Player Matchup

Hel
Hel
NeoxyBlakside
Hel
Level 15
God Stats
0W - 1L
1,586 SR
Queue Stats
10W - 14L
1,355 Elo+
Solo
Thanatos
Thanatos
Panconquessoo
Thanatos
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 37L
1,500 Elo+
Solo
Neith
Neith
PateTTa
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 23L
1,444 Elo+
Solo
Ra
Ra
THEGROVEIAM
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
godisgreat1252
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,526 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,465 Elo+

VS

Team Averages
Level 25
1,432 SR
1,486 Elo+
Jormungandr
Jormungandr
Abric1339
Jormungandr
Level 27
God Stats
5W - 6L
1,365 SR
Queue Stats
5W - 7L
1,254 Elo+
Party 1
Discordia
Discordia
ColonelNeopoke
Discordia
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 2L
1,715 Elo+
Party 2
Osiris
Osiris
EhhDADDY
Osiris
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
132W - 90L
1,635 Elo+
Solo
Set
Set
strongmast3r
Set
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
xesthet
Cthulhu
Level 15
God Stats
1W - 1L
1,297 SR
Queue Stats
13W - 27L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 4
6,072
434
4,667
9,344
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Panconquessoo
Thanatos
11
5 / 7 / 6
7,646
546
5,118
12,269
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
PateTTa
Neith
13
3 / 4 / 1
7,587
542
5,581
9,959
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 10 / 1
5,545
396
1,707
9,209
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 7 / 3
6,392
457
4,968
11,071
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abric1339
Jormungandr
11
5 / 2 / 9
7,905
565
5,324
8,775
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ColonelNeopoke
Discordia
14
6 / 4 / 5
8,883
635
6,158
5,090
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
EhhDADDY
Osiris
15
3 / 1 / 2
8,684
620
7,283
7,038
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
16 / 1 / 9
10,072
719
18,041
10,924
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
xesthet
Cthulhu
11
5 / 5 / 8
7,464
533
4,046
9,175
5,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
13
Kills
35
36
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Abric1339
Jormungandr
5
2
9
4.75
W
Discordia
ColonelNeopoke
Discordia
6
4
5
2.13
W
Osiris
EhhDADDY
Osiris
3
1
2
4
L
2
8
4
0.5
L
Thanatos
Panconquessoo
Thanatos
5
7
6
1.14
L
Neith
PateTTa
Neith
3
4
1
0.88
L
0
10
1
0.05
L
3
7
3
0.64
W
16
1
9
20.5
W
Cthulhu
xesthet
Cthulhu
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
40,852
51,852
Taken
41,002
14,308
Mitigated
21,228
14,517
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Abric1339
Jormungandr
5,324
1,190
0
1,354
8,775
3,769
448
718
8,057
26,379
0
W
Discordia
ColonelNeopoke
Discordia
6,158
545
0
250
5,090
1,517
2,041
926
4,164
39,302
0
W
Osiris
EhhDADDY
Osiris
7,283
2,156
0
2,000
7,038
6,429
728
507
6,531
6,856
42,891
L
4,667
535
1,105
2,160
9,344
2,389
443
3,462
5,882
17,411
0
L
Thanatos
Panconquessoo
Thanatos
5,118
1,314
0
6,201
12,269
3,594
402
2,286
9,983
0
27,061
L
Neith
PateTTa
Neith
5,581
2,379
0
2,655
9,959
3,158
630
1,351
8,608
0
34,072
L
1,707
1,024
0
331
9,209
2,545
139
4,838
4,371
18,460
0
L
4,968
1,919
0
2,065
11,071
2,622
882
3,946
7,125
0
25,767
W
18,041
8,423
0
4,228
10,924
4,122
0
1,328
9,596
0
59,265
W
Cthulhu
xesthet
Cthulhu
4,046
202
0
210
9,175
5,391
144
2,895
6,280
16,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
43,008
245
Minions Killed
311
0
Camps Cleared
0
1,081,947
Distance Traveled
1,389,615
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,905
565
50
4
0
261,647
1
W
Discordia
8,883
635
67
5
0
224,499
0
W
Osiris
8,684
620
102
7
0
260,514
3
L
Hel
6,072
434
35
3
0
235,773
0
L
Thanatos
7,646
546
53
4
0
240,932
0
L
Neith
7,587
542
81
6
0
213,414
3
L
Ra
5,545
396
32
2
0
193,569
1
L
Anhur
6,392
457
44
3
0
198,259
2
W
Set
10,072
719
74
5
0
355,656
0
W
Cthulhu
7,464
533
18
1
0
287,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role