Player Matchup

Baron Samedi
Baron Samedi
AdezIN117
Baron Samedi
Level 17
God Stats
2W - 5L
1,565 SR
Queue Stats
2W - 5L
1,405 Elo+
Solo
Fenrir
Fenrir
OGxDOUGHBOY
Fenrir
Level 14
God Stats
28W - 18L
1,475 SR
Queue Stats
87W - 64L
1,461 Elo+
Solo
King Arthur
King Arthur
Sgt_PiddleStick
King Arthur
Level 9
God Stats
2W - 1L
1,284 SR
Queue Stats
9W - 5L
1,523 Elo+
Solo
Olorun
Olorun
ShogunReese
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
XxGloomxX3062
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,222 Elo+
Solo
Team Averages
Level 11
1,465 SR
1,422 Elo+

VS

Team Averages
Level 15
1,392 SR
1,311 Elo+
Cthulhu
Cthulhu
Delly4Real
Cthulhu
Level 15
God Stats
4W - 3L
1,357 SR
Queue Stats
40W - 61L
1,463 Elo+
Solo
Thanatos
Thanatos
Kage Shinrin
Thanatos
Level 17
God Stats
8W - 10L
1,312 SR
Queue Stats
172W - 175L
1,230 Elo+
Solo
Neith
Neith
NeegoPretoo
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,311 Elo+
Solo
Agni
Agni
Ok1d0k1p0k1
Agni
Level 16
God Stats
2W - 2L
1,290 SR
Queue Stats
80W - 98L
1,050 Elo+
Solo
Sol
Sol
Tuna4GG
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdezIN117
Baron Samedi
20
3 / 10 / 7
13,458
1,035
16,867
26,083
10,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
18
10 / 5 / 1
13,512
1,039
12,654
17,822
8,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Sgt_PiddleStick
King Arthur
15
0 / 1 / 4
10,206
785
3,615
7,108
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
19
0 / 12 / 8
11,865
913
2,302
24,204
7,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
XxGloomxX3062
Danzaburou
14
0 / 1 / 0
9,814
755
123
916
398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delly4Real
Cthulhu
19
1 / 2 / 6
11,603
893
4,701
7,509
4,333
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Kage Shinrin
Thanatos
20
6 / 2 / 9
13,815
1,063
7,367
10,105
8,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 0 / 10
16,118
1,240
35,911
13,968
5,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 6 / 11
13,013
1,001
19,821
10,031
3,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
18
1 / 3 / 7
11,444
880
3,445
4,097
1,131
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
13
Kills
29
29
Deaths
13
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AdezIN117
Baron Samedi
3
10
7
0.65
W
Cthulhu
Delly4Real
Cthulhu
1
2
6
2
W
Thanatos
Kage Shinrin
Thanatos
6
2
9
5.25
W
14
0
10
19
L
Fenrir
10
5
1
2.1
W
7
6
11
2.08
L
King Arthur
Sgt_PiddleStick
King Arthur
0
1
4
2
L
Olorun
0
12
8
0.33
W
Sol
1
3
7
1.5
L
Danzaburou
XxGloomxX3062
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,561
Damage
71,245
76,133
Taken
45,710
32,139
Mitigated
23,138
5,877
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AdezIN117
Baron Samedi
16,867
1,782
722
2,550
26,083
10,305
0
9,141
16,942
60,255
0
W
Cthulhu
Delly4Real
Cthulhu
4,701
125
245
384
7,509
4,333
0
5,356
2,153
14,152
0
W
Thanatos
Kage Shinrin
Thanatos
7,367
1,886
0
4,688
10,105
8,475
0
3,108
6,922
0
13,058
W
35,911
22,047
0
5,216
13,968
5,754
0
6,956
6,937
0
96,989
L
Fenrir
12,654
2,050
0
178
17,822
8,696
0
7,222
10,600
0
20,702
W
19,821
2,195
0
579
10,031
3,445
0
3,005
6,976
30,295
0
L
King Arthur
Sgt_PiddleStick
King Arthur
3,615
592
0
1,915
7,108
4,906
0
2,216
4,892
0
9,106
L
Olorun
2,302
2,302
58
434
24,204
7,834
0
9,254
14,950
7,442
0
W
Sol
3,445
1,260
0
585
4,097
1,131
0
744
3,278
16,341
0
L
Danzaburou
XxGloomxX3062
Danzaburou
123
123
0
20
916
398
0
134
782
0
1,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,855
Gold Earned
65,993
138
Minions Killed
234
6
Camps Cleared
8
740,620
Distance Traveled
915,561
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,458
1,035
106
8
1
198,694
0
W
Cthulhu
11,603
893
20
2
0
120,970
0
W
Thanatos
13,815
1,063
16
1
0
225,066
0
W
Neith
16,118
1,240
135
10
7
210,370
1
L
Fenrir
13,512
1,039
13
1
2
269,040
0
W
Agni
13,013
1,001
27
2
1
220,405
1
L
King Arthur
10,206
785
3
0
0
98,658
2
L
Olorun
11,865
913
15
1
2
158,119
2
W
Sol
11,444
880
36
3
0
138,750
0
L
Danzaburou
9,814
755
1
0
1
16,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role