,156
4,192
666
2,373
5,591
2,140
33,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
40,834
424
Minions Killed
305
0
Camps Cleared
0
1,738,845
Distance Traveled
1,470,407
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,206
485
25
1
0
379,349
1
L
Erlang Shen
9,189
484
72
4
0
363,758
5
L
Tsukuyomi
8,659
456
82
4
0
374,364
3
L
Aphrodite
9,425
496
84
4
0
320,364
1
L
Discordia
6,295
331
22
1
0
114,208
0
W
Neith
11,657
614
134
7
0
307,823
3
L
Neith
7,266
382
45
2
0
297,713
1
W
Amaterasu
10,332
544
82
4
0
364,227
0
W
Loki
11,547
608
122
6
0
393,392
1
W
Skadi
8,300
437
61
3
0
294,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role