Player Matchup

Cerberus
Cerberus
Felika
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,496 Elo+
Party 2
Hera
Hera
Illusionaryworld
Hera
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,649 Elo+
Solo
Rama
Rama
XtremKnaky
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
dubeche
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 145L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
oKatiFram
Tsukuyomi
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 5L
1,982 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,631 Elo+

VS

Team Averages
Level 9
1,640 SR
1,678 Elo+
Thor
Thor
AIhemist
Thor
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 3L
1,737 Elo+
Party 1
Apollo
Apollo
Dtakul
Apollo
Level 3
God Stats
17W - 10L
1,500 SR
Queue Stats
161W - 85L
1,737 Elo+
Party 1
Guan Yu
Guan Yu
ElochaiLRD
Guan Yu
Level 26
God Stats
1W - 0L
1,938 SR
Queue Stats
40W - 33L
1,337 Elo+
Solo
Ra
Ra
MorlioxSama
Ra
Level 4
God Stats
2W - 0L
1,764 SR
Queue Stats
9W - 0L
1,957 Elo+
Solo
Odin
Odin
NeverSleeps
Odin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Felika
Cerberus
8
0 / 4 / 2
5,312
443
3,867
9,593
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 5 / 0
7,290
608
6,778
7,205
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 1
4,293
358
1,655
4,829
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
dubeche
Kukulkan
9
1 / 6 / 0
5,749
479
556
6,556
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
oKatiFram
Tsukuyomi
8
3 / 4 / 1
5,954
496
4,818
8,216
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
8 / 2 / 6
8,183
682
9,681
8,108
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Dtakul
Apollo
14
13 / 1 / 2
9,162
764
9,669
8,583
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
ElochaiLRD
Guan Yu
11
0 / 1 / 15
7,764
647
3,554
6,458
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 3
7,405
617
3,486
5,155
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,183
515
1,389
7,051
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
9
Kills
23
23
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
8
2
6
5.5
W
Apollo
Dtakul
Apollo
13
1
2
14
W
Guan Yu
ElochaiLRD
Guan Yu
0
1
15
7.5
L
Cerberus
Felika
Cerberus
0
4
2
0.25
L
5
5
0
1
W
2
1
3
3.5
W
0
4
2
0.25
L
0
4
1
0.13
L
Kukulkan
dubeche
Kukulkan
1
6
0
0.17
L
Tsukuyomi
oKatiFram
Tsukuyomi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,674
Damage
27,779
36,399
Taken
35,355
10,973
Mitigated
15,836
7,833
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,681
1,290
0
2,206
8,108
3,002
424
1,379
6,729
0
49,325
W
Apollo
Dtakul
Apollo
9,669
4,809
0
5,195
8,583
2,966
3,666
1,157
7,426
0
60,906
W
Guan Yu
ElochaiLRD
Guan Yu
3,554
324
865
2,870
6,458
3,970
841
1,852
4,606
0
17,408
L
Cerberus
Felika
Cerberus
3,867
608
0
2,268
9,593
4,328
0
319
9,256
19,115
0
L
6,778
2,252
0
1,087
7,205
2,129
1,025
352
6,632
43,000
0
W
3,486
667
176
2,006
5,155
1,775
627
1,202
3,953
40,492
0
W
1,389
362
0
250
7,051
4,123
411
5,611
1,440
0
17,377
L
1,655
1,489
0
1,412
4,829
590
0
0
4,829
0
8,758
L
Kukulkan
dubeche
Kukulkan
556
192
0
500
6,556
1,702
546
756
5,722
22,725
0
L
Tsukuyomi
oKatiFram
Tsukuyomi
4,818
1,288
0
2,566
8,216
2,224
0
1,831
6,253
0
22,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,598
Gold Earned
38,697
245
Minions Killed
339
0
Camps Cleared
0
933,192
Distance Traveled
1,136,134
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,183
682
93
8
0
233,819
3
W
Apollo
9,162
764
108
9
0
229,876
3
W
Guan Yu
7,764
647
21
2
0
264,846
4
L
Cerberus
5,312
443
43
4
0
224,411
4
L
Hera
7,290
608
89
7
0
195,167
3
W
Ra
7,405
617
83
7
0
201,510
3
W
Odin
6,183
515
34
3
0
206,083
0
L
Rama
4,293
358
11
1
0
95,952
0
L
Kukulkan
5,749
479
51
4
0
192,463
3
L
Tsukuyomi
5,954
496
51
4
0
225,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role