Player Matchup

Scylla
Scylla
Demmoniaac
Scylla
Level 102
God Stats
6W - 6L
1,637 SR
Queue Stats
232W - 299L
1,347 Elo+
Party 1
Neith
Neith
JagNyanta
Neith
Level 15
God Stats
37W - 55L
1,369 SR
Queue Stats
61W - 107L
1,273 Elo+
Party 1
Mercury
Mercury
SantexxScofield
Mercury
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 33L
1,628 Elo+
Solo
Team Averages
Level 68
1,502 SR
1,416 Elo+

VS

Team Averages
Level 137
1,421 SR
1,370 Elo+
Nu Wa
Nu Wa
BeamyBell334788
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,428 Elo+
Solo
Ullr
Ullr
NadiaIsabel
Ullr
Level 147
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 7L
1,182 Elo+
Solo
Cerberus
Cerberus
ايزيكيل
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Demmoniaac
Scylla
16
5 / 0 / 13
11,486
718
11,051
7,660
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
JagNyanta
Neith
14
4 / 3 / 10
10,800
675
6,524
6,720
2,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 3 / 6
12,056
754
13,171
12,157
4,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 1
10,915
682
5,377
10,645
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 3
9,108
569
7,151
9,417
3,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
11
0 / 6 / 2
8,866
554
6,490
16,528
12,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
6
6
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Scylla
Demmoniaac
Scylla
5
0
13
11.5
W
Neith
JagNyanta
Neith
4
3
10
3
L
1
7
3
0.36
W
10
3
6
4.33
L
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
19,018
26,537
Taken
36,590
9,023
Mitigated
23,948
3,718
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,377
1,394
0
735
10,645
7,829
376
5,513
4,856
39,087
0
W
Scylla
Demmoniaac
Scylla
11,051
378
0
1,770
7,660
2,325
224
4,597
3,063
46,609
0
W
Neith
JagNyanta
Neith
6,524
3,056
0
1,698
6,720
2,314
1,023
2,548
4,172
0
39,571
L
7,151
2,278
0
250
9,417
3,675
348
2,697
6,526
0
27,546
W
13,171
5,997
0
250
12,157
4,384
2,037
4,794
7,363
0
76,092
L
Cerberus
6,490
567
0
4,359
16,528
12,444
0
2,243
14,133
37,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
28,889
230
Minions Killed
207
0
Camps Cleared
0
931,038
Distance Traveled
714,249
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,915
682
57
4
0
240,399
3
W
Scylla
11,486
718
81
5
0
314,866
1
W
Neith
10,800
675
49
3
0
268,732
4
L
Ullr
9,108
569
64
4
0
259,930
0
W
Mercury
12,056
754
100
6
0
347,440
2
L
Cerberus
8,866
554
86
5
0
213,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role