Player Matchup

Yemoja
Yemoja
GameStopp2699
Yemoja
Level 28
God Stats
22W - 14L
1,440 SR
Queue Stats
189W - 198L
1,435 Elo+
Solo
Nemesis
Nemesis
Ghost-Esdeath
Nemesis
Level 28
God Stats
4W - 0L
1,883 SR
Queue Stats
48W - 44L
1,523 Elo+
Solo
Chang'e
Chang'e
TacoTurtle5849
Chang'e
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
179W - 170L
1,533 Elo+
Solo
Skadi
Skadi
VitalArma
Skadi
Level 18
God Stats
4W - 0L
1,669 SR
Queue Stats
10W - 10L
1,389 Elo+
Solo
Guan Yu
Guan Yu
deadpool199610
Guan Yu
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
87W - 80L
1,674 Elo+
Solo
Team Averages
Level 23
1,598 SR
1,511 Elo+

VS

Team Averages
Level 17
1,582 SR
1,680 Elo+
Neith
Neith
hhagi
Neith
Level 28
God Stats
4W - 3L
1,669 SR
Queue Stats
83W - 85L
1,467 Elo+
Solo
Apollo
Apollo
skidmark_xx
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,850 Elo+
Party 1
Fafnir
Fafnir
vHxpnotic_bulge
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
1,850 Elo+
Party 1
Scylla
Scylla
vHxpnotic_gagz
Scylla
Level 23
God Stats
23W - 12L
1,742 SR
Queue Stats
248W - 237L
1,538 Elo+
Party 1
Hercules
Hercules
vHxpnotic_kreamz
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 7
5,355
536
2,539
4,082
1,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
10
1 / 0 / 4
5,466
547
1,894
5,086
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 2
5,847
585
3,488
5,179
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
VitalArma
Skadi
9
6 / 1 / 2
5,886
589
5,842
6,815
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 0
6,084
608
5,051
5,563
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
hhagi
Neith
8
0 / 1 / 0
4,410
441
1,981
5,488
1,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
8
3 / 4 / 0
5,169
517
3,807
6,272
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
5,717
572
2,453
7,538
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 2
4,279
428
2,607
3,729
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

6
0 / 4 / 0
4,179
418
2,484
6,682
3,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Nemesis
1
0
4
3
W
2
2
2
1.5
W
Skadi
VitalArma
Skadi
6
1
2
7
W
4
1
0
4
L
Neith
hhagi
Neith
0
1
0
0
L
Apollo
3
4
0
0.75
L
2
1
1
2.5
L
0
5
2
0.2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,814
Damage
13,332
26,725
Taken
29,709
10,837
Mitigated
12,577
13,749
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,539
372
1,557
740
4,082
1,219
227
1,395
2,517
10,940
0
W
Nemesis
1,894
584
0
2,919
5,086
1,411
0
424
4,622
0
25,603
W
3,488
99
310
2,558
5,179
1,448
632
1,059
4,120
28,613
0
W
Skadi
VitalArma
Skadi
5,842
3,152
0
3,063
6,815
1,766
601
1,665
4,978
0
28,852
W
5,051
998
0
2,602
5,563
4,993
0
621
4,643
0
28,134
L
Neith
hhagi
Neith
1,981
908
0
2,065
5,488
1,500
72
1,814
3,427
0
18,687
L
Apollo
3,807
2,050
0
861
6,272
2,891
0
1,985
4,280
1,889
13,426
L
2,453
684
0
4,170
7,538
4,248
0
637
6,832
23,759
0
L
2,607
348
0
0
3,729
777
128
1,344
2,361
11,709
0
L
2,484
1,108
0
851
6,682
3,161
81
0
6,383
0
13,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
23,754
247
Minions Killed
150
0
Camps Cleared
0
907,158
Distance Traveled
883,922
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,355
536
22
2
0
175,862
0
W
Nemesis
5,466
547
62
6
0
225,567
3
W
Chang'e
5,847
585
64
6
0
166,428
3
W
Skadi
5,886
589
44
4
0
157,558
3
W
Guan Yu
6,084
608
55
6
0
181,743
1
L
Neith
4,410
441
26
3
0
172,349
0
L
Apollo
5,169
517
31
3
0
166,823
0
L
Fafnir
5,717
572
53
5
0
187,722
0
L
Scylla
4,279
428
17
2
0
174,918
0
L
Hercules
4,179
418
23
2
0
182,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role