Player Matchup

Artemis
Artemis
B0JoZik
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Digoow
Kukulkan
Level 15
God Stats
2W - 0L
1,603 SR
Queue Stats
30W - 24L
1,578 Elo+
Solo
Chronos
Chronos
ManouloGN
Chronos
Level 17
God Stats
2W - 3L
1,306 SR
Queue Stats
19W - 18L
1,611 Elo+
Solo
Artio
Artio
NeMousse
Artio
Level 29
God Stats
2W - 9L
1,348 SR
Queue Stats
55W - 79L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
RIN09
Tsukuyomi
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 20L
1,651 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,561 Elo+

VS

Team Averages
Level 18
1,593 SR
1,564 Elo+
Neith
Neith
JackSps
Neith
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 8L
1,347 Elo+
Solo
Bellona
Bellona
NOAH11FC
Bellona
Level 26
God Stats
1W - 1L
1,749 SR
Queue Stats
23W - 9L
1,815 Elo+
Solo
Raijin
Raijin
Rickyz C137
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,659 Elo+
Solo
Hercules
Hercules
jedi_anti_otaku
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
Izanami
Izanami
regiTLuk
Izanami
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B0JoZik
Artemis
13
7 / 2 / 6
8,007
572
10,268
9,819
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Digoow
Kukulkan
15
7 / 1 / 3
8,960
640
9,139
4,232
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ManouloGN
Chronos
12
1 / 2 / 2
7,330
524
7,242
9,655
4,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
NeMousse
Artio
11
7 / 1 / 6
7,930
566
8,274
15,917
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
RIN09
Tsukuyomi
14
5 / 3 / 1
8,094
578
6,045
10,130
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JackSps
Neith
10
3 / 8 / 1
6,929
495
8,240
12,209
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NOAH11FC
Bellona
13
4 / 0 / 0
7,411
529
7,159
12,574
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
10
1 / 6 / 0
6,032
431
2,484
7,747
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
10
1 / 5 / 2
6,608
472
3,329
9,280
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
regiTLuk
Izanami
10
0 / 8 / 1
6,087
435
3,320
11,663
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
27
Kills
9
9
Deaths
27
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
B0JoZik
Artemis
7
2
6
5
W
Kukulkan
Digoow
Kukulkan
7
1
3
8.5
L
Neith
JackSps
Neith
3
8
1
0.44
W
Chronos
ManouloGN
Chronos
1
2
2
1
L
Bellona
NOAH11FC
Bellona
4
0
0
4
W
Artio
NeMousse
Artio
7
1
6
10
W
Tsukuyomi
RIN09
Tsukuyomi
5
3
1
1.83
L
Raijin
1
6
0
0.17
L
Hercules
1
5
2
0.4
L
Izanami
regiTLuk
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,968
Damage
24,532
49,753
Taken
53,473
22,442
Mitigated
23,512
22,111
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
B0JoZik
Artemis
10,268
5,206
0
4,804
9,819
3,339
2,298
0
9,819
0
35,459
W
Kukulkan
Digoow
Kukulkan
9,139
457
0
0
4,232
1,490
1,236
1,156
3,076
56,549
0
L
Neith
JackSps
Neith
8,240
5,122
0
3,239
12,209
3,310
0
4,538
7,671
0
20,484
W
Chronos
ManouloGN
Chronos
7,242
3,231
0
3,598
9,655
4,528
174
0
9,380
37,048
0
L
Bellona
NOAH11FC
Bellona
7,159
3,122
0
7,155
12,574
9,687
0
6,598
5,976
0
32,508
W
Artio
NeMousse
Artio
8,274
1,132
688
8,107
15,917
9,286
32
1,131
14,761
28,738
0
W
Tsukuyomi
RIN09
Tsukuyomi
6,045
2,042
111
4,803
10,130
3,799
0
197
9,758
0
51,182
L
Raijin
2,484
255
0
0
7,747
2,414
186
5,458
2,289
25,072
0
L
Hercules
3,329
1,140
0
2,419
9,280
4,656
0
3,145
6,135
0
12,916
L
Izanami
regiTLuk
Izanami
3,320
2,029
0
2,315
11,663
3,445
956
4,916
6,747
0
35,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
33,067
367
Minions Killed
215
0
Camps Cleared
0
1,260,111
Distance Traveled
1,135,477
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,007
572
53
4
0
215,179
0
W
Kukulkan
8,960
640
112
8
0
253,520
5
L
Neith
6,929
495
28
2
0
213,341
2
W
Chronos
7,330
524
82
6
0
242,381
2
L
Bellona
7,411
529
62
4
0
238,390
1
W
Artio
7,930
566
31
2
0
287,224
1
W
Tsukuyomi
8,094
578
89
6
0
261,807
0
L
Raijin
6,032
431
34
2
0
246,237
1
L
Hercules
6,608
472
26
2
0
227,362
0
L
Izanami
6,087
435
65
5
0
210,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role