Player Matchup

Ares
Ares
BillySKB
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,155 Elo+
Party 1
Nemesis
Nemesis
HFToledo
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,155 Elo+
Party 1
Bellona
Bellona
Klaus2001
Bellona
Level 17
God Stats
26W - 20L
1,215 SR
Queue Stats
353W - 348L
1,351 Elo+
Solo
Danzaburou
Danzaburou
MatiasFran8822
Danzaburou
Level 27
God Stats
5W - 4L
1,482 SR
Queue Stats
8W - 8L
1,424 Elo+
Solo
Zeus
Zeus
UraBura
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,529 Elo+
Solo
Team Averages
Level 13
1,439 SR
1,323 Elo+

VS

Team Averages
Level 13
1,453 SR
1,473 Elo+
Da Ji
Da Ji
ICyberGh0stI
Da Ji
Level 17
God Stats
0W - 1L
1,395 SR
Queue Stats
4W - 6L
1,588 Elo+
Solo
Ra
Ra
Moscet
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MrScoopey
Bellona
Level 17
God Stats
1W - 4L
1,369 SR
Queue Stats
5W - 8L
1,276 Elo+
Solo
Artemis
Artemis
SlowGank
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
paladinslol232
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 1
8,353
418
3,326
16,082
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
HFToledo
Nemesis
13
4 / 1 / 4
9,314
466
4,551
12,691
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Klaus2001
Bellona
18
5 / 1 / 7
11,526
576
12,319
13,382
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
MatiasFran8822
Danzaburou
15
2 / 3 / 5
10,021
501
6,004
7,803
3,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
UraBura
Zeus
19
15 / 2 / 4
12,392
620
22,077
17,435
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,463
473
4,662
14,990
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
15
1 / 5 / 4
9,308
465
8,299
9,215
3,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MrScoopey
Bellona
15
2 / 6 / 3
9,678
484
7,960
14,421
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
SlowGank
Artemis
15
5 / 5 / 6
10,006
500
17,518
16,488
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 4 / 7
9,323
466
5,090
14,510
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
26
Kills
13
13
Deaths
26
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
0
6
1
0.08
W
Nemesis
HFToledo
Nemesis
4
1
4
6
L
2
6
4
0.67
W
Bellona
Klaus2001
Bellona
5
1
7
8.5
W
Danzaburou
MatiasFran8822
Danzaburou
2
3
5
1.5
L
Ra
1
5
4
0.6
L
Bellona
MrScoopey
Bellona
2
6
3
0.58
L
Artemis
SlowGank
Artemis
5
5
6
1.6
W
Zeus
UraBura
Zeus
15
2
4
8.5
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,277
Damage
43,529
67,393
Taken
69,624
43,481
Mitigated
39,780
19,925
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,326
235
0
1,228
16,082
13,741
398
3,886
12,171
16,267
0
W
Nemesis
HFToledo
Nemesis
4,551
2,759
0
5,360
12,691
5,898
463
1,338
11,353
0
37,285
L
4,662
1,564
0
3,853
14,990
6,298
1,486
2,380
12,510
0
51,807
W
Bellona
Klaus2001
Bellona
12,319
3,306
0
2,265
13,382
13,116
1,519
3,144
9,847
0
70,047
W
Danzaburou
MatiasFran8822
Danzaburou
6,004
1,530
0
1,572
7,803
3,363
3,545
1,624
6,154
0
51,162
L
Ra
8,299
1,327
364
2,661
9,215
3,843
2,459
3,886
5,254
56,372
0
L
Bellona
MrScoopey
Bellona
7,960
2,327
0
984
14,421
12,809
986
4,171
9,882
0
33,385
L
Artemis
SlowGank
Artemis
17,518
9,600
282
6,168
16,488
5,839
970
8,063
8,425
0
56,259
W
Zeus
UraBura
Zeus
22,077
4,218
0
9,500
17,435
7,363
2,714
3,397
13,988
88,967
0
L
5,090
1,379
3,823
2,689
14,510
10,991
252
6,903
7,557
21,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
47,778
456
Minions Killed
363
0
Camps Cleared
0
1,650,893
Distance Traveled
1,677,885
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,353
418
16
1
0
286,509
0
W
Nemesis
9,314
466
57
3
0
316,444
4
L
Da Ji
9,463
473
90
5
0
381,028
0
W
Bellona
11,526
576
124
6
0
404,824
0
W
Danzaburou
10,021
501
109
5
0
301,905
0
L
Ra
9,308
465
107
5
0
367,934
6
L
Bellona
9,678
484
56
3
0
302,091
2
L
Artemis
10,006
500
78
4
0
299,800
1
W
Zeus
12,392
620
150
8
0
341,211
5
L
Yemoja
9,323
466
32
2
0
327,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role