Player Matchup

Ah Puch
Ah Puch
Bronze III
ESS3NTIALLY
Ah Puch
Bronze III
Level 83
God Stats
3W - 1L
1,331 SR
Queue Stats
21W - 29L
1,323 MMR
Party 2
Da Ji
Da Ji
Bronze III
MoB Houston 713
Da Ji
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,456 MMR
Party 2
Erlang Shen
Erlang Shen
Silver IV
T Rooskiee
Erlang Shen
Silver IV
Level 101
God Stats
3W - 1L
1,063 SR
Queue Stats
20W - 27L
1,310 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,298 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,496 SR
1,356 MMR
Neith
Neith
Silver II
DarcarGames
Neith
Silver II
Level 102
God Stats
2W - 6L
1,654 SR
Queue Stats
99W - 99L
1,228 MMR
Party 1
Jormungandr
Jormungandr
Gold V
Finn1423
Jormungandr
Gold V
Level 108
God Stats
6W - 8L
1,351 SR
Queue Stats
115W - 106L
1,362 MMR
Party 1
Khepri
Khepri
Gold V
samir_yaujar
Khepri
Gold V
Level 99
God Stats
3W - 3L
1,482 SR
Queue Stats
94W - 93L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ESS3NTIALLY
Ah Puch
11
1 / 1 / 1
7,621
586
6,081
3,581
1,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 4 / 1
7,558
581
3,638
8,180
2,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
T Rooskiee
Erlang Shen
11
0 / 1 / 2
7,330
564
6,330
8,096
5,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HelNu WaAphroditeGaneshaNike

VS

Bans
DanzaburouSkadiCthulhuKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
8,139
626
3,991
5,491
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Finn1423
Jormungandr
12
5 / 0 / 1
9,451
727
7,262
9,197
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
11
1 / 2 / 1
7,844
603
3,461
5,828
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
6
6
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
W
Ah Puch
ESS3NTIALLY
Ah Puch
1
1
1
1.5
L
Jormungandr
Finn1423
Jormungandr
5
0
1
5.5
W
1
4
1
0.38
W
Erlang Shen
T Rooskiee
Erlang Shen
0
1
2
1
L
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,049
Damage
14,714
19,857
Taken
20,516
9,571
Mitigated
13,454
7,028
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,991
602
0
2,028
5,491
1,987
31
515
4,976
0
36,569
W
Ah Puch
ESS3NTIALLY
Ah Puch
6,081
242
1,409
977
3,581
1,245
0
2,668
913
36,770
0
L
Jormungandr
Finn1423
Jormungandr
7,262
1,317
424
1,365
9,197
7,562
0
4,100
5,097
25,268
0
W
3,638
929
0
2,076
8,180
2,708
0
3,684
4,496
0
18,211
W
Erlang Shen
T Rooskiee
Erlang Shen
6,330
1,953
0
2,566
8,096
5,618
0
4,434
3,662
0
29,178
L
Khepri
3,461
295
0
264
5,828
3,905
0
1,518
4,310
30,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,509
Gold Earned
25,434
125
Minions Killed
196
0
Camps Cleared
0
691,425
Distance Traveled
695,567
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,139
626
93
7
0
231,525
5
W
Ah Puch
7,621
586
55
4
0
230,470
0
L
Jormungandr
9,451
727
55
4
0
247,868
2
W
Da Ji
7,558
581
26
2
0
219,833
0
W
Erlang Shen
7,330
564
44
3
0
241,122
3
L
Khepri
7,844
603
48
4
0
216,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role