Player Matchup

Chiron
Chiron
Diamond III
Czahrs
Chiron
Diamond III
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
107W - 64L
2,371 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Dóógle
Erlang Shen
Diamond III
Level 148
God Stats
10W - 9L
1,767 SR
Queue Stats
286W - 214L
2,351 MMR
Party 4
Cabrakan
Cabrakan
Diamond II
MenaceNY
Cabrakan
Diamond II
Level 147
God Stats
1W - 2L
1,567 SR
Queue Stats
62W - 44L
2,480 MMR
Party 2
Discordia
Discordia
Diamond IV
Σauce
Discordia
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 45L
2,293 MMR
Party 2
Pele
Pele
Diamond III
ടhark
Pele
Diamond III
Level 57
God Stats
1W - 1L
1,768 SR
Queue Stats
77W - 43L
2,383 MMR
Party 4
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,621 SR
2,376 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,708 SR
2,348 MMR
Sun Wukong
Sun Wukong
Diamond III
CowboyUp_911
Sun Wukong
Diamond III
Level 157
God Stats
10W - 4L
1,770 SR
Queue Stats
66W - 26L
2,477 MMR
Party 3
Ymir
Ymir
Diamond V
JoKeRz_ACE101
Ymir
Diamond V
Level 158
God Stats
9W - 3L
1,849 SR
Queue Stats
62W - 42L
2,394 MMR
Party 3
Tyr
Tyr
Platinum III
SUGARFREEEEEE
Tyr
Platinum III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
2,051 MMR
Solo
Nemesis
Nemesis
Diamond IV
furthefurry
Nemesis
Diamond IV
Level 69
God Stats
8W - 1L
1,921 SR
Queue Stats
85W - 32L
2,475 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
werecatt
Aphrodite
Platinum I
Level 111
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 38L
2,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Czahrs
Chiron
20
4 / 8 / 3
14,175
525
24,778
23,762
10,890
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Dóógle
Erlang Shen
20
4 / 8 / 4
14,137
524
12,230
26,911
25,202
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
MenaceNY
Cabrakan
17
2 / 5 / 6
12,572
466
10,159
30,426
48,097
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Σauce
Discordia
19
2 / 7 / 4
13,076
484
26,450
14,567
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
ടhark
Pele
19
1 / 9 / 4
12,875
477
13,344
25,696
21,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
DanzaburouSetCu ChulainnNu WaCthulhu

VS

Bans
Chang'eApolloJanusRaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CowboyUp_911
Sun Wukong
20
7 / 2 / 15
16,688
618
26,371
37,042
38,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 1 / 10
13,848
513
10,245
21,843
28,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 2 / 1
9,464
351
4,479
9,277
3,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
furthefurry
Nemesis
20
15 / 5 / 9
15,141
561
23,218
33,092
25,641
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
werecatt
Aphrodite
20
11 / 3 / 17
16,092
596
32,602
28,755
15,681
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
13
Kills
36
37
Deaths
13
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CowboyUp_911
Sun Wukong
7
2
15
7.25
L
Chiron
Czahrs
Chiron
4
8
3
0.69
L
Erlang Shen
Dóógle
Erlang Shen
4
8
4
0.75
W
2
1
10
7
L
Cabrakan
MenaceNY
Cabrakan
2
5
6
1
W
1
2
1
0.75
W
Nemesis
furthefurry
Nemesis
15
5
9
3.9
W
Aphrodite
werecatt
Aphrodite
11
3
17
6.5
L
Discordia
Σauce
Discordia
2
7
4
0.57
L
Pele
ടhark
Pele
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,961
Damage
96,915
121,362
Taken
130,009
111,219
Mitigated
112,214
27,916
Healing
70,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CowboyUp_911
Sun Wukong
26,371
6,800
0
16,197
37,042
38,753
1,677
7,822
28,321
0
142,379
L
Chiron
Czahrs
Chiron
24,778
14,208
594
8,684
23,762
10,890
70
7,422
16,048
0
127,266
L
Erlang Shen
Dóógle
Erlang Shen
12,230
6,341
0
4,669
26,911
25,202
0
10,348
16,112
14,118
102,756
W
10,245
2,008
0
2,347
21,843
28,343
577
5,325
16,344
81,879
0
L
Cabrakan
MenaceNY
Cabrakan
10,159
959
0
6,376
30,426
48,097
0
13,424
16,635
39,606
0
W
4,479
742
0
4,089
9,277
3,796
0
372
8,905
0
25,366
W
Nemesis
furthefurry
Nemesis
23,218
12,860
0
8,669
33,092
25,641
4,181
11,972
20,603
0
121,821
W
Aphrodite
werecatt
Aphrodite
32,602
3,472
16,644
22,488
28,755
15,681
1,904
11,659
16,519
131,668
0
L
Discordia
Σauce
Discordia
26,450
826
0
2,299
14,567
5,551
0
5,611
8,789
98,949
0
L
Pele
ടhark
Pele
13,344
2,810
0
5,294
25,696
21,479
1,052
8,663
16,854
0
90,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,835
Gold Earned
71,233
702
Minions Killed
740
0
Camps Cleared
0
2,330,071
Distance Traveled
2,368,642
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,688
618
232
9
0
554,786
8
L
Chiron
14,175
525
183
7
0
420,619
7
L
Erlang Shen
14,137
524
159
6
0
488,515
4
W
Ymir
13,848
513
125
5
0
505,419
13
L
Cabrakan
12,572
466
40
1
0
457,193
5
W
Tyr
9,464
351
46
2
0
185,812
0
W
Nemesis
15,141
561
134
5
0
575,387
6
W
Aphrodite
16,092
596
203
8
0
547,238
6
L
Discordia
13,076
484
183
7
0
485,092
4
L
Pele
12,875
477
137
5
0
478,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role