Player Matchup

Loki
Loki
DTG Godz1922
Loki
Level 27
God Stats
4W - 10L
1,722 SR
Queue Stats
61W - 70L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Dizzy98664
Nu Wa
Level 21
God Stats
234W - 239L
1,500 SR
Queue Stats
296W - 358L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
OmniPhlechur
Erlang Shen
Level 27
God Stats
5W - 3L
1,694 SR
Queue Stats
72W - 63L
1,566 Elo+
Solo
Kukulkan
Kukulkan
RomanKing0306
Kukulkan
Level 29
God Stats
16W - 21L
1,409 SR
Queue Stats
29W - 41L
1,420 Elo+
Party 2
Sol
Sol
SneakyMexican39
Sol
Level 18
God Stats
19W - 25L
1,477 SR
Queue Stats
20W - 26L
1,420 Elo+
Party 2
Team Averages
Level 24
1,560 SR
1,479 Elo+

VS

Team Averages
Level 29
1,522 SR
1,457 Elo+
Fenrir
Fenrir
KobeBONGZ
Fenrir
Level 17
God Stats
17W - 19L
1,448 SR
Queue Stats
27W - 31L
1,470 Elo+
Solo
Artio
Artio
Saucy x Bryant
Artio
Level 92
God Stats
1W - 0L
1,731 SR
Queue Stats
38W - 30L
1,500 Elo+
Party 1
Zeus
Zeus
Saucy x Davis
Zeus
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Medusa
Medusa
Saucy x Paul
Medusa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
W-T-FU-K
Neith
Level 6
God Stats
7W - 7L
1,430 SR
Queue Stats
153W - 259L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,865
759
0
856
258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nu Wa
20
4 / 4 / 14
14,189
1,091
19,701
12,534
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
OmniPhlechur
Erlang Shen
19
8 / 16 / 8
13,570
1,044
25,758
34,412
12,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
RomanKing0306
Kukulkan
20
4 / 14 / 13
14,275
1,098
14,997
27,167
14,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 8 / 8
13,950
1,073
22,270
23,262
8,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KobeBONGZ
Fenrir
20
16 / 5 / 12
16,848
1,296
21,131
21,765
9,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 3 / 34
15,623
1,202
17,941
29,930
36,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 3 / 16
15,790
1,215
44,380
12,147
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
19
4 / 4 / 17
12,785
983
8,514
13,361
5,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
W-T-FU-K
Neith
18
0 / 10 / 12
11,367
874
1,941
15,863
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
134
24
Kills
43
43
Deaths
25
43
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Nu Wa
4
4
14
2.75
W
Fenrir
KobeBONGZ
Fenrir
16
5
12
4.4
L
Erlang Shen
OmniPhlechur
Erlang Shen
8
16
8
0.75
L
Kukulkan
RomanKing0306
Kukulkan
4
14
13
0.75
W
8
3
34
8.33
W
15
3
16
7.67
W
Medusa
4
4
17
3.13
L
8
8
8
1.5
W
Neith
W-T-FU-K
Neith
0
10
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,726
Damage
93,907
98,231
Taken
93,066
39,022
Mitigated
61,962
9,545
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
856
258
0
0
856
0
832
L
Nu Wa
19,701
7,403
146
508
12,534
3,838
0
8,568
3,966
42,655
0
W
Fenrir
KobeBONGZ
Fenrir
21,131
7,221
0
3,894
21,765
9,203
0
15,278
6,487
0
64,078
L
Erlang Shen
OmniPhlechur
Erlang Shen
25,758
12,485
243
2,152
34,412
12,001
0
23,539
10,873
0
39,388
L
Kukulkan
RomanKing0306
Kukulkan
14,997
2,112
0
2,425
27,167
14,854
0
17,234
9,933
40,660
0
W
17,941
3,232
4,976
11,704
29,930
36,671
0
14,979
14,951
38,299
0
W
44,380
4,628
611
1,296
12,147
4,438
0
8,755
3,392
81,663
0
W
Medusa
8,514
5,314
0
82
13,361
5,518
0
8,195
4,872
0
25,209
L
22,270
6,435
0
4,071
23,262
8,071
0
12,980
10,282
42,040
0
W
Neith
W-T-FU-K
Neith
1,941
1,411
0
1,427
15,863
6,132
0
9,761
6,102
0
11,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,849
Gold Earned
72,413
185
Minions Killed
250
4
Camps Cleared
11
868,079
Distance Traveled
1,126,902
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,865
759
1
0
1
20,237
0
L
Nu Wa
14,189
1,091
48
4
2
218,969
0
W
Fenrir
16,848
1,296
100
8
8
266,283
0
L
Erlang Shen
13,570
1,044
17
1
1
239,457
1
L
Kukulkan
14,275
1,098
69
5
0
171,704
0
W
Artio
15,623
1,202
34
3
0
256,339
0
W
Zeus
15,790
1,215
74
6
2
223,551
0
W
Medusa
12,785
983
26
2
1
234,633
1
L
Sol
13,950
1,073
50
4
0
217,712
0
W
Neith
11,367
874
16
1
0
146,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role