Player Matchup

Mercury
Mercury
KingOxxBando
Mercury
Level 21
God Stats
11W - 10L
1,479 SR
Queue Stats
173W - 147L
1,622 Elo+
Solo
Hades
Hades
Mercury_PR
Hades
Level 26
God Stats
1W - 5L
1,417 SR
Queue Stats
71W - 76L
1,599 Elo+
Solo
Izanami
Izanami
Muted VVGB
Izanami
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
29W - 36L
1,723 Elo+
Solo
Bellona
Bellona
VPR Versatile
Bellona
Level 13
God Stats
4W - 1L
1,917 SR
Queue Stats
7W - 3L
1,719 Elo+
Solo
Ymir
Ymir
alipamoze
Ymir
Level 3
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Team Averages
Level 13
1,597 SR
1,668 Elo+

VS

Team Averages
Level 11
1,606 SR
1,730 Elo+
King Arthur
King Arthur
OkamiNoAkuma_
King Arthur
Level 4
God Stats
3W - 0L
1,847 SR
Queue Stats
3W - 0L
1,818 Elo+
Solo
Danzaburou
Danzaburou
Sergi922M
Danzaburou
Level 21
God Stats
23W - 29L
1,424 SR
Queue Stats
102W - 102L
1,507 Elo+
Solo
Izanami
Izanami
TinTheClown
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 48L
1,807 Elo+
Party 1
Scylla
Scylla
ZeroKetchup7208
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,714 Elo+
Solo
Sylvanus
Sylvanus
xxLL TUG Jxx
Sylvanus
Level 4
God Stats
2W - 0L
1,758 SR
Queue Stats
35W - 14L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingOxxBando
Mercury
19
3 / 9 / 4
12,325
493
11,661
22,941
8,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
18
9 / 5 / 4
13,035
521
16,747
16,273
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Muted VVGB
Izanami
20
3 / 5 / 0
13,330
533
6,511
14,706
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
20
6 / 6 / 1
14,020
561
17,862
29,679
22,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
3 / 9 / 4
9,658
386
5,669
19,544
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OkamiNoAkuma_
King Arthur
19
7 / 4 / 4
13,900
556
23,274
22,061
30,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Sergi922M
Danzaburou
20
7 / 3 / 6
16,958
678
10,182
20,817
8,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
TinTheClown
Izanami
20
16 / 5 / 2
18,299
732
26,837
24,335
13,016
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 2
10,100
404
1,804
5,081
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xxLL TUG Jxx
Sylvanus
20
4 / 9 / 11
13,841
554
18,448
25,292
17,310
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
24
Kills
34
34
Deaths
24
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
KingOxxBando
Mercury
3
9
4
0.56
L
Hades
9
5
4
2.2
L
Izanami
Muted VVGB
Izanami
3
5
0
0.6
W
King Arthur
OkamiNoAkuma_
King Arthur
7
4
4
2.25
W
Danzaburou
Sergi922M
Danzaburou
7
3
6
3.33
W
Izanami
TinTheClown
Izanami
16
5
2
3.4
L
Bellona
6
6
1
1.08
W
0
3
2
0.33
L
Ymir
3
9
4
0.56
W
Sylvanus
xxLL TUG Jxx
Sylvanus
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,450
Damage
80,545
103,143
Taken
97,586
58,470
Mitigated
71,064
27,852
Healing
31,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
KingOxxBando
Mercury
11,661
6,881
0
2,693
22,941
8,373
0
5,128
17,666
0
91,895
L
Hades
16,747
1,110
1,187
7,526
16,273
7,323
84
4,487
11,568
63,009
0
L
Izanami
Muted VVGB
Izanami
6,511
3,496
0
3,129
14,706
8,429
5,799
2,941
11,677
9,521
89,944
W
King Arthur
OkamiNoAkuma_
King Arthur
23,274
3,980
0
5,131
22,061
30,379
80
4,303
17,758
498
82,784
W
Danzaburou
Sergi922M
Danzaburou
10,182
3,270
0
6,857
20,817
8,972
3,568
2,985
17,832
2,070
96,766
W
Izanami
TinTheClown
Izanami
26,837
18,867
0
8,894
24,335
13,016
9,651
6,758
17,577
5,884
183,057
L
Bellona
17,862
11,149
0
13,149
29,679
22,957
2,530
2,086
26,547
0
90,820
W
1,804
313
0
1,520
5,081
1,387
0
1,476
3,605
28,339
0
L
Ymir
5,669
399
0
168
19,544
11,388
231
7,126
12,373
18,304
0
W
Sylvanus
xxLL TUG Jxx
Sylvanus
18,448
5,580
1,486
7,310
25,292
17,310
3,902
7,927
17,365
75,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,368
Gold Earned
73,098
627
Minions Killed
691
0
Camps Cleared
0
1,880,723
Distance Traveled
1,895,906
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,325
493
136
5
0
462,378
7
L
Hades
13,035
521
113
5
0
313,221
4
L
Izanami
13,330
533
185
7
0
347,527
2
W
King Arthur
13,900
556
131
5
0
453,311
1
W
Danzaburou
16,958
678
142
6
0
461,188
0
W
Izanami
18,299
732
266
11
0
448,304
3
L
Bellona
14,020
561
168
7
0
448,105
0
W
Scylla
10,100
404
55
2
0
153,968
1
L
Ymir
9,658
386
25
1
0
309,492
0
W
Sylvanus
13,841
554
97
4
0
379,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role