Player Matchup

Khepri
Khepri
KittyDestroyer51
Khepri
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 83L
1,655 Elo+
Party 2
Chronos
Chronos
PiperMcPiperton
Chronos
Level 127
God Stats
8W - 3L
1,840 SR
Queue Stats
153W - 144L
1,617 Elo+
Party 2
Hades
Hades
The2in-D3m0lish3
Hades
Level 76
God Stats
12W - 11L
1,507 SR
Queue Stats
140W - 157L
1,498 Elo+
Party 2
Fenrir
Fenrir
luissfigueroaa
Fenrir
Level 88
God Stats
4W - 6L
1,855 SR
Queue Stats
196W - 186L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mudda765
Cu Chulainn
Level 45
God Stats
0W - 4L
1,292 SR
Queue Stats
173W - 171L
1,486 Elo+
Party 2
Team Averages
Level 95
1,599 SR
1,558 Elo+

VS

Team Averages
Level 57
1,487 SR
1,571 Elo+
Medusa
Medusa
DrChamii
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
MxnipuIated
Pele
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,492 Elo+
Party 1
Artio
Artio
TattooJack88
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,500 Elo+
Solo
Geb
Geb
scoobysnax6356
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,713 Elo+
Party 1
Chernobog
Chernobog
vCalculated
Chernobog
Level 37
God Stats
6W - 4L
1,434 SR
Queue Stats
297W - 186L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,140
446
4,403
11,753
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 2
7,636
477
7,436
10,756
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 0
6,295
393
1,185
4,705
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 7 / 1
7,300
456
8,002
12,706
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
mudda765
Cu Chulainn
13
6 / 4 / 1
8,721
545
10,421
10,539
9,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrChamii
Medusa
12
3 / 3 / 3
7,365
460
5,174
9,995
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 9
10,144
634
11,028
12,873
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 1
8,712
545
1,407
10,182
8,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 3 / 4
7,833
490
5,738
12,164
6,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
vCalculated
Chernobog
17
11 / 1 / 8
10,179
636
13,959
9,173
6,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
23
23
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
DrChamii
Medusa
3
3
3
1.5
L
1
5
3
0.5
W
8
0
9
12.5
L
1
5
2
0.4
W
0
4
1
0.13
L
0
2
0
0
L
3
7
1
0.5
L
Cu Chulainn
mudda765
Cu Chulainn
6
4
1
1.63
W
1
3
4
1
W
Chernobog
vCalculated
Chernobog
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
37,306
50,459
Taken
54,387
30,789
Mitigated
28,421
10,268
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DrChamii
Medusa
5,174
2,533
0
1,811
9,995
3,025
902
4,651
5,344
0
26,398
L
4,403
975
0
1,526
11,753
9,909
0
1,804
9,949
22,863
0
W
11,028
2,474
0
8,315
12,873
4,720
780
3,253
9,570
0
74,110
L
7,436
2,462
0
3,083
10,756
3,373
0
2,217
8,539
49,676
0
W
1,407
476
0
2,895
10,182
8,419
507
1,552
8,530
50,478
0
L
1,185
284
92
1,546
4,705
3,034
152
204
4,501
25,341
0
L
8,002
1,717
0
2,882
12,706
4,979
0
1,474
11,232
0
38,356
L
Cu Chulainn
mudda765
Cu Chulainn
10,421
3,376
0
1,139
10,539
9,494
425
2,474
8,065
12,021
42,706
W
5,738
1,244
0
3,419
12,164
6,050
0
4,423
7,741
32,070
0
W
Chernobog
vCalculated
Chernobog
13,959
9,346
0
4,470
9,173
6,207
1,700
1,418
7,755
5,642
63,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
44,233
353
Minions Killed
473
0
Camps Cleared
0
1,310,803
Distance Traveled
1,585,788
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,365
460
42
3
0
291,506
0
L
Khepri
7,140
446
30
2
0
274,526
4
W
Pele
10,144
634
129
8
0
364,657
0
L
Chronos
7,636
477
93
6
0
276,733
2
W
Artio
8,712
545
131
8
0
283,677
0
L
Hades
6,295
393
52
3
0
190,585
1
L
Fenrir
7,300
456
76
5
0
290,139
3
L
Cu Chulainn
8,721
545
102
6
0
278,820
0
W
Geb
7,833
490
50
3
0
305,596
1
W
Chernobog
10,179
636
121
8
0
340,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role