Player Matchup

King Arthur
King Arthur
Chad MacGyver
King Arthur
Level 18
God Stats
16W - 21L
1,364 SR
Queue Stats
24W - 32L
1,367 Elo+
Solo
Nox
Nox
ChristalynChaos
Nox
Level 32
God Stats
2W - 1L
1,481 SR
Queue Stats
129W - 138L
1,437 Elo+
Party 2
Scylla
Scylla
J-Wall01
Scylla
Level 26
God Stats
2W - 1L
1,315 SR
Queue Stats
14W - 7L
1,606 Elo+
Party 2
Neith
Neith
JHouse1176
Neith
Level 14
God Stats
143W - 178L
1,429 SR
Queue Stats
156W - 206L
1,332 Elo+
Party 3
Sobek
Sobek
ShantyDanMan
Sobek
Level 13
God Stats
19W - 11L
1,508 SR
Queue Stats
27W - 25L
1,415 Elo+
Party 3
Team Averages
Level 21
1,419 SR
1,431 Elo+

VS

Team Averages
Level 24
1,533 SR
1,275 Elo+
Ymir
Ymir
DawnHere27
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,250 Elo+
Solo
Cerberus
Cerberus
Greatpurger513
Cerberus
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 19L
1,439 Elo+
Party 1
Sobek
Sobek
ShadyBurrito597
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,315 Elo+
Solo
Ares
Ares
lucasdbs-lucasco
Ares
Level 17
God Stats
3W - 16L
1,500 SR
Queue Stats
174W - 338L
1,140 Elo+
Solo
Hel
Hel
mcmikey550
Hel
Level 79
God Stats
1W - 2L
1,667 SR
Queue Stats
35W - 31L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chad MacGyver
King Arthur
17
5 / 0 / 10
11,094
1,009
20,769
12,369
10,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 4 / 13
9,923
902
9,741
8,598
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
J-Wall01
Scylla
17
8 / 0 / 11
11,647
1,059
24,805
4,630
1,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
8 / 2 / 10
11,399
1,036
19,223
8,618
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 16
10,038
913
9,081
16,904
14,462
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

276

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,130
921
7,360
17,399
14,749
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
16
1 / 5 / 5
9,697
882
11,749
25,295
28,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 11 / 1
9,272
843
2,204
20,424
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 6 / 5
9,413
856
6,240
19,273
13,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 4
10,636
967
16,963
13,849
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
25
Kills
8
8
Deaths
25
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chad MacGyver
King Arthur
5
0
10
10
W
2
4
13
2.13
L
2
2
2
1.5
L
Cerberus
1
5
5
0.7
W
Scylla
J-Wall01
Scylla
8
0
11
13.5
W
Neith
8
2
10
6.5
L
1
11
1
0.14
W
2
2
16
5
L
0
6
5
0.42
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,619
Damage
44,516
51,119
Taken
96,240
32,319
Mitigated
80,141
8,921
Healing
23,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chad MacGyver
King Arthur
20,769
1,353
0
0
12,369
10,022
0
9,312
3,057
0
48,505
W
9,741
1,282
0
0
8,598
3,016
0
7,962
636
19,484
0
L
7,360
1,160
226
2,969
17,399
14,749
0
6,288
10,865
36,410
0
L
Cerberus
11,749
2,198
0
2,469
25,295
28,077
0
12,747
12,260
28,025
0
W
Scylla
J-Wall01
Scylla
24,805
4,007
104
695
4,630
1,766
0
3,926
704
41,536
0
W
Neith
19,223
12,810
0
3,907
8,618
3,053
0
7,593
1,025
0
35,840
L
2,204
548
0
625
20,424
18,114
0
9,069
11,355
8,559
0
W
9,081
2,254
0
4,215
16,904
14,462
0
15,723
1,181
13,784
0
L
6,240
461
0
0
19,273
13,152
0
9,807
9,238
13,613
0
L
16,963
1,461
9,436
8,175
13,849
6,049
0
5,716
8,133
33,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
49,148
179
Minions Killed
187
5
Camps Cleared
4
895,064
Distance Traveled
839,619
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,094
1,009
58
5
3
202,420
0
W
Nox
9,923
902
27
2
0
172,826
0
L
Ymir
10,130
921
74
7
1
136,657
2
L
Cerberus
9,697
882
60
5
1
184,697
1
W
Scylla
11,647
1,059
50
5
0
191,256
0
W
Neith
11,399
1,036
30
3
2
150,315
0
L
Sobek
9,272
843
3
0
1
154,304
0
W
Sobek
10,038
913
14
1
0
178,247
0
L
Ares
9,413
856
8
1
1
144,127
0
L
Hel
10,636
967
42
4
0
219,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role