Player Matchup

Thoth
Thoth
Armed21
Thoth
Level 123
God Stats
3W - 4L
1,445 SR
Queue Stats
463W - 489L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
SoS Zuna
Erlang Shen
Level 114
God Stats
8W - 13L
1,360 SR
Queue Stats
222W - 215L
1,454 Elo+
Solo
Tyr
Tyr
Yaguras___Will
Tyr
Level 53
God Stats
20W - 21L
1,132 SR
Queue Stats
136W - 143L
1,412 Elo+
Solo
Terra
Terra
jrobertzg619
Terra
Level 69
God Stats
0W - 1L
1,698 SR
Queue Stats
44W - 51L
1,481 Elo+
Solo
Apollo
Apollo
mely_mel23
Apollo
Level 125
God Stats
6W - 9L
1,678 SR
Queue Stats
222W - 224L
1,432 Elo+
Solo
Team Averages
Level 97
1,463 SR
1,456 Elo+

VS

Team Averages
Level 103
1,523 SR
1,478 Elo+
Guan Yu
Guan Yu
GRIFO-12
Guan Yu
Level 112
God Stats
3W - 0L
1,775 SR
Queue Stats
30W - 23L
1,624 Elo+
Solo
King Arthur
King Arthur
GlizzyInMyBuns
King Arthur
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 93L
1,424 Elo+
Solo
Sylvanus
Sylvanus
OlmecaMaster
Sylvanus
Level 74
God Stats
5W - 3L
1,708 SR
Queue Stats
507W - 474L
1,416 Elo+
Party 1
Cernunnos
Cernunnos
TetitoElPro
Cernunnos
Level 87
God Stats
2W - 2L
1,276 SR
Queue Stats
401W - 413L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
W-A-D-A-H-jor
Kukulkan
Level 159
God Stats
52W - 44L
1,357 SR
Queue Stats
886W - 879L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Armed21
Thoth
20
9 / 4 / 6
16,443
498
24,720
14,943
5,973
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SoS Zuna
Erlang Shen
20
1 / 6 / 6
15,958
484
29,042
35,170
41,655
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 5
15,254
462
14,981
34,834
26,586
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 3 / 9
12,539
380
6,306
29,166
41,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
mely_mel23
Apollo
20
4 / 6 / 12
15,572
472
30,576
39,942
16,871
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GRIFO-12
Guan Yu
20
8 / 5 / 7
16,729
507
17,272
34,029
30,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
GlizzyInMyBuns
King Arthur
20
6 / 1 / 4
17,292
524
30,830
42,448
40,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
OlmecaMaster
Sylvanus
19
1 / 5 / 7
13,823
419
18,405
30,199
49,190
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
TetitoElPro
Cernunnos
20
3 / 5 / 7
15,719
476
25,040
25,691
12,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
W-A-D-A-H-jor
Kukulkan
20
6 / 3 / 5
16,140
489
21,669
18,427
8,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
54
18
Kills
24
24
Deaths
19
38
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
Armed21
Thoth
9
4
6
3
W
Guan Yu
GRIFO-12
Guan Yu
8
5
7
2.3
W
King Arthur
GlizzyInMyBuns
King Arthur
6
1
4
8
W
Sylvanus
OlmecaMaster
Sylvanus
1
5
7
0.9
L
Erlang Shen
SoS Zuna
Erlang Shen
1
6
6
0.67
W
Cernunnos
TetitoElPro
Cernunnos
3
5
7
1.3
W
Kukulkan
W-A-D-A-H-jor
Kukulkan
6
3
5
2.83
L
3
5
5
1.1
L
1
3
9
1.83
L
Apollo
mely_mel23
Apollo
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,625
Damage
113,216
154,055
Taken
150,794
132,308
Mitigated
141,098
53,665
Healing
59,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Armed21
Thoth
24,720
1,611
0
807
14,943
5,973
0
6,861
7,713
122,579
0
W
Guan Yu
GRIFO-12
Guan Yu
17,272
3,784
1,757
10,063
34,029
30,520
1,098
6,523
27,350
0
124,515
W
King Arthur
GlizzyInMyBuns
King Arthur
30,830
4,118
0
17,857
42,448
40,180
1,225
7,981
34,409
673
127,524
W
Sylvanus
OlmecaMaster
Sylvanus
18,405
5,122
5,377
11,300
30,199
49,190
415
6,974
22,899
48,169
0
L
Erlang Shen
SoS Zuna
Erlang Shen
29,042
15,521
0
7,639
35,170
41,655
0
6,710
28,346
8,727
123,145
W
Cernunnos
TetitoElPro
Cernunnos
25,040
12,162
0
9,635
25,691
12,530
3,392
5,506
19,951
0
144,943
W
Kukulkan
W-A-D-A-H-jor
Kukulkan
21,669
1,322
0
3,078
18,427
8,678
1,484
7,472
10,669
115,469
0
L
14,981
2,381
0
13,515
34,834
26,586
0
7,638
27,005
0
118,455
L
6,306
818
4,955
6,867
29,166
41,223
0
9,203
19,765
24,781
0
L
Apollo
mely_mel23
Apollo
30,576
21,373
0
19,882
39,942
16,871
564
10,463
29,403
0
136,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,766
Gold Earned
79,703
830
Minions Killed
820
0
Camps Cleared
0
3,016,711
Distance Traveled
2,866,535
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
16,443
498
207
6
0
584,821
8
W
Guan Yu
16,729
507
176
5
0
645,596
6
W
King Arthur
17,292
524
198
6
0
613,395
2
W
Sylvanus
13,823
419
55
2
0
489,526
10
L
Erlang Shen
15,958
484
253
8
0
582,086
4
W
Cernunnos
15,719
476
183
6
0
528,368
3
W
Kukulkan
16,140
489
208
6
0
589,650
11
L
Tyr
15,254
462
163
5
0
628,060
8
L
Terra
12,539
380
44
1
0
683,925
9
L
Apollo
15,572
472
163
5
0
537,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role