Player Matchup

Cerberus
Cerberus
AdmiralVirtue
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,352 Elo+
Party 1
Osiris
Osiris
GTMM
Osiris
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoftIceCream
Tsukuyomi
Level 14
God Stats
5W - 8L
1,597 SR
Queue Stats
20W - 19L
1,512 Elo+
Party 1
Skadi
Skadi
SonicFan101
Skadi
Level 28
God Stats
0W - 3L
1,261 SR
Queue Stats
85W - 85L
1,468 Elo+
Solo
Anhur
Anhur
UrFeetDangle
Anhur
Level 27
God Stats
2W - 2L
1,445 SR
Queue Stats
33W - 38L
1,427 Elo+
Party 1
Team Averages
Level 17
1,461 SR
1,479 Elo+

VS

Team Averages
Level 23
1,358 SR
1,459 Elo+
Arachne
Arachne
MaliceInFlames
Arachne
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 7L
1,558 Elo+
Solo
Xing Tian
Xing Tian
NobleTsukuyomi
Xing Tian
Level 17
God Stats
23W - 5L
1,298 SR
Queue Stats
117W - 105L
1,464 Elo+
Party 2
Pele
Pele
Olavf
Pele
Level 42
God Stats
22W - 20L
1,242 SR
Queue Stats
226W - 229L
1,369 Elo+
Party 2
Loki
Loki
XxSantinoxX29
Loki
Level 26
God Stats
5W - 12L
1,590 SR
Queue Stats
28W - 39L
1,573 Elo+
Solo
Kukulkan
Kukulkan
teAmoTamiPerra
Kukulkan
Level 24
God Stats
8W - 8L
1,159 SR
Queue Stats
50W - 41L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdmiralVirtue
Cerberus
13
1 / 6 / 9
8,102
1,157
4,527
15,379
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
GTMM
Osiris
13
1 / 5 / 12
7,821
1,117
5,016
7,642
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SoftIceCream
Tsukuyomi
13
3 / 5 / 8
7,899
1,128
11,148
10,636
3,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 5 / 5
9,048
1,293
7,944
10,397
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 9 / 9
8,049
1,150
6,804
13,443
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

192

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 12
7,327
1,047
1,783
10,220
2,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
NobleTsukuyomi
Xing Tian
16
8 / 0 / 20
10,042
1,435
13,858
9,531
11,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pele
Olavf
Pele
15
5 / 4 / 13
9,026
1,289
7,800
8,040
3,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
13 / 2 / 12
10,715
1,531
13,229
8,430
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
4 / 2 / 17
9,314
1,331
15,451
5,428
2,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
15
Kills
30
30
Deaths
15
43
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AdmiralVirtue
Cerberus
1
6
9
0.92
L
Osiris
GTMM
Osiris
1
5
12
1.4
W
0
7
12
0.86
W
Xing Tian
NobleTsukuyomi
Xing Tian
8
0
20
18
W
Pele
Olavf
Pele
5
4
13
2.88
L
Tsukuyomi
SoftIceCream
Tsukuyomi
3
5
8
1.4
L
7
5
5
1.9
L
3
9
9
0.83
W
13
2
12
9.5
W
Kukulkan
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
52,121
57,497
Taken
41,649
31,637
Mitigated
22,959
3,642
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AdmiralVirtue
Cerberus
4,527
340
0
1,458
15,379
13,638
0
8,530
6,849
17,736
0
L
Osiris
GTMM
Osiris
5,016
1,203
0
261
7,642
5,673
0
3,258
4,384
0
12,988
W
1,783
1,418
0
386
10,220
2,865
0
728
9,417
0
4,069
W
Xing Tian
NobleTsukuyomi
Xing Tian
13,858
1,184
0
0
9,531
11,570
0
1,925
7,457
22,236
0
W
Pele
Olavf
Pele
7,800
1,660
0
8
8,040
3,334
0
890
7,075
0
14,333
L
Tsukuyomi
SoftIceCream
Tsukuyomi
11,148
3,309
0
599
10,636
3,841
0
5,515
5,121
104
22,927
L
7,944
3,402
0
743
10,397
3,796
0
5,450
4,947
0
18,864
L
6,804
3,203
0
581
13,443
4,689
0
6,556
6,887
0
17,042
W
13,229
5,209
486
2,288
8,430
3,134
0
940
7,384
0
25,691
W
Kukulkan
15,451
1,636
0
250
5,428
2,056
0
148
5,180
40,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,919
Gold Earned
46,424
134
Minions Killed
118
3
Camps Cleared
5
619,717
Distance Traveled
667,787
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,102
1,157
31
4
0
132,878
0
L
Osiris
7,821
1,117
25
4
1
101,841
0
W
Arachne
7,327
1,047
1
0
1
126,668
3
W
Xing Tian
10,042
1,435
13
2
0
147,681
1
W
Pele
9,026
1,289
19
3
1
132,821
0
L
Tsukuyomi
7,899
1,128
30
4
0
130,550
0
L
Skadi
9,048
1,293
25
4
0
129,098
0
L
Anhur
8,049
1,150
23
3
2
125,350
0
W
Loki
10,715
1,531
20
3
2
136,463
0
W
Kukulkan
9,314
1,331
65
9
1
124,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role