Player Matchup

Jormungandr
Jormungandr
DaddyGil
Jormungandr
Level 28
God Stats
1W - 0L
1,339 SR
Queue Stats
32W - 26L
1,235 Elo+
Party 1
Hercules
Hercules
InspectorDipsy
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,413 Elo+
Party 1
Susano
Susano
Meliodas4
Susano
Level 44
God Stats
11W - 14L
1,435 SR
Queue Stats
211W - 243L
1,126 Elo+
Solo
Cupid
Cupid
Rebitonbiek420
Cupid
Level 101
God Stats
1W - 2L
1,501 SR
Queue Stats
36W - 36L
1,239 Elo+
Party 1
Nu Wa
Nu Wa
Smallsplat
Nu Wa
Level 103
God Stats
7W - 1L
1,500 SR
Queue Stats
40W - 37L
1,266 Elo+
Party 1
Team Averages
Level 80
1,455 SR
1,256 Elo+

VS

Team Averages
Level 60
1,500 SR
1,461 Elo+
Medusa
Medusa
Callous1989
Medusa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaptainNesquick
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,294 Elo+
Party 3
Khepri
Khepri
Dargonnos
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,398 Elo+
Party 3
Nox
Nox
IndyJonesJ
Nox
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 71L
1,615 Elo+
Party 2
Arachne
Arachne
zabusa95
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaddyGil
Jormungandr
14
2 / 2 / 6
8,167
817
6,742
11,909
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
12
2 / 0 / 7
8,159
816
4,059
2,493
2,429
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Meliodas4
Susano
15
2 / 1 / 6
8,312
831
4,059
5,798
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 9
9,118
912
9,151
6,297
2,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
17
9 / 0 / 9
9,942
994
20,910
5,430
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 3 / 0
7,025
703
8,047
10,031
2,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 1
6,422
642
4,111
9,612
4,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Dargonnos
Khepri
11
0 / 3 / 0
6,239
624
1,837
10,336
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 1
6,441
644
3,577
13,570
4,560
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
zabusa95
Arachne
12
1 / 3 / 1
6,876
688
2,852
8,585
3,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
20
Kills
3
3
Deaths
20
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
0
0.33
L
0
4
1
0.13
W
Jormungandr
DaddyGil
Jormungandr
2
2
6
2.5
L
Khepri
Dargonnos
Khepri
0
3
0
0
L
1
7
1
0.21
W
Hercules
2
0
7
5.5
W
Susano
Meliodas4
Susano
2
1
6
5
W
5
0
9
9.5
W
Nu Wa
9
0
9
13.5
L
Arachne
zabusa95
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
20,424
31,927
Taken
52,134
18,550
Mitigated
21,781
10,631
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,047
4,058
305
1,137
10,031
2,719
0
5,854
3,901
0
25,473
L
4,111
391
0
2,112
9,612
4,853
0
4,869
4,280
18,688
0
W
Jormungandr
DaddyGil
Jormungandr
6,742
974
0
3,340
11,909
7,773
122
4,746
7,163
24,613
0
L
Khepri
Dargonnos
Khepri
1,837
91
0
875
10,336
6,425
0
4,702
5,141
10,912
0
L
3,577
100
282
509
13,570
4,560
0
7,315
5,899
15,385
0
W
Hercules
4,059
1,349
0
565
2,493
2,429
723
504
1,989
0
13,102
W
Susano
Meliodas4
Susano
4,059
311
0
500
5,798
3,677
1,162
1,295
4,503
1,583
22,825
W
9,151
4,642
793
3,347
6,297
2,428
3,228
2,260
4,037
0
29,108
W
Nu Wa
20,910
3,778
186
1,900
5,430
2,243
1,137
1,360
4,070
42,476
0
L
Arachne
zabusa95
Arachne
2,852
2,432
0
527
8,585
3,224
0
3,086
5,216
0
9,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,698
Gold Earned
33,003
250
Minions Killed
150
10
Camps Cleared
4
927,201
Distance Traveled
839,030
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,025
703
46
5
1
162,915
0
L
Anubis
6,422
642
42
4
1
145,578
0
W
Jormungandr
8,167
817
50
5
2
166,663
0
L
Khepri
6,239
624
23
2
0
175,365
0
L
Nox
6,441
644
18
2
1
161,071
0
W
Hercules
8,159
816
33
3
1
156,780
0
W
Susano
8,312
831
48
5
5
221,082
2
W
Cupid
9,118
912
58
6
1
195,731
1
W
Nu Wa
9,942
994
61
6
1
186,945
0
L
Arachne
6,876
688
21
2
1
194,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role