Player Matchup

King Arthur
King Arthur
BombDealer
King Arthur
Level 34
God Stats
1W - 4L
1,616 SR
Queue Stats
70W - 80L
1,557 Elo+
Party 3
Achilles
Achilles
CnTrLrGnG-DeeKay
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 107L
1,376 Elo+
Party 1
Ra
Ra
Corrupted-P1
Ra
Level 109
God Stats
6W - 7L
1,500 SR
Queue Stats
49W - 45L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
WoA Shxdow
Erlang Shen
Level 36
God Stats
6W - 7L
1,384 SR
Queue Stats
176W - 174L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
xxShxwn-_-
Danzaburou
Level 28
God Stats
8W - 4L
1,656 SR
Queue Stats
27W - 29L
1,405 Elo+
Party 1
Team Averages
Level 51
1,531 SR
1,476 Elo+

VS

Team Averages
Level 119
1,679 SR
1,608 Elo+
Sobek
Sobek
Curtortion
Sobek
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,782 Elo+
Party 2
Erlang Shen
Erlang Shen
DamageArthur
Erlang Shen
Level 157
God Stats
22W - 3L
1,929 SR
Queue Stats
311W - 261L
1,682 Elo+
Party 2
Janus
Janus
DrRicklesA
Janus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Readmangos
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,558 Elo+
Party 2
Fenrir
Fenrir
j0rdanr1
Fenrir
Level 142
God Stats
20W - 6L
1,966 SR
Queue Stats
246W - 229L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BombDealer
King Arthur
14
1 / 6 / 3
8,034
473
6,291
13,422
5,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 2
7,370
434
3,365
8,860
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 7 / 3
9,280
546
9,089
13,723
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
WoA Shxdow
Erlang Shen
11
3 / 7 / 6
7,643
450
10,745
14,393
10,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
xxShxwn-_-
Danzaburou
13
1 / 6 / 1
7,970
469
5,796
12,980
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
3 / 0 / 4
8,220
484
2,815
7,685
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
DamageArthur
Erlang Shen
15
8 / 5 / 13
10,312
607
14,924
14,203
14,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
14
4 / 3 / 4
9,207
542
6,532
6,211
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Readmangos
Ah Muzen Cab
16
4 / 2 / 2
10,045
591
7,744
9,780
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
j0rdanr1
Fenrir
17
9 / 3 / 10
10,911
642
14,134
15,370
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
13
Kills
28
28
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BombDealer
King Arthur
1
6
3
0.42
L
2
2
2
1.5
L
6
7
3
1.07
W
Sobek
3
0
4
5
W
Erlang Shen
DamageArthur
Erlang Shen
8
5
13
2.9
W
Janus
4
3
4
2
W
Ah Muzen Cab
Readmangos
Ah Muzen Cab
4
2
2
2.5
L
Erlang Shen
WoA Shxdow
Erlang Shen
3
7
6
0.86
W
Fenrir
j0rdanr1
Fenrir
9
3
10
4.67
L
Danzaburou
xxShxwn-_-
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,286
Damage
46,149
63,378
Taken
53,249
34,859
Mitigated
37,695
12,729
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BombDealer
King Arthur
6,291
1,341
0
120
13,422
5,920
747
3,652
9,455
0
38,901
L
3,365
1,599
294
1,345
8,860
8,143
272
741
8,119
0
12,349
L
9,089
1,010
762
4,323
13,723
5,480
51
3,051
10,457
56,076
0
W
Sobek
2,815
177
0
2,609
7,685
8,819
374
1,221
6,376
23,040
0
W
Erlang Shen
DamageArthur
Erlang Shen
14,924
8,542
0
2,766
14,203
14,477
0
3,546
10,532
9,922
40,534
W
Janus
6,532
497
0
1,655
6,211
1,646
504
1,894
4,107
41,160
0
W
Ah Muzen Cab
Readmangos
Ah Muzen Cab
7,744
4,146
0
5,066
9,780
6,089
2,563
838
8,904
5,795
58,688
L
Erlang Shen
WoA Shxdow
Erlang Shen
10,745
6,422
0
2,330
14,393
10,522
302
2,681
11,556
5,895
29,919
W
Fenrir
j0rdanr1
Fenrir
14,134
5,055
0
6,208
15,370
6,664
578
2,166
13,112
0
64,898
L
Danzaburou
xxShxwn-_-
Danzaburou
5,796
3,234
0
3,555
12,980
4,794
1,064
895
12,043
0
45,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,297
Gold Earned
48,695
336
Minions Killed
381
0
Camps Cleared
0
1,497,061
Distance Traveled
1,630,959
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,034
473
70
4
0
330,080
0
L
Achilles
7,370
434
23
1
0
248,886
1
L
Ra
9,280
546
101
6
0
325,088
4
W
Sobek
8,220
484
38
2
0
291,038
3
W
Erlang Shen
10,312
607
59
3
0
350,111
7
W
Janus
9,207
542
74
4
0
320,040
1
W
Ah Muzen Cab
10,045
591
117
7
0
308,096
6
L
Erlang Shen
7,643
450
54
3
0
308,020
5
W
Fenrir
10,911
642
93
5
0
361,674
3
L
Danzaburou
7,970
469
88
5
0
284,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role