Player Matchup

Izanami
Izanami
Platinum I
AstraI Arrow
Izanami
Platinum I
Level 107
God Stats
11W - 5L
1,985 SR
Queue Stats
281W - 224L
2,199 MMR
Party 1
Set
Set
Platinum I
Khaotic_Purpose
Set
Platinum I
Level 66
God Stats
3W - 2L
1,964 SR
Queue Stats
198W - 181L
2,030 MMR
Solo
Eset
Eset
Platinum I
Sanguine Scribe
Eset
Platinum I
Level 79
God Stats
19W - 11L
1,951 SR
Queue Stats
103W - 62L
2,199 MMR
Party 1
Khepri
Khepri
Diamond I
iPrO-INF3RNOK1NG
Khepri
Diamond I
Level 160
God Stats
16W - 10L
1,711 SR
Queue Stats
287W - 272L
2,389 MMR
Solo
Aphrodite
Aphrodite
Platinum II
lukeheeger
Aphrodite
Platinum II
Level 139
God Stats
18W - 12L
2,035 SR
Queue Stats
207W - 182L
2,042 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,929 SR
2,172 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,579 SR
2,175 MMR
Odin
Odin
Platinum IV
Egg baguette
Odin
Platinum IV
Level 39
God Stats
14W - 7L
1,500 SR
Queue Stats
114W - 76L
2,006 MMR
Solo
Apollo
Apollo
Platinum I
Mystical_Orange4
Apollo
Platinum I
Level 120
God Stats
20W - 15L
1,631 SR
Queue Stats
824W - 827L
1,998 MMR
Solo
He Bo
He Bo
Diamond IV
ReadySaltedSean
He Bo
Diamond IV
Level 109
God Stats
10W - 7L
1,407 SR
Queue Stats
242W - 195L
2,224 MMR
Solo
Geb
Geb
Diamond III
buttmuncha
Geb
Diamond III
Level 160
God Stats
6W - 3L
1,772 SR
Queue Stats
511W - 471L
2,304 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
vLPrince
Tsukuyomi
Diamond III
Level 129
God Stats
6W - 6L
1,586 SR
Queue Stats
193W - 161L
2,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstraI Arrow
Izanami
20
4 / 6 / 3
12,592
572
18,139
21,033
10,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 8 / 2
11,820
537
7,415
19,933
12,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 3
10,112
460
11,405
16,275
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 8
10,105
459
9,474
16,756
17,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
lukeheeger
Aphrodite
19
2 / 5 / 0
11,968
544
12,196
20,674
25,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Nu WaPersephoneJanusNemesis

VS

Bans
ScyllaDanzaburouThothPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 14
13,314
605
17,698
18,987
20,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 7 / 13
12,819
583
13,288
23,056
9,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 2 / 13
12,495
568
15,022
12,753
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 17
11,241
511
7,726
24,202
24,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
vLPrince
Tsukuyomi
20
17 / 2 / 7
16,217
737
23,257
21,435
9,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
13
Kills
31
31
Deaths
13
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstraI Arrow
Izanami
4
6
3
0.92
W
5
0
14
12
L
5
8
2
0.75
W
4
7
13
1.5
W
4
2
13
5.25
L
1
7
3
0.36
W
1
2
17
4.75
L
1
5
8
1
L
Aphrodite
lukeheeger
Aphrodite
2
5
0
0.4
W
Tsukuyomi
vLPrince
Tsukuyomi
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,629
Damage
76,991
94,671
Taken
100,433
73,042
Mitigated
68,889
29,627
Healing
39,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstraI Arrow
Izanami
18,139
13,166
0
6,688
21,033
10,235
846
3,524
17,437
0
123,016
W
17,698
6,263
0
6,638
18,987
20,907
1,355
6,223
12,384
0
83,188
L
7,415
2,668
0
5,512
19,933
12,976
0
6,074
13,735
0
92,876
W
13,288
7,911
0
11,025
23,056
9,297
6,528
4,314
18,624
0
87,286
W
15,022
883
1,186
4,409
12,753
4,914
478
7,982
4,485
80,896
0
L
11,405
890
504
3,092
16,275
6,984
369
4,712
11,354
72,781
0
W
7,726
1,406
0
6,002
24,202
24,212
221
7,842
15,958
34,149
0
L
9,474
1,167
0
938
16,756
17,779
16
4,533
12,071
20,509
0
L
Aphrodite
lukeheeger
Aphrodite
12,196
1,150
2,774
10,119
20,674
25,068
0
3,238
17,326
87,044
0
W
Tsukuyomi
vLPrince
Tsukuyomi
23,257
7,311
0
10,549
21,435
9,559
3,046
6,829
14,354
0
141,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,597
Gold Earned
66,086
723
Minions Killed
656
0
Camps Cleared
0
2,001,244
Distance Traveled
2,246,084
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,592
572
204
9
0
365,450
2
W
Odin
13,314
605
131
6
0
455,829
3
L
Set
11,820
537
168
8
0
415,593
4
W
Apollo
12,819
583
139
6
0
378,079
5
W
He Bo
12,495
568
155
7
0
438,382
6
L
Eset
10,112
460
131
6
0
394,802
5
W
Geb
11,241
511
38
2
0
449,536
8
L
Khepri
10,105
459
23
1
0
466,325
5
L
Aphrodite
11,968
544
197
9
0
359,074
6
W
Tsukuyomi
16,217
737
193
9
0
524,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role