Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ToxicSprayz9370
Sobek
Level 158
God Stats
21W - 4L
1,500 SR
Queue Stats
615W - 132L
1,742 Elo+
Party 1
Team Averages
Level 152
1,500 SR
1,581 Elo+

VS

Team Averages
Level 109
1,539 SR
1,557 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Celtic Raider12
Cu Chulainn
Level 123
God Stats
1W - 4L
1,423 SR
Queue Stats
29W - 34L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
OG Lechero
Zhong Kui
Level 86
God Stats
1W - 2L
1,695 SR
Queue Stats
43W - 46L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 1 / 5
9,659
743
11,238
4,111
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
 
Danzaburou
12
1 / 1 / 7
9,098
700
6,174
8,406
3,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 1 / 5
10,607
816
5,641
13,220
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 4 / 1
8,104
623
5,536
7,138
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Celtic Raider12
Cu Chulainn
10
1 / 4 / 1
7,510
578
2,274
10,077
5,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
OG Lechero
Zhong Kui
10
0 / 4 / 3
7,764
597
7,832
9,473
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
3
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
5
7.5
W
Danzaburou
 
Danzaburou
1
1
7
4.5
L
Cernunnos
 
Cernunnos
2
4
1
0.63
L
Cu Chulainn
Celtic Raider12
Cu Chulainn
1
4
1
0.38
L
Zhong Kui
OG Lechero
Zhong Kui
0
4
3
0.38
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
15,642
25,737
Taken
26,688
17,762
Mitigated
15,719
6,796
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,238
625
0
819
4,111
1,324
1,388
1,499
2,612
49,860
0
W
Danzaburou
 
Danzaburou
6,174
2,529
0
1,122
8,406
3,097
709
2,620
5,786
0
44,220
L
Cernunnos
 
Cernunnos
5,536
1,755
0
1,019
7,138
3,924
0
3,278
3,860
2,786
32,379
L
Cu Chulainn
Celtic Raider12
Cu Chulainn
2,274
653
0
1,530
10,077
5,937
0
7,530
2,547
0
14,611
L
Zhong Kui
OG Lechero
Zhong Kui
7,832
472
0
2,664
9,473
5,858
0
6,080
3,393
30,870
0
W
5,641
765
0
4,855
13,220
13,341
318
4,087
9,133
20,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
23,378
171
Minions Killed
142
0
Camps Cleared
0
719,796
Distance Traveled
680,780
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,659
743
93
7
0
224,089
1
W
Danzaburou
9,098
700
64
5
0
228,277
2
L
Cernunnos
8,104
623
58
4
0
212,042
6
L
Cu Chulainn
7,510
578
35
3
0
241,878
5
L
Zhong Kui
7,764
597
49
4
0
226,860
1
W
Sobek
10,607
816
14
1
0
267,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role